★ POE MARKET REVIEW - REWORKED★

The issue you have here is you are trying to compare the trading system in POE to a real life situation which is just not going to work (I would love having a portal at the office and my house that transports me between the two at the speed of the hard drive I have installed in them lol). The whole no need to have two people in the same place being a barrier to trade falls apart when travelling any distance is possible almost instantly.

I am however also annoyed at what GGG defines as hard, in POE hard means it takes a lot of time. Which basically means this slow painful trading system we have at the moment is "hard".

This is the main reason I have not contributed more money to this game, I don't have the huge amount of time to invest into the game just to get to map ready characters. Unfortunately this game is targeted at the "hardcore" gaming group which seems to mean unemployed people sitting playing it for 14 hours a day.

Here comes the statement that will get me flamed lol: This is what I like about D3, I am not excluded from any content because I don't have 80 hours a week to spend on the game. Yes I can't clear everything on torment 6 on my first play-through but I at least get to play all the content and then as I gather gear I can make the game harder to fit my "level".

If I were you I would give up on these kinds of threads they will not change anything, GGG will not give us an easy and quick way to trade because that makes you reach maps/endgame quicker and in their opinion makes the game easier.

If you want a streamlined and efficient trading experience go play some other game this game is made for "real gamers" that do nothing but game.
Last edited by Cr0zz#7374 on Sep 29, 2015, 7:34:42 AM
"
Miská wrote:
"
Xavderion wrote:
"
xXxMaaTaDoRxXx wrote:

The big question that is taunting me ever since i started to play this game back early in 2013 is:

why is GGG so madly focused on keeping the market the way it is?



Because they don't want trading to become too efficient, it's a way to slow down the economy and thus prolong its stability. Makes perfect sense when you think about it.


Or maybe they just want people to socialize with others. Makes perfect sense when you think about it.

PoE.
Socialize.
Yup.
"
*party invite*
- Hi, my h\o
- ty
- ty
*party disbanded*

"Socialize"

I think (if i recall correctly) no one was able to make good (not to mention "perfect") "trade system" in an online game.
Ragnarok (and any other mmo with "character shop").
Clusterf**k of merchants sitting in towns (OR wonderful, lagging "marketplace" on separated map)

Most of the other MMO: Auction House.
A lot of pages with the same item listed for 1 gold\rupee\yuan\coin\etc and still, no one buys them.
TL;DR AH is not a solution for illiquid goods.

Possible "workaround" for PoE are "trade tabs" (mentioned by GGG themselves).
Even better if they would be implemented as an "a-sync trade tabs" (i.e. you are offline, but people still can buy items from your tabs and you can "gather" the currency when you log back in)
Remember, suffering is convenient.
That is why many people prefer it.
Happiness requires effort.
Last edited by HarukaTeno#6546 on Sep 29, 2015, 7:43:52 AM
"
Ruefl2x wrote:
I have the very same oppinion as Xavderion!

trading would get too efficient, more good rares would be out there and more items overall.

This is something GGG seems to not want and they'd have to re-balance the whole game around ppl having better gear overall.

As for you Miská:
i wouldn't call trading in this game "socializing". i always try to be nice to ppl i trade with (wishing a nice day or fun with the item) but only in very rare occassions there is comming more from the other guy than a "t4t" and the initial copy/paste message from poe.trade. and some don't even thank you at all.

as for your comments so far i'm not even sure if you aren't a troll after all. you obviously don't have much experience with an auction house system (and yes: the one in D3 was a fail and was rightly removed. i don't count this as successful AH).

OT:
If i would love to see an AH in PoE?
i honestly don't know. I don't think GGG would implement one anyway (unless hordes of players would suddenly start complaining).

What i would like to see is some way so i can set pices for my items IN GAME! how ever you would want to implement it (trade tabs, right click, etc.). these items then get listed on the poe website. this does not necessarily have to be the forum it could also be a seperate trade section which would make it easier for parsers/indexers (like poe.trade) to acquire these items and show more accurate if the player is online in this league (or playing a race, being afk, etc.)

i think this could be a way ggg could agree on.



Because i prefer to remember the positive trade memories i have i am a troll? Jeez the posts on this forum go downhill every week. There is plenty of good in trade of PoE. You guys just only focus on the bad aspects that every system will have.

Besides all the problems with trading in PoE is not fueled by it being bad. It's fueled by the incapability of people. And they want to remove what they can't understand. This, or they play 2h a week and expect mountains of exalts to come their way. And for GGG to reimburse them for have such an important RL situation. Sick and tired of this attitude tbh.
"
HarukaTeno wrote:

PoE.
Socialize.
Yup.
*party invite*
- Hi, my h\o
- ty
- ty
*party disbanded*
"Socialize"


That says more about you then about trade in PoE. I made alot of good friends in the time i played this game. Simply because i don't really care if it's all done efficient and all. Have a chat sometimes and people help me out or i help them out for no reason whatsoever.
Sure it does happen like that too, but who cares. You don't have to write a book with everyone you meet.



