The average player needs more access to uniques

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Peterlerock wrote:
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RogueMage wrote:
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Peterlerock wrote:
There's no Unique in this game that is actually "build-enabling".

Haha, now I know you're full of it.



...and those aren't even the BiS game-breakers.

How do you define "Build enabling"?

Example:
Equipping Rainbowstrides over some other ES boots gives me a bit of spellblock that I otherwise wouldn't have. Yes, obvious.

But that "enables a build"?

Yes. Build fails DOA without a specific Unique? That's build-enabling.

IMO, Rainbowstride is actually the least build-enabling of the Uniques I listed.
Last edited by RogueMage#7621 on Oct 27, 2014, 5:52:13 PM
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RogueMage wrote:
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Peterlerock wrote:
There's no Unique in this game that is actually "build-enabling".

Haha, now I know you're full of it.



...and those aren't even the BiS game-breakers.

You can easily also afford all of them ~.~ Even if you don't trade you can easily find half of those or more. (Expect for vols but you can't get that in ladder anyway)

I said this many times, there are maybe a handful of "BIS items" (over 30 exalts) that average player may never afford (that may or may not even enable builds, shav was one until they released the cheap replacement). But until then you can completely wrekt the game in self found items (with the right build) or trade and wrekt even aritzi in a 6 exalt.
Last edited by RagnarokChu#4426 on Oct 27, 2014, 7:36:59 PM
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RagnarokChu wrote:
But until then you can completely wrekt the game in self found items (with the right build) or trade and wrekt even aritzi in a 6 exalt.

This.

The difference between a character with a super-duper unique and a "normal", affordable item is not "failing".
It's "Wreck the game a bit less" or "Content is not super easy, just easy".

You don't need that stuff for a build.
You can do almost the same build without them.
Of course it wwill be weaker, but it still doesn't have to fail.

3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
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Treffnix wrote:
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Mr_Cee wrote:
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Treffnix wrote:
But I understand people who pay to win,

What do they "win" but imaginary bits?

No, they gain the fun of playing a char which can do high level content. There are any amount of threads by frustrated people who hit the gear wall at about a3m and quit the game. This is because around level 60 you have to be very lucky to just find gear which is better than what you are using.
So yeah, they only get bits, but that is true for any game you play.

I imagine the fun doesn't last long once you have BiS in every place and cannot progress your gear any further. But that is something every one must discover themselves. From my experience I can only say the game is more fun than ever before for me, because I finally found some good gear (and bit the bullet and traded most of my Chaos for 2 pieces I really wanted) and now struggle in 75 maps rather than the sceptre of god. The drops I now find are much better, too.

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Mr_Cee wrote:
Everything is 'right' as long as others do it? Or as long as "I only affect myself"?

In my eyes: The latter. I don't trade much, I hardly party. Why would I care about the fact that someone else has a 6L Shavs, and zillions of exalted orbs? They don't affect me. And you'll never be able to get rid of RMT, it fulfills a real desire of some people.


Never say never. I want a Tal Rasha's Allegiance Amulet to make my set over in D3. Can you buy it for me? I think not.

I'm not advocating BoA or anything but it's possible to end item RMT.

I dont care for your earlier suggestion about RMTing. Problem with it it hyperinflates items for what legit player would pay. If a map hacker is generating 50 exalts a day as was exposed in a general thread - and sells them to RMT site or site has their own hackers in employ - generating millions of exalts for sale - what do you think happens to price of Shavs a legit player wants?
Git R Dun!
Last edited by Aim_Deep#3474 on Oct 28, 2014, 2:21:35 AM
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Peterlerock wrote:
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RagnarokChu wrote:
But until then you can completely wrekt the game in self found items (with the right build) or trade and wrekt even aritzi in a 6 exalt.

This.

The difference between a character with a super-duper unique and a "normal", affordable item is not "failing".
It's "Wreck the game a bit less" or "Content is not super easy, just easy".

Bullshit. The difference between affordable, build-enabling Uniques and pay2win BiS trophies is whether you want the freely accessible parts of the game to be a challenge or a faceroll. Once you start down the Path of Exalts and pay the price for your first broken OP Unique, the pay2play entrance fees to the 73+ maps and Atziri runs become par for the course.
I'm not sure what you mean by your last sentence however u can do atziri with 3-5ex in gear (any max spell blocker, mathils tornadoshot/puncture among others) Maps of course are trivial if you can beat atziri so it goes without saying 73's are.

I'm with the you don't need all that GG stuff crowd. Some builds certainly do though.
Git R Dun!
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Aim_Deep wrote:
I'm not sure what you mean by your last sentence however u can do atziri with 3-5ex in gear (any max spell blocker, mathils tornadoshot/puncture among others) Maps of course are trivial if you can beat atziri so it goes without saying 73's are.

My point is that the same gating factor applies to both pay2win OP Uniques and pay2play Atziri/73+ map runs: Exalts and plenty of them. For those who refuse to pay the price of admission, it makes no difference how cheaply you can make an Atziri-viable build.
Last edited by RogueMage#7621 on Oct 28, 2014, 2:56:57 AM
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RogueMage wrote:
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Aim_Deep wrote:
I'm not sure what you mean by your last sentence however u can do atziri with 3-5ex in gear (any max spell blocker, mathils tornadoshot/puncture among others) Maps of course are trivial if you can beat atziri so it goes without saying 73's are.

My point is that the same gating factor applies to both pay2win OP Uniques and pay2play Atziri/73+ map runs: Exalts and plenty of them. For those who refuse to pay the price of admission, it makes no difference how cheaply you can make an Atziri-viable build.

So it's bad that there are some stuff people can't have, and that they are powerful thus expensive.

Gee wow the horror.

It's almost like I wasn't playing an ARPG were there was rare chase items.
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RagnarokChu wrote:

So it's bad that there are some stuff people can't have, and that they are powerful thus expensive.

No, what's bad is how thoroughly all the RMT-fueled OP BiS bullshit has trivialized the endgame into a Path of Exalts faceroll travesty.
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RogueMage wrote:
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RagnarokChu wrote:

So it's bad that there are some stuff people can't have, and that they are powerful thus expensive.

No, what's bad is how thoroughly all the RMT-fueled OP BiS bullshit has trivialized the endgame into a Path of Exalts faceroll travesty.


But if you can get to the status of facerolling most of the content before you get to OP BiS bullshit then it really doesn't matter at all.

RMT-fuled is a product of the player, has nothing to do with the game. People RMT any game because they are lazy. You can faceroll WoW with most pieces of good gear being bind on account and people pay up the wazoo for RMT.

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