[2.6] The Curse Whisperer - Tri-Curse CI Whispering Ice Elementalist - Viable for Everything
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Just wondering if Pyre in standard is going to be legacy now.
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" Why is Perandus Signet part of the old conversion scheme? Is it to save the 2 skillpoints needed to grab Avatar of Fire now? Was planning this as my 2.6 character :< Last edited by Frizz_za#1326 on Feb 23, 2017, 12:09:39 AM
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" I think since there's now a ring slot free with Pyre nerfed, and this build uses a unique helm, amulet, rings, and weapon (at a minimum), that's 10% increased intelligence from the Perandus bonus, which is a decent boost to ES and helps offset some of the DPS lost by using a CtF gem instead of a "more" damage gem. Plus, wisdom scrolls! Still curious as to how much Pyre gets nerfed, because it might still be viable combined with AoF. The beefy Fire and Cold resists you lose replacing Pyre with Perandus Signet is going to hurt. |
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" That makes more sense, I was thinking about it the wrong way, assumed that Pyre would remain in the gear setup. But I suppose it all depends on how much it gets nerfed. |
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is maruder better than witch? i havent seen any wids on endgame as witch
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" https://www.youtube.com/watch?v=WkeRd28B_fI Last edited by bedzeban#3816 on Feb 23, 2017, 4:53:29 AM
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" The benefits of converting to fire are explained in the Build Theory section. They are much larger than the difference between the two conversion schemes. " No, it replaces one of the blue DPS gems: either EF or CE. We'll have a socket for 1 such gem, so I'd use EF for clearing and CE for endgame bosses. But FP is too good to drop even if we have Mastermind. Resist penetration is a huge MORE multiplier, especially against bosses and other resistant enemies. " Dropping Pyre frees up a ring slot. Perandus Signet used to be the best option, especially the legacy 3% variant (good timing with the Legacy league!). A really good Opal ring may also work well. " Me too! If they leave a legacy version it will be the preferred option for Standard. Surely there will be tons of them still available for years, who cares if they cost 20c instead of 1 alc. You can still find legacy Perandus Signet easily even though it was nerfed 1.5 yr ago and is a T1 unique. Need to hear more details from GGG now. For example, if Pyre is nerfed to convert 50% instead of 100% then there will be a 3rd option to consider: keep Pyre and just get AoF for 2 points. Last edited by Kelvynn#6607 on Feb 23, 2017, 1:10:54 PM
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" I really want to keep pyre. Right now I don't have near enough currency to go around shopping for high resist gloves, belt and chest with additional int and ES on top of that. Pyre eases hitting the resist cap on cold and fire by a whole lot and all I need to focus on is lightning resist. Last edited by ShadicPT#7359 on Feb 23, 2017, 2:36:06 PM
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" due to the poison double dipping insanity, wither cwc chaos firestorm has higher boss dps potential than any WI build. by contrast, WI has lots of utility advantages over wither firestorm: cwc firestorm needs time to ramp up its poison stacks, and even with an inc duration support, it wont get to more than slightly over 4 seconds duration. the overall damage of one icestorm, by contrast, is scaling quadratically with int since int not only buffs the base damage but also the duration. (the spell damage bonus per 10 int is negligible by comparison.) with the usual endgame int values that range from 1.5k to 2k, icestorm will have a duration between 5.4s and 6.5s. moreover, icestorm chills the ground, so that once packs are caught in an icestorm, they will not get out. all of those differences combined mean it is muuuuch easier with icestorm than with wither firestorm to get to a point where casting an [x]-storm on a pack of monsters during ordinary mapping is enough to kill this pack. getting to this point is the single most important thing to speed up mapping with either of the -storm-skills. aside from that, WI builds get higher ES more easily since all the int provides increased %ES. (note that wither firestorm requires double consuming darkness and infernal mantle, so that they dont have a higher flat ES sum than WI builds!) they can rather easily get to a tricurse setup which means insane tankiness. WI builds are quite a bit cheaper since one doesnt need a 6link, and one doesnt need a 5l chest for the first few days of a new league either tbh. moreover, WI builds can make use of dex or str travel nodes on the passive tree by converting them to int, which means that WI can get unwavering stance/stun immunity for a much lower opportunity cost than other builds. and lets not forget that WI can use (at least) one more aura than wither firestorm since the latter needs to use infernal mantle (in a temp league). ---- concerning the upcoming pyre nerf: I think the new value will be 50% of cold damage converted to fire. this would be a substantive nerf in itself, and require all builds that previously relied on pyre to replace one of the previous links with the inferior 29% more multiplier of cold to fire; or to grab avatar of fire. for our build specifically, I think that getting avatar of fire would be the better option in that case. Last edited by Black_Gun#7476 on Feb 23, 2017, 4:02:05 PM
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If Pyre retains at least 50% conversion then spending 2 points (that we freed up with CwC by dropping Deep Thoughts) to grab AoF will be the easiest solution.
Re: chaos Firestorm. Are they going to nerf the Consuming Dark and Infernal Mantle AGAIN? That would be just hilarious! |
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