Recent Community Questions Answered!

I would like to ask

If i receive 1000 fire dmg, have 75 all res have items:

50% of fire dmg converted to light dmg
50% of light dmg converted to fire dmg

How much dmg will i get here?
24.1.2018 [quote="Dro28"]wheres my fragment tab?[/quote]

(I thought that was a joke)

25.1.2018: GGG- Introducing the Fragment Stash Tab!
"
unlucky_child wrote:
I would like to ask

If i receive 1000 fire dmg, have 75 all res have items:

50% of fire dmg converted to light dmg
50% of light dmg converted to fire dmg

How much dmg will i get here?

Aside from the fact that you cannot have those two mods at the same time, given that (as far as I know) the only place they exist is on the Talisman and there can only be one of the same implicit, but if you DID have it, you'd take the same damage with or without those stats since your resists are the same, but I should think that you'd take ~187.5 Fire and ~62.5 Light Damage..
IGN: Heavenly_Tribulation
Send me a PM on here, I check it all the time :)
"
unlucky_child wrote:
I would like to ask

If i receive 1000 fire dmg, have 75 all res have items:

50% of fire dmg converted to light dmg
50% of light dmg converted to fire dmg

How much dmg will i get here?

Trick question, because fire can't be converted into the other elemental types. Most people wouldn't know that though, since it's one of the many hidden rules in this game. So the answer is, you will simply take 250 Fire damage, since the fire -> lightning mod won't exist.
Okay for final clarity, as this answer may not have been explicitly stated.

The poison damage dealt is based upon the physical + chaos damage of a specific hit after all modifiers to the physical and chaos damage from the source of the damage.

EG:
base 100 physical damage area spell
modified with
+ % physical damage
+ % area damage
+ % spell damage

The poison damage dealt is 10% of the physical damage after the 100 damage is modified with the 3 % modifications. (on individual hits of the spell)
Global 1 is cancer.
By agreeing to these terms of use, you acknowledge that bugs are like cool and stuff
and that you will bow to the Mealworm king when he ascends the throne.
"
Okay for final clarity, as this answer may not have been explicitly stated.

The poison damage dealt is based upon the physical + chaos damage of a specific hit after all modifiers to the physical and chaos damage from the source of the damage.

EG:
base 100 physical damage area spell
modified with
+ % physical damage
+ % area damage
+ % spell damage

The poison damage dealt is 10% of the physical damage after the 100 damage is modified with the 3 % modifications. (on individual hits of the spell)


It'd be those (3% modifiers + 1) * 10% of the phys/chaos portion * any multipliers from relevant supports
IGN: Heavenly_Tribulation
Send me a PM on here, I check it all the time :)
"Contagion and Essence Drain have a stat that makes "spell damage" modifiers behave as "spell damage or damage over time" modifiers. This means for those specific skills, poison applied by their hits will benefit from those modifiers, because the skill has that stat."

So poison from essence drain supported by poison is scaled by all modifier from spell power ? Increased spell power and more spell power ? Iron Will, Righteous Fire, Pain Attunement?
-
Last edited by Zybeline2 on Dec 23, 2015, 8:57:28 PM
thanks a lot for answering my question GGG!
Oblivious

Hopefully GGG will stop abandoning leagues after 4.0.0 is released

https://i.imgur.com/s3aOqhb.mp4
Does base damage double dip for poison?
If a lvl 20 tornado shot poison, does the poison tick for 10% or 10.9% of the damage?
"
YagyuuKyuubei wrote:
Does base damage double dip for poison?
If a lvl 20 tornado shot poison, does the poison tick for 10% or 10.9% of the damage?

It's always 10% of whatever you hit for.
ive been in this forum for only a while but i noticed something thats always mentioned when evasion is in topic

so I would like to ask

why is it when it comes to evasion related things they always talk as if Lightning Coil is the only armor in this game? should i be locked into that armor and not have any other choice?
Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again expecting... shit to change... That. Is. Crazy. thinking: "This time is gonna be different. No, no, no please... This time is gonna be different."

-Path of Exile
Last edited by xrook on Dec 25, 2015, 11:51:21 AM

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