Didn't Chris say that they wouldn't introduce new higher tier item mods?

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Qarl wrote:
With the higher level content we're introducing in The Awakening, players will be able to obtain items with higher levels. This leaves room for higher tiers of some of the most useful mods in the game. These end-game mods serve as lofty goals for the greatest of exiles.

Apparently the new direction is chasing new levels of gear and invalidating current/previous crafts.
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iMbaQ wrote:
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Mark_GGG wrote:
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FadeXF wrote:
With all due respect - and I get that things change - but I have watched videos with Chris describing how GGG didn't want to wreck players hard work by with every expac released. He's said it a few times - like at least 2 or 3 times in video/interview tours he's done. (Chris was alluding it almost as a barb aimed at MMOs and how every xpac that's released invalidates everyone's efforts leading up to that xpac.)

...

Just understand that: yes - Chris absolutely has said something about it in the past.
That was literally the point of my post. He has said something about it. He has said it's something we don't, in general, want to do. He has not said that we will not do it, or that there won't ever be circumstances required where despite the negatives, it's the best option for the good of the game.

The OP, which I responded to, asked whether he had said we would not do this, and the answer to that question is no.


No offense but that is quite a weak defense on behalf of Chris, by using silly semantics. Just because he didn't say he never will, doesn't mean that the impression he gave to the community was anything other. Then there is the additional issue that no, there is never actually a need to have higher level mods, it isn't vital in any way shape or form for the "better of the game" and you know that Mark.

I don't play standard so I don't care for the changes, infact I like them - personally I was a bit annoyed in the past by getting the impression from Chris that there won't be higher tier mods (again you don't need to repeat that he didn't say you will NEVER do this, please that is an insult to our intelligence).


I remember Chris or someone else saying something along the lines of, "We want to avoid..." or, "We don't want players to...". But that was always more an admission of GGG's design philosophy than anything else, and there never was a reason not to take the phrasing for what it was. Besides, would it really make sense for a company to restrict itself in such a manner so early on?

So, unless Chris or someone else really did say "We will never...", his statements were always to be taken as, "We don't want to but if we find that its better for the game, we will."

At least, that was always my impression. If some people of the community had a different impression that's entirely on them.
Why old content are buffed in 2.0?
those area are anyway made for 70 toons not 90, so buffing them because a level 90 can do them easily is kind of weird.

And if they buff it because a level 70 toon is too powerful for level 70 maps well maybe it s their own fault if they gave us too powerful AOE skills.

Maybe instead of buffing those old area they should nerf AOE skills at low level.

Maybe whoever are in charge about skill balance and skill tree should take more time thinking about the implication of the changes they make each time the tree or a skill are buffed.

Same goes for those new tier mods. Why on earth do we need more dps on weapons now?

I could understand for a5-A6 and zone level over 85 but are monsters really so op from 78 to 80 maps to need better gear? TO me it mean they are not very well balanced if a map 2 level higher than those old 78 need so much dps and defense increase.

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Last edited by lolozori#1147 on Jun 21, 2015, 8:50:38 AM
It is really annoying to see people not understand that GGG is trying to act according to what, they think, is the best for their game.
Stop nitpicking about the exact formulations of what was said years ago. Stop trying to artificially justify your ignorance/lack of thoughts concerning the future of the game by blaming GGG and saying they lost their integrity. They didn't. They did exactly what I'd expect from a company: do what is in the interest of their game.
It was clear that those items wouldn't stay BiS forever. Act 4 isn't even released yet. There are apparently plans for another 6 acts. You'd have to be delusional to think your items would stay BiS forever, no matter what GGG said years ago. If you wanted to stay as rich as you were, you should have kept your currency for the simple reason that with currency, you are far less restricted in your options than with (mirrored) items. But no, you either wanted to have fun or speculated on the value of mirrored gear and so you bought gear that allowed you to face-roll content. If you did it from a 'I want to have fun and faceroll content'-perspective, nothing has changed. You can still do that, it just happens the item isn't BiS anymore. If you speculated... well, sucks for you, but it is your own fault.


I'll give you the pleasure and assume GGG actually said that they'd never change the top tier mods, nor the best base items. Here's a real life analogy: The Swiss government said that they'd do everything or the Swiss Franc - Euro exchange rate to remain at 1,20 CHF/euro. This policy was introduced years ago, because at the time it made sense, it just happened so that now it didn't make sense at all anymore (which would have been evident to everyone who would have taken the time to analyse the situation). So they stopped that policy. Did they lose their integrity? No, they did what was in their best interest. It would have been idiotic to suffer because of something that was decided in the past and wasn't reasonable anymore. I happen to currently live in switzerland, but being from another european country and transfering money to my swiss account every month to cover living expenses, life has become about 12% more expensive for me 'over night' (it fluctuated over a couple of days/weeks and has then settled at around 1,05). Do I blame the Swiss government? No, I decided to move to Switzerland, I could have seen the change in exchange rates coming but I didn't think about it because I took the fixed exchange rate for granted. I was ignorant. My fucking bad, not theirs.


