Why Atziri's Acuity is actually balanced! (For those who don't know game balancing)

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Malone wrote:
VP works perfectly fine, leeching instantly roughly 3 or 4 % of your damage for example is already good. For a random 20k dps build, that's already 800 hp/s , that's huge.


In Your example:

With vaal pact you have to get 10% life leech (of which only 4% is actually leeched) in order to reach 800hp/s.

Without vaal pact you only have to get 4% life leech with 4k HP to reach 800hp/s

getting 10% life leech is rediculously hard unless you use blood rage or sacrifice a gem slot for life leech gem

Assuming you have 2 identical characters, each with 4% life leech, but one with vaal pact. both do 20k DPS and have 4k HP. This is the result:

vaal pact:
You would leech 1.6% of your damage for a total leech of 320hp/s

Without vaal pact:
You would leech 4% of your damage for a total leech of 800hp/s

in what world is this "perfectly fine"?

Vaal pact is only good when you do a LOT of DPS or have a large leech % with relatively low HP values. Most builds like this are CRIT based, because crit does a ton of damage.... but Acuity is much better for those builds.

So basically, vaal pact is shit for any build other than the ones that could use acuity. This makes acuity far superior to VP in every way. Why not rebalance VP to be useful to low-mid damage builds and leave acuity for the high DPS ones? This is not balanced in its current form. Rarity does not make it any less powerful for those who are able to get it.

IGN: OldManBalls (Warbands)
Last edited by demivion#2965 on Aug 20, 2014, 9:43:40 AM
Actually, Anuhart, I do have one thought there. (just one).

Maybe GGG felt that the drops from the uberest of the uber shouldn't be so bland as to have a keystone on them. There's no denying that Acuity has a very unique, very crazy mod crowning its attributes. Perhaps owners would be annoyed that this mod could be replaced by a mere keystone. Perhaps. Not sure. Like I said. Just a thought.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
IMO it's also irritating that there exist uniques that not only save people the points to get some sort of skill, but also are strictly better than said skill.

Chaos Inoculation? Who needs that when you can get Shav's and run another 4 auras for free?

Vaal Pact? Utter junk compared to Atziri's Acuity, and it's honestly even in the wrong part of the tree. Why is it near duelist and marauder when the pDPS classes are ranger, shadow, and duelist? Why not have it be oh, somewhere to the southeast of the Scion start? That way, duelist, Shadow, and Ranger all have good access to it.

Essentially, it sends a message that this game isn't about your build so much as it is about just brute-forcing everything with BiS uniques. Isn't the point of that whole skill forest to be able to innovate to a build that can outperform those broken uniques?
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Charan wrote:
Actually, Anuhart, I do have one thought there. (just one).

Maybe GGG felt that the drops from the uberest of the uber shouldn't be so bland as to have a keystone on them. There's no denying that Acuity has a very unique, very crazy mod crowning its attributes. Perhaps owners would be annoyed that this mod could be replaced by a mere keystone. Perhaps. Not sure. Like I said. Just a thought.


Maybe because they look at overall design instead of someone posting the same thing over and over again due to they don't have something. So many of these post are childish and out of sheer envy.
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Charan wrote:
Actually, Anuhart, I do have one thought there. (just one).

Maybe GGG felt that the drops from the uberest of the uber shouldn't be so bland as to have a keystone on them. There's no denying that Acuity has a very unique, very crazy mod crowning its attributes. Perhaps owners would be annoyed that this mod could be replaced by a mere keystone. Perhaps. Not sure. Like I said. Just a thought.



I'd look at that similarly, but conversely.

The day a keystone (VP was obliterated) became fodder for the economy, was the day we truly entered the twilight zone.

But in the scenario where VP and Acuity both have a working VP, I think a drop from the uberest of ubers saving you a shit ton of points is a pretty big thing.

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terrex wrote:
Maybe because they look at overall design instead of someone posting the same thing over and over again due to they don't have something. So many of these post are childish and out of sheer envy.


I don't envy, I absolutely don't covet what others have. My play style is testimony to that.

What I 'don't have' in this case, though; is a keystone which I used to have, which happens to now be on (and more) an item I'll never have.
Casually casual.

Last edited by TheAnuhart#4741 on Aug 20, 2014, 10:07:41 AM
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TheAnuhart wrote:
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Charan wrote:
Actually, Anuhart, I do have one thought there. (just one).

Maybe GGG felt that the drops from the uberest of the uber shouldn't be so bland as to have a keystone on them. There's no denying that Acuity has a very unique, very crazy mod crowning its attributes. Perhaps owners would be annoyed that this mod could be replaced by a mere keystone. Perhaps. Not sure. Like I said. Just a thought.



I'd look at that similarly, but conversely.

The day a keystone became fodder for the economy, was the day we truly entered the twilight zone.


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terrex wrote:
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TheAnuhart wrote:
stuff


Can you explain how something that you can have no interaction with and still play all content with the same experience and reward ruins the game.


"it just does"
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terrex wrote:
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TheAnuhart wrote:
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Charan wrote:
Actually, Anuhart, I do have one thought there. (just one).

Maybe GGG felt that the drops from the uberest of the uber shouldn't be so bland as to have a keystone on them. There's no denying that Acuity has a very unique, very crazy mod crowning its attributes. Perhaps owners would be annoyed that this mod could be replaced by a mere keystone. Perhaps. Not sure. Like I said. Just a thought.



I'd look at that similarly, but conversely.

The day a keystone became fodder for the economy, was the day we truly entered the twilight zone.


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terrex wrote:
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TheAnuhart wrote:
stuff


Can you explain how something that you can have no interaction with and still play all content with the same experience and reward ruins the game.


"it just does"


Terry, I still have no idea wtf you are talking about :/
Casually casual.

It is fun how everyone bitches every single day about standard but today they are really worried about the gloves balance in standard.

Watching the thread from high above ( as much as my acuity crit roll is ) and loling hard.
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TheAnuhart wrote:
Terry, I still have no idea wtf you are talking about :/


I asked you to explain why you feel a particular way instead of making large posts to sum up "I didnt get what I want".
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terrex wrote:
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Charan wrote:
Actually, Anuhart, I do have one thought there. (just one).

Maybe GGG felt that the drops from the uberest of the uber shouldn't be so bland as to have a keystone on them. There's no denying that Acuity has a very unique, very crazy mod crowning its attributes. Perhaps owners would be annoyed that this mod could be replaced by a mere keystone. Perhaps. Not sure. Like I said. Just a thought.


Maybe because they look at overall design instead of someone posting the same thing over and over again due to they don't have something. So many of these post are childish and out of sheer envy.


i'm from garena server, and i myself tried acuity, its OP and broken, pointing out about it for at least the good of the game. and just to let u know, the guy that started the complaints about the acuitys are the guys that have em. look at the patch post in GD. And fyi, from the suggestions that had been made, it was based on overall overview and design. looking it from VP stand point, the use of it, stats, drawbacks, grinds, builds etc....

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