Afterthoughts on completing the 8 challenges

Read the name johnKeys and knew I wouldn't get disappointed. hillourias D:
“Demons run when a good man goes to war"
previous post edited and updated.
please read before responding.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
"
johnKeys wrote:

EDIT: @Redblade, GG. well played man. one righteous man found in the city of Sodom. 49 to go.


He was low-life spectral as well.

You are making way too many assumptions about people you don't know purely because of one number next to their name.

Believe it or not -- no RMT, no maphack, no zoomhack (wtf, we're not racing, why would we even need that?) no flask macros - just 100% legit farming with my partner Jake. Much credit to him, most of the later kills, most importantly the kill that got my Axe were done by him. You should have got 8/8 too bro </3

Idk what your mastermind economy domination game looks like but I'll show you our trading ->

WTB Mortal Hope 30 ex.

-Runs Atziri, gloves drop and sold for 60 ex.

WTB Mortal Hope 30 ex.

-Runs Atziri, Vertex drops.. FUCK.

WTB Mortal Hope 30 ex.

etc.

We had enough profit from earlier kills when Hopes were 12 ex plus our base currency to sustain for a while then magic axe drops <3 And again.. and again.. and again... but that's another story :)
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Last edited by Chundadragon#1131 on Jul 7, 2014, 3:53:06 AM
"
johnKeys wrote:
just to clarify my previous posts here: I'm blaming the game, not the players.

here's a set of questions. tell me how many of you 8/8 challenge holders:

1) didn't RMT?
2) didn't map-hack/zoom-hack?
3) didn't multibox or use various borderline-bannable macros and automations?
4) never scammed the fuck out of anyone in trade.
5) played the actual game more than playing "the economy"?
6) used an interesting (preferably custom) build, rather than the usual ST or RF snap-shotting bullshit (so much for build diversity)? or at least didn't fucking snapshot the damn Passive Tree itself per Atziri run?

and just to prove my point, I'd say that if I put in
7) did it self-found?

the amount of answers would be .
heck, even if we extend the leagues to a whole year, it would still likely be zero.

that says something.
but not about the players.
those of you 8/8 guys who answered "yes" to at least the first 3 (or preferably 4) questions - kudos to you. GG.
it says something about the way the game is designed, and the way the challenges design progressively pushed the boundaries of "disgusting" from temp league to temp league, until reaching a peak in this one.




Map hack for atziri Wtf lol?
Do you even know What is Map hack ?
Get your Map hack and kill ubber easy !!
Last edited by keta#3989 on Jul 7, 2014, 6:39:09 AM
"
johnKeys wrote:
just to clarify my previous posts here: I'm blaming the game, not the players.

here's a set of questions. tell me how many of you 8/8 challenge holders:

1) didn't RMT?
2) didn't map-hack/zoom-hack?
3) didn't multibox or use various borderline-bannable macros and automations?
4) never scammed the fuck out of anyone in trade.
5) played the actual game more than playing "the economy"?
6) used an interesting (preferably custom) build, rather than the usual ST or RF snap-shotting bullshit (so much for build diversity)? or at least didn't fucking snapshot the damn Passive Tree itself per Atziri run?

and just to prove my point, I'd say that if I put in
7) did it self-found?

the amount of answers would be .
heck, even if we extend the leagues to a whole year, it would still likely be zero.

that says something.
but not about the players.
those of you 8/8 guys who answered "yes" to at least the first 3 (or preferably 4) questions - kudos to you. GG.
it says something about the way the game is designed, and the way the challenges design progressively pushed the boundaries of "disgusting" from temp league to temp league, until reaching a peak in this one.


I did not RMT and I never have. I did not use any hacks/mods and I never have. I did not multibox, though I have tried it in a previous 4-month league (without automation of any sort). I do not use any macros whatsoever and I never have. I have never scammed. I spent 90% of my time playing rather than trading; which is more than I can say for previous leagues. I made my own build, even if it happened to converge in the same direction that other successful uber killers did. I did not snapshot passives.

I'm sure other 8/8 players can say the same as well. I can say with near certainty that SirLoin, Helman, Goratha, Chundadragon, and Morsexier did not engage in anything unsavory to get 8/8. This is not to say that the others did, just that I'm not as familiar with them.

You are absolutely wrong in your assumptions, if they're even assumptions. A cursory glance at your post history suggests you're either a rampant troll, have some misdirected vendetta against GGG, gain some sort of sadistic pleasure by complaining in online forums, or some combination thereof.

