Game is Dead. RIP POE 2014.

Oh lay off! We're bored.
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Khalhys wrote:
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Xavderion wrote:
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InAshesTheyShallReap wrote:
game is dead, 1-2 years ago in the standard selling subforum, there were about 10minutes between the first and the last topic of the first page

now there are always at least 30 minutes and month by month i see this number going up

game is dead



lol look at this funny guy top kek


?

Another quality BloW job.
Devolving Wilds
Land
“T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.”
wat a rip off

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BerMalBerIst1 wrote:
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ScrotieMcB wrote:
On us, by you, using a tool GGG gave you. Classic tyranny of the majority. Or democracy as usual. Whichever.

If it was sold that way, it would be one thing. But it was sold as an optional option you could optionally opt out of. Which is and always has been bullshit.

It seems far more than just loot tension had been decided by popularity contest, and not always for the better.


So if the majority deems it "for the better" then it is "tyranny" hey?

Lol.

Something must have happened to you out there, man. Your old ramblings made at least a bit more sense than your recent ones.

This is exactly the problem and Scrotie is dead on target yet again.

let’s take this recent feedback topic "remove xp penalty for death" - as an example.

What if GGG added "death options" at game creation/or character creation and one of the options is "no penalty on death" and others were "d2 style recover corpse and get some xp back" and maybe a "lose 10% of xp on death" - to be fair, there ARE players saying each method is best, so why not let them choose?

Do you see problems with this?...... I hope you do.

Now, back to 'loot options' it’s even worse, because no matter what your preference is, it gets overridden every single time you are in a group and by nature it applies only to parties! We actually have zero choice now that we have 'options'. It’s a cruel joke for them to give us 'options' and then say to us "you can play FFA now! or you can play SA now!" - you can, just not with actual 'loot tension' and thats what all the arguing was about!

The whole thing was a cop-out. But you know what? I don’t blame GGG entirely, I blame the entitled babies who could not stand the game the way it was made, and because of them a HUGE chunk of the game we called ‘loot tension’ is now missing.

Probably not too much different then if they gave us "death options" and everyone used the 'no penalty' option - that whole argument about how the game is better/deeper and choices more meaningful with the penalty in place is right on, and it could also be lost if people keep demanding it and GGG stupidly caves to these demands also.
Nice post, Ten. Unfortunately, I think me and you are the only forumers left who care (and we were a minority to begin with). The rest of us left.

I need to be honest at this point: it shouldn't be changed back. It is too late. That community isn't coming back.

I will still emphasize that it was, indeed, a cop-out. It hurt the game. But that's history now, no longer current events.

Kind of like how the original genesis of the Eternal Orb was that SFL supporters wanted it added to the game.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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Ten_of_Swords wrote:
Spoiler
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BerMalBerIst1 wrote:
"
ScrotieMcB wrote:
On us, by you, using a tool GGG gave you. Classic tyranny of the majority. Or democracy as usual. Whichever.

If it was sold that way, it would be one thing. But it was sold as an optional option you could optionally opt out of. Which is and always has been bullshit.

It seems far more than just loot tension had been decided by popularity contest, and not always for the better.


So if the majority deems it "for the better" then it is "tyranny" hey?

Lol.

Something must have happened to you out there, man. Your old ramblings made at least a bit more sense than your recent ones.

This is exactly the problem and Scrotie is dead on target yet again.

let’s take this recent feedback topic "remove xp penalty for death" - as an example.

What if GGG added "death options" at game creation/or character creation and one of the options is "no penalty on death" and others were "d2 style recover corpse and get some xp back" and maybe a "lose 10% of xp on death" - to be fair, there ARE players saying each method is best, so why not let them choose?

Do you see problems with this?...... I hope you do.

Now, back to 'loot options' it’s even worse, because no matter what your preference is, it gets overridden every single time you are in a group and by nature it applies only to parties! We actually have zero choice now that we have 'options'. It’s a cruel joke for them to give us 'options' and then say to us "you can play FFA now! or you can play SA now!" - you can, just not with actual 'loot tension' and thats what all the arguing was about!

The whole thing was a cop-out. But you know what? I don’t blame GGG entirely, I blame the entitled babies who could not stand the game the way it was made, and because of them a HUGE chunk of the game we called ‘loot tension’ is now missing.