"
HarukaTeno wrote:

Possible "workaround" for PoE are "trade tabs" (mentioned by GGG themselves).
Even better if they would be implemented as an "a-sync trade tabs" (i.e. you are offline, but people still can buy items from your tabs and you can "gather" the currency when you log back in)


Nobody will say PoE trade is perfect. But it's far from as bad as you make it look like to yourself. What you propose is exactly the same as an AH but just less convenient. You actually believe anyone will buy anything from you the moment you go offline and you will undercut. No chance. Then we are back here with a new issue.
Last edited by Miská#0911 on Sep 29, 2015, 7:51:05 AM
"
Cr0zz wrote:

I am however also annoyed at what GGG defines as hard, in POE hard means it takes a lot of time. Which basically means this slow painful trading system we have at the moment is "hard".

This is the main reason I have not contributed more money to this game, I don't have the huge amount of time to invest into the game just to get to map ready characters. Unfortunately this game is targeted at the "hardcore" gaming group which seems to mean unemployed people sitting playing it for 14 hours a day.

If I were you I would give up on these kinds of threads they will not change anything, GGG will not give us an easy and quick way to trade because that makes you reach maps/endgame quicker and in their opinion makes the game easier.

If you want a streamlined and efficient trading experience go play some other game this game is made for "real gamers" that do nothing but game.


I Hope this proves untrue yet and GGG makes some decisions towards a more challenge based playstyle rather then just reward the 24/7 players.

Else that means i have misinvested 600-700$ into a game that actually Provides little fun anymore to me as im going to hold a cute daugther in my Arms soon. Thus i also became a casual Player only lateley.

But if it proves your right and currently it looks like it well then i had a nice time here and say ciao to any further Investment here.

We will See.

Thx for all answering allready. Nice input.
"
Miská wrote:

Nobody will say PoE trade is perfect. But it's far from as bad as you make it look like to yourself. What you propose is exactly the same as an AH but just less convenient. You actually believe anyone will buy anything from you the moment you go offline and you will undercut. No chance. Then we are back here with a new issue.

you can't compare orbs in PoE with money in other games (like wow, eve, neverwinter, whatever ...)!
undercutting in the traditional sense of "i put my item up for 0.01 less then the other guy" is not possible in this game!

ratios vary, even during the day. so you have to undercut several orbs to be effective this way. so items (mostly legendaries) will reach a certain floor very quickly which would be around the vendor price. except the more rare ones ofc.

rares (yellows) on the other hand are unique in their own way. you wont find 2 exact same rares (unless mirrored) in this game. so undercuttung rares isn't even possible. you'd have to find a similar one first and then might fail to price it correct anyway.

One last think i want to add:
unless you only put up wanted legendaries ("magic find" ones for example) you aren't selling 90% of your items anyway.

"
Miská wrote:
PoE.trade


As long as poe.trade is almost(!) necessary the whole trading "system" (<- lol'd) is flawed. It should be at least(!) something that is provided by GGG and not any 3rd party.
Have a problem with something I said? PM goetzjam don't derail a thread.
'There's plenty that needs to change. And back in my day we had real game devs.' - TheAnuhart
Last edited by ScrotieMcB on February 30, 2016 0:61 PM

Help Charan color the board - use [u color] to make your posts shine.
"
kcstar wrote:
"
Miská wrote:
PoE.trade


As long as poe.trade is almost(!) necessary the whole trading "system" (<- lol'd) is flawed. It should be at least(!) something that is provided by GGG and not any 3rd party.


Why? Give me 1 reason why third party programs shouldn't improve games?

Even the most succesful MMORPG ever made would be NOTHING without third party help (WoW)

Why is this even a bad thing?
Last edited by Miská#0911 on Sep 29, 2015, 8:35:15 AM
"
Miská wrote:
"
kcstar wrote:
"
Miská wrote:
PoE.trade


As long as poe.trade is almost(!) necessary the whole trading "system" (<- lol'd) is flawed. It should be at least(!) something that is provided by GGG and not any 3rd party.


Why? Give me 1 reason why third party programs shouldn't improve games?

Even the most succesful MMORPG ever made would be NOTHING without third party help (WoW)

Why is this even a bad thing?


Do you remember the time while poe.trade was offline for days? If yes, you know why.
3rd party sites are ok, but everything that is mandatory should be done by GGG.
Have a problem with something I said? PM goetzjam don't derail a thread.
'There's plenty that needs to change. And back in my day we had real game devs.' - TheAnuhart
Last edited by ScrotieMcB on February 30, 2016 0:61 PM

Help Charan color the board - use [u color] to make your posts shine.
Last edited by kcstar#1724 on Sep 29, 2015, 8:45:38 AM
"
Miská wrote:
"
Xavderion wrote:
"
xXxMaaTaDoRxXx wrote:

The big question that is taunting me ever since i started to play this game back early in 2013 is:

why is GGG so madly focused on keeping the market the way it is?



Because they don't want trading to become too efficient, it's a way to slow down the economy and thus prolong its stability. Makes perfect sense when you think about it.


Or maybe they just want people to socialize with others. Makes perfect sense when you think about it.


That doesn't really hold up when the actual player interaction is
1: WTB xyz for 1c
2: Hideout
1: TY
2: GL

There are better ways to foster a community in an online game than what is present here.
IGN: Wrathmar * Paulie * Client

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