risk/reward isn't coming. ever. [I give up]
" Agree with every word. I played D2 non-ladder and had no complete sets and no high runes -- I was in John's shoes in PoE. D2's RNG is every bit as grindey and subject to the same randomness as PoE's. |
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" Rose tinted nostalgia glasses status: REKT GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Just by casually playing midlevel maps like this...
... I get about 150-200 jeweller orbs in a couple of hours. Most from 6S items, some direct drops, the rest from vendoring identified rares for alterations for jewellers (vial Elreon lvl6). 200 jewellers = 50+ fusing (Vorici lvl 6), that's about 1 Ex per session. On top of all the other stuff that drops, but that I mostly use (I alch maps and highlevel jewelry, I chaos maps, collect white stonehammers and use blacksmiths/armorers on them etc, so that stuff doesn't really stack). I'm making an Ex a day. Excluding actual good drops that sometimes happen, excluding other currency, just alt/jewellers/fusings. Within a couple of days, I can buy stuff to fulfill my needs, within a couple of weeks, I can buy stuff to fulfill my dreams. I'm steadily getting richer, and steadily getting closer to the items I want to have. And while I'm doing this, there's still the chance that I get item upgrades on my own. This actually happens from time to time. Yes, you don't want to "buy" for whatever reasons. But there's "reward" enough in this game. And enough "risk" too. What will not ever happen, is this weird "risk/reward" as you imagine it. The itemization system GGG has chosen for PoE does not allow for customized rewards. Simply because the affix RNG is all over the place, and the game itself does not and can not know what a "reward" actually is for your character. Engine talking: "Is that a reward? I saw you are playing a templar and holding a staff. So I dropped you this one. Pretty good, isn't it?" Hell no, I want one like this: ...but with bigger numbers. What an unrewarding shitty game that is! This also applies to: " No, it's not "fairly simple". Maybe I'm wearing Evasion gear because I got nothing else? Maybe I have Dex/Int because that's the area of the tree I'm spending my nodes in, but still want to wear Armor? Maybe I'm holding a twohanded weapon just for levelling? Maybe I'm a Marauder, but want to be a dodging elemental bowman later? This game would be horrible if it actually only dropped stuff that it thinks you may need. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
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" Trade is not mandatory to progress till A3M and maps, through maps (especially in soft-core leagues where you can get to A3M with all negative resistances). Atziri can be done by playing solo-selffound with a correct build (there are couple of such). So then I ask - what exactly requires for a SSF player trading? Is it progression? Or you're just jealous of what other people own? Just be concise. " This is not true. " You're asking for a guaranteed top-tier unique, mirror-tier item drop from the scariest monster. But how can something like that be implemented in game with a risk-reward being equal to everyone? I don't think it's possible to make such system. For example Atziri drops same loot with same %chance for everyone, but there are builds that literally trivialize this fight. Then a question arises - how your risk/reward system would fix this inequality? And would it be free of possible exploits? To me it's very obvious answer - there is no way that you can implement such system, as it's not so shallow thing as you would think. Currently we have higher tier affixes on items that are from higher level monsters/areas, higher tier unique items, base-items. You progress to higher areas - you get better loot, orbs. Finding usable items when you're progressing is not a 0% thing, though depends on what one values as "usable". But with getting better and better items this chance drops with every piece of item being replaced. " Yes, and? Atziri can and has been done in an ssf environment as well. Or if you can't beat something - it can't be done? " Getting extremely lucky in a game that has worse drop rates than PoE isn't the best example. " It can be done, if you're farming Atziri. But a fairer comparison would be normal Atziri. " They're much more likely to find if you're not posting on forum all the time. " A guaranteed 6link is 1500 fusings, what can be acquired in 1-~2 months, if you're actually playing the game - you get tons of jewellers/alterations! Who would've known, right? Wanting to 6 off is silly thought and should be seen as such. Also one can get easier off-colours (-%required stats) and %link chance doing it from base item. " Another exaggeration from Mr.Keys. Also lets not forget that you're opening much more rocks/chests/vases/etc than killing an act-boss. " In order to sell your items - those items has to drop from something, and no they do not drop from rocks. Some get lucky, some get extremely lucky, some take it on their hands and slay Piety/Dominus/Atziri till they've acquired needed item/s or gathered enough currency to buy item in question (which doesn't take long). One can even sell gems at the start of the league and get couple of exalts from just that. Hell, even leveling/mid-tier items have demand! It just seems that in your mind these "traders" are selling top-tier items all day erryday, but in reality vast majority are selling/gathering bit by bit. "I accept Nujabes as my Savior." Last edited by 1988288#4403 on Nov 14, 2014, 9:41:01 AM
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ok, RagnarokChu - let's play nostalgia.
