Player feedback on trading (both sides welcome)
@anuhart
A crafted rare I don't think can be compared to a unqiue at least not logically for me. A unique is an item that drops with a RANGE of stats for whatever purpose, in almost no case is it directly better to a rare piece, unless it enables something you need or your build wont work. Case in point is something like binos. Its a great dagger, have interesting properties and is useful for a lot of people, but it will be and is simply outclassed by rare daggers either crafted with masters or with eternals+mirrors. A mirrored rare isn't going to drop for someone as close as you can get to getting one to drop is the mirror required itself, even then the cost of getting one is MORE then just mirroring the item. Yes mirrored items share the same stats as the crafted one, but I fail to see how you can compare a currency orb designed to do that to the design process of a unique item that can drop for people. 1 requires an insane investment of currency whereas one is just rare to drop (unique item) I see similarities, but IMO its not comparable. Again little guy? https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
![]() |
Wow, Goetz, lol.
You just used a well designed and well pitched unique in Bino's to compare to a well rolled rare as if that answers anything I was saying. The comparison would be a Bino's which had the stats of a Loath Bane or that insane flicker mirror dagger, let's call the hypothetical Bino's Dino's. They wanted to avoid Dino's. They gave us Bino's. And Loath Bane. I feel you are getting hung up on secondary points I made in order to try to wipe some of the poop off of GGG. It doesn't really change the primary point, which is one you somehow used in defence of the mirror/eternal thing, it is the most condemning statement you could have made. I'd hate to have you as my defence lawyer in a court, lol. :P Any way, I'm out, I think you are purposely missing (avoiding?) the point and dwelling on less relevant things. Casually casual.
|
![]() |
Oks that makes more sense.
Anyone else have any thoughts or experiences with trade they'd like to add? https://youtu.be/T9kygXtkh10?t=285 FeelsBadMan Remove MF from POE, make juiced map the new MF. Last edited by goetzjam#3084 on May 29, 2015, 3:26:47 PM
|
![]() |
Yep, mirrored rares are pseudouniques that partially have ruined the fun of loot finding, and break the game in a comparable way to, let's say, Acuities.
It's hard to defend those items. (sorry for the off topic) Add a Forsaken Masters questline https://www.pathofexile.com/forum/view-thread/2297942 Last edited by NeroNoah#1010 on May 29, 2015, 3:32:46 PM
|
![]() |
" Loot tension was a core part of their design philosphy. It's not a QOL issue, it's part of the playstyle - competing for drops with your party. they relented and we have loot allocation. GGG is open to options. A SFL doesn't mean trade goes away. It exists as is, in a a trade league. Core game intact. PvP, right now, exists as richest pvp'er will have the best gear and have a huge advantage over pvp'ers with less wealth. People have asked for more gear balanced pvp. So just because people want slightly different options, doesn't all of a sudden dismiss any reason at all to entertain that playstyle. Same goes for SFL. GGG can pick one, it won't please everyone, but it's a step in the right direction. Just because people want different versions of SFL, is no reason to not have a SFL at all. ༼ つ ◕_◕ ༽つ Give moar Power Creep Pls |
![]() |
Dont like trading in arpg games, including PoE.
If they could implement those third party applications in the game and poe trade it would help a lot, so I dont need to get out of the game, or instal/setup different programs. But the best thing would be a self found separate league for people like me. |
![]() |
" Self found with adjusted loot drops I am assuming? The issue @druga is not adding a SFL but adding a league that is obviously much easier and better to play in. Like I said if it was a SFL without anything but masters or something adjusted it wouldnt be a big deal, but if its a better loot and customized experience that isn't PoE. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
![]() |
" With mechanics or balance in game so progression is same as it is now in PoE with trading. In what way or form, is it better/cheaper crafting, better drop rates, more currency, better rewords from bosses, or quests I dont know, but end result should be a better progression for solo players. Last edited by Ragnar119#4963 on May 29, 2015, 4:52:42 PM
|
![]() |
" I don't love trading but I understand the idea behind it. But something I don't think people understand about an adjusted solo self found league is that its essentially what D3 has done with loot 2.0 and account bound items. IMO its the "cheaper" and "quicker" experience for players. But I didn't want this topic to turn into a circle jerk around self found, feel free to make a post about it. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
![]() |
"Trading, at all, is optional. You can watch people during races, even solo they gear up and handle content all the way to low maps easily enough. It is already a system where you get a lot out of it if you invest time in it. This is precisely why most people complain, because any advantage which is large enough to matter is automatically considered mandatory by the min-max mindset. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
|
![]() |