State of Exile Community Podcast - Episode 40 - Featuring Developers Chris and Carl

It's a PR show here is a summary. Don't waste a second on this video.

https://www.reddit.com/r/pathofexile/comments/3odzj9/watch_state_of_exile_ep_40_ft_ggg_developers/cvwlzcw


Basically "blablabla coming soon", "We will add 'exiting' stuff we can't tell yet", "We will listen to feedback(*lies*)"

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"/.../the future of racing and upcoming changes to the game."

How bout fixing HORRID fps issues?
Gigabyte 7970, Intel i5 3470 @ 3.2GHz, 8Gb RAM, running DOTA2, CS:GO and other new games on ultra, meanwhile in PoE - single digit FPS when in party
Almost forgot to mention - PoE set to LOW. On every slider. You can tell by lack of shadows and low textures.
Last edited by benjiwoosh on Oct 12, 2015, 4:52:26 AM
Actually, that podcast was about races, then it was about races, but somehow topis was dramaticly changed to races. And only in the end Chris speak few words about races...
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Hilbert wrote:


Basically "blablabla coming soon", "We will add 'exiting' stuff we can't tell yet", "We will listen to feedback(*lies*)"



I don't know how you can say GGG don't listen to feedback. Its actually something that they are remarkably good for. And before you say "They haven't made any changes to X issue", remember that listening to feedback doesn't mean doing every single thing the community asks for.
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Tyoll wrote:
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So... Uber Malachi? Another race season talk, but not Pvp?


I guess you and the 6 other people who play PvP in PoE will have a to wait.


In every online game PvP is one of the most important things, most people already cleared all content of the game and can only play pve for improve by 1-10% their equip, sometimes is fun enter arena just to find a challenge or taking a break from mapping.
With a little more attention PvP can become an alternative end game goal, so why not?
IGN: crazyjake, ,BadAndAngry
Nice thank you guys !
They should make this flashback league 2 months, and not 2 race leagues 1 month. Or keep this flashback league also in paralel with next 1m league until the 3 months league will start in december.

About maps, for diversity they should make high tear available on every single maps. If you farming in lvl 67 zone you should have a chance to get a Arid Lake/Gorge/Village Ruins (and so on) tier 1/tier 2 map. If you farming Plateau (tier 10 map) you should be able to get a Tropical Island/Wharf(and so on) tier 10/tier 11 maps. This way we will can enjoy every single maps. At this point after a speciffic level we farm only some maps, high tiers.
Thanks to everyone involved in this. This was well worth the time spent. It sounds like Path of Exile is headed in some very good directions, and the GGG team is still putting the game/player experience at the forefront.

I don't think you mean for the secret stuff from 1:22:15 to 1:23:32 to be publicly revealed, so you might want to trim back the hour and 25 minute version that is on two of the mirror servers.

PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
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Someone wanna give a summery?


Johnathan time is the most expensive time, and with a limited number of Johnathans GGG has to prioritize what they improve and fix first. They are paying attention to the players in making these decisions.

A few players have discovered the new Beyond entity using a certain tempest in Fairgraves area, but there's a catch involved in killing the boss before the treasure timer runs out,
that no one's succeeded at because it changes daily.

Some of the fixes and improvements are just about ready to implement, and we should see them soon.

Overall, it sounds as if the game will become more enjoyable for those that enjoy playing the game.

PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
Last edited by DalaiLama on Oct 12, 2015, 7:15:11 AM
Please make leveling new chars less of a boredom already..
Not sure if anyone else feels like it, but leveling through the game after so many times, is so bloody boring, but that's mostly because you're entitled to some generic build until you have more options later in the game.

Therenext progression is held back by RNG, do something here, burning 1000+ Jeweller's and not seeing 6Socket is stupid as fuck, I don't want to be forced to use Vorici every bloody new league.

Same goes with crafting in general.. Punished for using currencies for getting an item that's worse than your already existing placeholder? Seriously.. There's a reason to PoE is losing players, it's just not fun anymore. It's becoming a real life job.

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crazyjake wrote:
In every online game PvP is one of the most important things, most people already cleared all content of the game and can only play pve for improve by 1-10% their equip, sometimes is fun enter arena just to find a challenge or taking a break from mapping.
With a little more attention PvP can become an alternative end game goal, so why not?


Even the dedicated PvPers are going nuts over how stupid X and Y builds are.
Trust me, in a game like PoE, with so many ridicolous scalings, PvP will never become anything else than a dick-size contest.
I rather have them leave PvP as it is, and focus on fixing everything that's wrong with the game:

- Endgame is dull (map 24/7, we need something else here)
- Leveling is boring as hell for people who've played this game for a long time
- Game is pulled down by its RNG design (new players are being pushed away, rather than dragged into the game)
- Stupid scalings making only specific builds viable (all from forced life% and mitigation just so you can deal with content, to needed support gems for damage)
- Passive tree is a bloody mess and only few routes through it is viable
Participated in the working of the Dyadus Avatar of Fire Templar:
http://www.pathofexile.com/forum/view-thread/896505

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