I was indeed extremely lucky to drop that Zod, but the thing is D2 had actual progression tiers. one example - which counters half of what you said, including your numbers-rampage at the end - was you didn't drop Chipped Topaz in Nightmare and Hell, unlike in Path Of Exile. item. tiers. basic and crude perhaps - which Median later improved immensely - but at least they were there. and the risk/reward of items? well you did farm Story Mephisto/Diablo/Baal for those - but that was a heck of a lot riskier than running Ledge/Docks. Bremm fucking Sparkfist isn't your ordinary random barrel. at least GGG got the Corrupted Boss == Lilith/Izual/Duriel parallel about right. but they didn't yet make a Corrupted Zone as crazy as Furnace Of Pain, where not only the boss could crush you. D2 is kind of a bad example, though. it was grindy as hell and the stuff I had took me literally years to get - but one thing it did have was some correlation between the content you are doing the the stuff you drop. very basic, but one that later games optimized and turned into real risk/reward. PoE didn't. instead, PoE went backwards and said "the dice can roll anything, anywhere". don't want dice? trade. exploit. MF in a full party with a Culler. multi-client. all methods that exist for the sole purpose of avoiding the dice game, that's as anti-risk/reward as it gets. one of them, completely deliberate. trade. by design. @Thaelyn, I agree Masters did a great service to self-found, but saying "now all SF problems are solved" is foolish. not to mention Masters themselves are encouraging anything but solo play. don't believe me? try and level one master to 8. just one, without taking "services" or joining in on other people's encounters/daily-missions. and you don't need to finish this impossible task to get my point. just get level 5-6 when they unlock crafting with high orbs that have no vendor recipes. Masters, are a good band-aid. but the game itself, from its core, is not risk/reward. Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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Comparing Ledge to D2 Act bosses, what?
5-6lvl masters use the same orbs - Chaos/Alchs. Divine mods are shit. Your argument is invalid. Up to 6lvl masters offer everything you want - life/resists/ES-%ES/%phys-phys/etc rolls, there's no need for one to have lvl8. "I accept Nujabes as my Savior." Last edited by 1988288#4403 on Nov 14, 2014, 9:54:55 AM
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" You will not find an ambusher when farming cruel docks. You will not find a tyrannical ambusher outside of a highlevel map. You will not find any high tier affix combinations outside highlevel maps. Yes, you can drop a Shavronne's Wrappings from a random monster in a random zone that allows "Occultist Vestments". But chances are way higher (still incredibly low, but higher) to find it on a high level map boss. Maybe you should one day create a character with a build that can actually beat content and play it. That's where the good stuff drops. --- Solo leveled Elreon to 6.9 so far in Rampage. 2-3 days a week, 4-5 hours each. Didn't even do half the daily missions, and had other masters instead of him for quite a while to get them to 6 as well. No daily sharing, no party play whatsoever. Gimme a league's time in standard league, and this guy is level 8. And while getting to 8, I'll probably have 6+ Exalted Orbs from drops alone. So i can craft multimods, selffound. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519 Last edited by Peterlerock#5171 on Nov 14, 2014, 10:03:48 AM
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" why would I want one, when I have a Rare Golden Kris I casually dropped in Cruel Docks, that's way better? here's to progression, coming to a screeching halt. " I will not find a Tyrannical Ambusher. period. " let's ignore the fact stated above, that a combination of T2-T3 mods can make up a better item than a single-T1, and look past the fact I won't ever get that dream-T1 super-Ambusher. do I have a noticeably better chance to get that once-in-a-lifetime dream Ambusher from running a crazy rare high level map and killing the "extra damage, extra speed, twinned" boss, compared to running a map one level lower white, and skipping the boss? " bullshit. Alva: I'm sweating like a hog in heat Shadow: That was fun Last edited by johnKeys#6083 on Nov 14, 2014, 10:12:50 AM
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" Yes - dual-boss drops twice the loot, plus they both have increased rarity (boss) and quantity (map) drop. But knowing your standards - noticeable means 100% drop from those bosses, heck even two of those items! "I accept Nujabes as my Savior."
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" That golden cris would need some serious stats to beat an Ambusher with just "Rare rustic sash recipe + augment + master craft". Do the recipe+augment a couple of times, and you can trash your golden cris. " ??? Start playing high level content, pick up blue ambushers and identify them. Once in a while, a tyrannical one is among them. Or, even simpler: grab a white one, roll a couple hundred alteration orbs on it. Sorry, you don't seem to have any idea what you are talking about. PoE has item tiers, and higher level content leads to better rewards. Higher level content with a shitton of "dangerous" map mods leads to even more rewards. "Skip the boss?" Seriously? Like half the loot from a map comes from the boss. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519 Last edited by Peterlerock#5171 on Nov 14, 2014, 10:34:41 AM
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