Probably not too much different then if they gave us "death options" and everyone used the 'no penalty' option - that whole argument about how the game is better/deeper and choices more meaningful with the penalty in place is right on, and it could also be lost if people keep demanding it and GGG stupidly caves to these demands also.



I think you've mentioned FFA in every post ive ever seen you make
Don't forget to drink your milk 👌
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TheWretch wrote:


I think you've mentioned FFA in every post ive ever seen you make


So what your saying is I should make some new accounts and sock-puppet like other people?

no thanks.

PA looting is what I hated the most about D3, it's what drove me to PoE and why I became a diamond supporter after having conversation with the developers saying that it was an important part of the game and it was "not going anywhere". (This statement was side-stepped by adding 'options' that kept SA and FFA but eliminated loot tension, and that was the real issue like I was saying in the above post)

IMO it's the best thing GGG had going for them that they lost in closed beta, and I feel strongly that it can still work if they only just incentivize it a little. Just enough for there to be a reason to play it and the game would be competitive again, and being in a group would actually feel like you are playing with actual people (who may or may not be greedy) again.

To reiterate: I’m not arguing that everyone should be forced to play FFA or SA, just balance it so people have an actual reason to use them. PA looting is never going to go away, at this point that would be madness and they would lose players who are used to it now.

Therefore, instead of moving on to other games (considering I got some of my old d2 friends to try, and love PoE) I keep supporting this game and hope that GGG will find a way to revive this part of the game. At this point, I almost cant believe they were really all "ninja looters" when they played diablo2 considering they have done nothing on this front.
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Ten_of_Swords wrote:
What if GGG added "death options" at game creation/or character creation and one of the options is "no penalty on death" and others were "d2 style recover corpse and get some xp back" and maybe a "lose 10% of xp on death" - to be fair, there ARE players saying each method is best, so why not let them choose?

Do you see problems with this?...... I hope you do.


If I had to choose, it would probably be D2 style corpse recovery for some percentage of lost experience. Actually, it would be TQ style tombstone recovery but D2 style wouldn't really work here.

It wasn't really a good example, XP loss isn't really affecting other players. I think this one is better:
Let's assume we still have the old trading method with dropping loot on the ground and you had to choose that or regular trading. Everybody would choose regular trading and those that occasionally like to scam people for fun and profit would complain that 'trading tension' is gone :)
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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ScrotieMcB wrote:
Nice post, Ten. Unfortunately, I think me and you are the only forumers left who care (and we were a minority to begin with). The rest of us left.

I need to be honest at this point: it shouldn't be changed back. It is too late. That community isn't coming back.

I will still emphasize that it was, indeed, a cop-out. It hurt the game. But that's history now, no longer current events.

Kind of like how the original genesis of the Eternal Orb was that SFL supporters wanted it added to the game.


Holy cow this reminded me of all the "ninja" posts back in the day. God I hated PA, now I just play self found since I have a family that keeps me busy. FFA is also one thing that made melee / ranged disparity one of those things people had to deal with. Melee was in your face, and had first dibs.

Imagine the crying if they went back to FFA in act 4. I'm grinning just thinking of it.
"Whether you think you can or you think you can't, you're right!" Henry Ford
Last edited by Jackel6672#4463 on Feb 17, 2015, 5:26:20 PM
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BerMalBerIst1 wrote:
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Ten_of_Swords wrote:
I don’t blame GGG entirely, I blame the entitled babies who could not stand the game the way it was made, and because of them a HUGE chunk of the game we called ‘loot tension’ is now missing.


Yeah well I say the entitled babies are the ones that want it their way and never want to allow for any evolution and change as the game grows.

Agree to disagree m8 ;)


I know you mean well, but at that stage in the games life the developers did not want to add in loot options. There was giant crap storms on the forums going on with hundreds upon hundreds of posts arguing back and forth.

The developers eventually caved due to the pressure and went back on the "loot tension" being a needed thing in the game to promote the exile life style.

I always thought a good look into the developers mind set back in that time was to watch some of the old cut throat race / league videos Chris made.
"Whether you think you can or you think you can't, you're right!" Henry Ford

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