A factor of inflation and why the economy is NOT WORKING
" If you use math rather than "trust me, I am right" arguments, then yeah I would gladly enjoy a such. This message was delivered by GGG defence force. Last edited by mazul#2568 on Jul 19, 2014, 7:25:36 AM
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" oops, went full retard IGN: Chundaziri 8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 Last edited by Chundadragon#1131 on Jul 19, 2014, 8:09:49 AM
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I don't think I understand your point.
Loath Bane = Tyrannical + Emperor's Wrath Fang = Tyrannical + Glyphic |
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" herpaderpa derp, you're right :P beats me why i thought glyphic was that much harder to roll, guess it was because it hadn't been done for ages until now IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 |
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" No you were actually right - you just didn't know why :P When loathe bane was crafted... he had twice as many mods he could hit to finish. Both Emperor OR Glyphic were fine. When he now did Wrath Fang.... hitting Emperor was no good. His odds on the final mod were literally double for loathe bane. +1 Shavs Project -----> /1075009
+1 Acuity Project ----> /990159 #1 6 t1 Wand FOE BITE (5 perfect mods) SOLD /1031745 The Tale of Foe Bite --->>> http://tinyurl.com/o6ox7an |
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answering OP
end game gear can be whatever you're able to survive with. you don't need fancy stuff to win the meeps. ♦▲◄▼►▲♦
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" You clearly don´t know whatcha talking about bro. |
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" meh... "A factor of inflation and why the economy is NOT WORKING" economy ain't sick... outside of standard. If you play standard, try to understand how old it is. when GGG will release the new trading system, probably the OP maker will be able to find the boots he's looking for. crafting T1 items is meant to be super expansive to own "the best item" is meant to be super expansive super expensive imho means "destined to 1-5% of most affectioned players" i belive, for the nature of this game, that if a players honorate this game dedicating his life to it, has more rights to obtain something at the top of the value-pyramid. this game, and this is a secret, don't spread it, is meant to be: a tutorial in normal a modest challange in cruel a game with no mercy in mercyless a real challange in maps basically this game is meant to be a HARD GAME, or an UNBEATABLE GAME for 99% of the players. so in my opinion being able to craft or trade uber good items is meant to be for the best 1-5% of the players. otherwise it would be just plain boring for everybody. ♦▲◄▼►▲♦
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so basically cater to 1-5% of player base
oh nice |
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it's up to you be at the top of the pyramid. it is meant to cost you the exile, or partial exile, from real social life to achieve it.
i ensure you guys, that if you're able to hit lvl 90+ even with 0% IIR you'll see some good shit on the ground. ♦▲◄▼►▲♦
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