If you want an example of a company that lost its integrity, look at Riot Games. About 2 years ago, they had a bunch of cool, rare legacy skins that people wanted. For those who are not familiar with LoL: skins are purely cosmetical microtransactions (that have no impact on the game) which you can buy for real money in their store. From time to time, they sell skins who are marketed as 'only for a limited time, won't be purchaseable afterwards anymore'. Those skins become legacy skins after they stop being sold. Because the demand was there, at one point, they decided to start selling them again which was a huge fuck you to anyone who previously bought them, when they were marketed as 'only for a limited time'. Keep in mind, those skins have absolutely no impact on game balance at all! It was a move that was purely motivated by greed: let's break a promise, sell skins that we already made (so they had no design expenses at all) and cash in. They were making enough money already, they didn't really need it.

Again, the difference is: one did it in the interest of their population (Swiss government) respectively their game balance (GGG) and the other one did it for money.
Last edited by DirtyHerbert#4808 on Jun 21, 2015, 9:31:06 AM
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I_NO wrote:
You know I'd actually be quite mad if I still played standard thankfully that's not the case.


Honestly being a Standard player for the majority of my time in POE so far the changes that have come between 1.3 and 2.0 have pushed me to the point that IF i do continue to play at all it wont ever be on standard again! Standard with that way things change so drastically in each patch make just about everything you do in standard a waste of time!

Unless of course you want to feel like a currency tycoon and swim in Exalts from effective trading!
Then i guess its not so bad but im not really big into trading myself!
The only items that will sale in standard has to be damn good items and when i do actually find an item people would pay decent for i dont want to sale it... i want to keep that shit and use it!

........Oh and for the record... Ive seen COUNTLESS interviews with Chris Wilson dating back as far as 3 years ago and one thing i can say to people in this thread.. Ive NEVER seen Chris Wilson PROMISE shit!
EVER!
Its always Possibly, Intentions/Intend, Goal, In the future we will try, We would like, and shit like that!
Ive NEVER heard Promise, Guaranteed, For Sure, Or anything like that come out of his mouth in one single interview!

Sorry but i mean they are all over youtube so if you feel im wrong and Chris has in fact promised he would never add higher tiered mods then you're more that welcome to go comb youtube and post up the video and the time stamp where he has promised such things! \m/

In fact im pretty sure i remember the interview with him talking about His "INTENTIONS" to "TRY" and "WANT TO AVOID" to have to add higher tiers to the mods because he didnt want to devalue peoples stuff or cause a power creep! Again Intentions and Try are NOT Promise's! But then we have a complete re balance of the game now so as you could imagine things can change when you are already making tons of changes! And again this goes right back to what i was saying to begin with.. Standard and Permanent Leagues is NOT what this game is balanced around!
There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear.
Last edited by Demonoz#1375 on Jun 21, 2015, 10:07:12 AM
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StDrakeX wrote:

Apparently the new direction is chasing new levels of gear and invalidating current/previous crafts.


great, having perfect rare gear everywhere is kinda boring.
IGN TylordRampage
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Malone wrote:
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StDrakeX wrote:

Apparently the new direction is chasing new levels of gear and invalidating current/previous crafts.


great, having perfect rare gear everywhere is kinda boring.


Not kinda..is.
Don't forget to drink your milk 👌
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TheWretch wrote:
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Malone wrote:
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StDrakeX wrote:

Apparently the new direction is chasing new levels of gear and invalidating current/previous crafts.


great, having perfect rare gear everywhere is kinda boring.


Not kinda..is.

Oh really, tell us about any of your perfectly rare geared character experiences.
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StDrakeX wrote:
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Qarl wrote:
With the higher level content we're introducing in The Awakening, players will be able to obtain items with higher levels. This leaves room for higher tiers of some of the most useful mods in the game. These end-game mods serve as lofty goals for the greatest of exiles.

Apparently the new direction is chasing new levels of gear and invalidating current/previous crafts.


Which is pretty much how it works for every game that has expansions added to core content.

Mind = blown ... approximately 20 years ago.

Now, it's just the norm. As it should be.
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Josephoenix wrote:
Which is pretty much how it works for every game that has expansions added to core content.

Mind = blown ... approximately 20 years ago.

Now, it's just the norm. As it should be.

You're all for Path of Exile to move into that direction and become more of the 'norm'?
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