Maybe its time to "UN-Nerf" Soul Taker

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JohnNamikaze wrote:
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MortalKombat3 wrote:
Maybe, they should improve droprates for these uniques then, since they arent really OP now? So an average Joe, who decided to make a "unique" build, will be able to do so without 20+ exalteds.



Actually, the item's value for those uniques have been dropping a lot. Just about a couple of weeks ago, I got






for 9 exalts. I actually sold my non-legacy Kaom's Heart for like 8 exalts because patch 1.3 broke my 2H Oro BM build. I made an even better build with Soul Taker than that of Kaom's Heart from another build.


But drop rates still affect item's price drastically. Kaom costs 8 exa while 5-L Belly costs 2 (and the most of its price comes from linking cost). Same with BoR and Abyssus.

Only powerful items should be really rare. When item isnt powerful anymore, and is still very rare to drop, then something is wrong there.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
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MortalKombat3 wrote:

But drop rates still affect item's price drastically. Kaom costs 8 exa while 5-L Belly costs 2 (and the most of its price comes from linking cost). Same with BoR and Abyssus.

Only powerful items should be really rare. When item isnt powerful anymore, and is still very rare to drop, then something is wrong there.




Drop rates can affect item's price, but so can the demand for the item. I had a hard time selling Kaom's Heart, despite selling way below average market's value for Kaom. That either shows a lack of interest for the item or there is no potential of flipping back (because that what is most flippers do, buy something cheap, and sell it back for a higher price).


Also, I did buy ST for 9 exalts, but I been keeping an eye on that ST for almost a month, and at the start of my :cough: stalking :cough:, the original buyout for that ST was at 15 exalts. Almost 3-4 days, the seller would drop the b/o price, and he continued to drop it even more, even more, even more, until eventually I felt it was worth buying it. There were other ST for like 6-7 exalts, but the rolls were really low, and I felt it was not worth it.


I am not saying you are wrong, but drop rate is not the only factor that make the item's value worth what it is. Otherwise, Goddess's Bound would easily be worth a couple dozen exalts, but it is not despite having a T1-tier unique drop rate.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze#6516 on Jan 7, 2015, 4:45:37 AM
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zzang wrote:
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lolozori wrote:
GGG is are like politicians, they nerf things when those are hot topics without thinking long term development.


^ i cant name one single nerf that was mathematically correct in a sense that nothing else was on par with the nerfed skill/item (except acuity still best in slot item)
*cough*AegisAurora*cough*
BreakingHearts/RhoaHood (Standard) | MaidCarrion/MessyLittleBow (Mercenaries)
That's why I prefer rare items. You won't know what crazy shit nerf GGG gonna bring up next patch.
Edit: Double post
Last edited by camapngu133#7988 on Jan 7, 2015, 8:30:04 AM
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JohnNamikaze wrote:
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DirkAustin wrote:
I dearly hope they give uniques that have keystone effects the drawbacks the nodes have.



and make Hyrre's Ire is even more trashy than it is besides using it as a skin transfer. Sure.



Bloodseeker is fine as it is because of the low weapon DPS.



Atziri's Acuity......well that one does more than VP and includes mana in the equation.



The only drawback that MoM has is where it is placed on the tree. CoD makes Witch's live easier by not going through the trouble of going down there, and possibly gimping yourself.



So, to put this together, how about no!


Mind over Matter is 20-30 skill points away from every build that's going to use it.

20 points for 1 node, even a notable like mom? Not going to happen unless in the most dsperate of circumstances. Hence why CoD is mandetory.
"If you’re incompetent, you can’t know you’re incompetent. […] the skills you need to produce a right answer are exactly the skills you need to recognize what a right answer is." ~David Dunning
I always wanted to try this with ST:

Strong weapon in main hand, ST in offhand. Double strike (or some other way of not attacking with ST). 100% mana reserved for Heralds and auras. Zero mana investment in tree and gear.

Figure it might make a fun build, but yeah not a 9ex-worthy build.

I'd like to see some of these uniques drop a rarity tier as well. Dunno about Kaoms (500 is still a lot of life), but ST definitely is more about avoiding having to use its mediocre damage these days, which I think makes a more interesting unique anyway.
IGN: Ikimashouka, Tsukiyattekudasai, DontCallMeMrFroyo
Last edited by gilrad#6851 on Jan 7, 2015, 10:06:00 PM
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robertsup wrote:
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kompaniet wrote:
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zzang wrote:
Currently it is possible to out dps [insert random melee skill here] soultaker by 3-4 times the dps with non-legacy facebreakers which uses a blood magic gem to solve the mana problem.

check out this guy here in torment 65k resolute technique cyclone dps http://www.pathofexile.com/forum/view-thread/1162571

So i went to standard respecced my marauder with free respec and put some trash jewellery on with facebreakers and voila 62k dps.

Soultaker in my same Setup has 15k DPS GG

time to un-nerf soultaker.


The 65k dps is with vaal haste and conc effect gem. Chill out :)


I know right lol?

Then he says he uses the same set up that's optimized for a facebreaker on something else.

That's like someone complaining his crit gear set up has less damage on a RT build than a non RT build lol.



reading skills for the win guys really.

first: Guy have 65k without vaalhaste (stated in the guide)

second: myself have 62k dps in standard without buffs/charges/flasks/other cheese and when i equip my soultaker its below 20k (few chaos vs ~ 10 exalted good roll) seems legit right?

third: about ressources i use a blood magic gem to get that amount of dps so i dont need to worry about mana or auras i use all my mana for auras.

fourth: the build i use(and the build in the link) have 45%/41% block with the given shield (great old ones), soultaker can be easily compared with this skilltree as those block&life nodes simply leave no room for any kind of "superior" axe nodes except you aim for lvl 131 build.

before i forget:

belly of the beast > Kaoms
[insert rare trash habringer/decimation bow] > lioneyes glare
and after the 1.3 changes the last build that used voltaxic rift ( yea there is really another useless highest tier unique bow) was destroyed (arcane crit archer).

Last edited by zzang#1847 on Jan 8, 2015, 10:21:41 AM
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second: myself have 62k dps in standard without buffs/charges/flasks/other cheese and when i equip my soultaker its below 20k (few chaos vs ~ 10 exalted good roll) seems legit right?


and youll probably get even less when you equip a bow.. whats the point?
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sidtherat wrote:


and youll probably get even less when you equip a bow.. whats the point?


whats your point? im not talking about bows here

the "nurf TS" thread is over here -> http://www.pathofexile.com/forum/view-thread/1154550/page/19

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