Oh, and self-found. The pinnacle of the endgame is not intended to be played self-found. Being antisocial and secluding yourself from the economy is a valid playstyle, but it's not one that should be viable for completing 8/8 challenges. It's an alternative playstyle that the game should not be balanced around. If the hardest content in the game is balanced to be completed self-found in a challenge league, everything becomes 100% trivial to someone that trades (ie. the 95%+ of players that don't engage in self-imposed isolationism.)

IGN: Dominion / Clamor
"
JakeAlmighty wrote:


I'm on vacation for a few weeks, but I'll either message you to discuss it when I'm back or you can pm me on here to discuss it.


you play PoE such that you can accumulate >1000 ex, because, by your own admission, you play PoE a lot.

and when you go on vacation, it's for A FEW WEEKS.

sh*t. i'm not only playing PoE wrong, i appear to be playing life wrong.
Some people still think a game with no soulbound items and trading enabled should be balanced around self-found play. Some people never learn I guess. Glad they are no game designers :^)
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
"
Fireknight wrote:


I did not RMT and I never have. I did not use any hacks/mods and I never have. I did not multibox, though I have tried it in a previous 4-month league (without automation of any sort). I do not use any macros whatsoever and I never have. I have never scammed. I spent 90% of my time playing rather than trading; which is more than I can say for previous leagues. I made my own build, even if it happened to converge in the same direction that other successful uber killers did. I did not snapshot passives.


glad to read this.

"

You are absolutely wrong in your assumptions, if they're even assumptions. A cursory glance at your post history suggests you're either a rampant troll, have some misdirected vendetta against GGG, gain some sort of sadistic pleasure by complaining in online forums, or some combination thereof.


you mean a fast, lazy, completely biased glance at my post history.
you probably didn't even get past the 2nd page of the most recent ones.
including the posts in this thread.

vendetta against GGG? not personally. never. as a colleague in the same line of coding work (though sadly not in Gaming), I respect their effort.
but yes against their year-long habit of making infuriatingly wrong decisions and prioritization, in rapid succession.
and against constantly putting that effort where it is lesser needed at that moment in time, while not putting it where it's needed urgently.
reason being, I - believe it or not - care a lot about this game, and still want to see it live up to its potential.
still do, after it keeps endlessly frustrating me since early Open Beta, coupled with above GGG decision-making.
that's not sadism. if anything, that's masochism.

"

Oh, and self-found. The pinnacle of the endgame is not intended to be played self-found. Being antisocial and secluding yourself from the economy is a valid playstyle, but it's not one that should be viable for completing 8/8 challenges. It's an alternative playstyle that the game should not be balanced around. If the hardest content in the game is balanced to be completed self-found in a challenge league, everything becomes 100% trivial to someone that trades (ie. the 95%+ of players that don't engage in self-imposed isolationism.)


here are the one-million-dollar questions:

assuming a well-balanced game with a natural advantage to trading and "economy-play", can get you 8 challenges in 4 months with trade- should that same game allow you to get 8 challenges self-found in 5 months? 6 months? a year?
should that period (4 months to 1 year or more), be an inverse function of mostly - if not solely - player skill, knowledge, and ability to take upon and overcome challenge?

the answer - assuming a well-balanced game with above-defined risk/reward - is a huge YES.

the answer - in Path Of Exile - is a huge NO.

that's what I'm raging about. in a very neat nutshell.
that, and the game not even being close to release-quality from a technical polish standpoint, long after the actual release.

does it make me a "hater" of the game and GGG? no, it does not.
the continent of Wraeclast isn't divided strictly into "haters" and "fanboys", or "white knights" and "trolls".
the only category I belong in, is "John Keys". a Singleton. and I couldn't care less about what you think of me.
I do care what you think of my feedback though. you - and everyone else - can agree or disagree. just be sure to do so in a civilized manner, if that's not too much to ask.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Jul 7, 2014, 2:51:55 PM
"
johnKeys wrote:
"
Fireknight wrote:


I did not RMT and I never have. I did not use any hacks/mods and I never have. I did not multibox, though I have tried it in a previous 4-month league (without automation of any sort). I do not use any macros whatsoever and I never have. I have never scammed. I spent 90% of my time playing rather than trading; which is more than I can say for previous leagues. I made my own build, even if it happened to converge in the same direction that other successful uber killers did. I did not snapshot passives.


glad to read this.

"

You are absolutely wrong in your assumptions, if they're even assumptions. A cursory glance at your post history suggests you're either a rampant troll, have some misdirected vendetta against GGG, gain some sort of sadistic pleasure by complaining in online forums, or some combination thereof.


you mean a fast, lazy, completely biased glance at my post history.
you probably didn't even get past the 2nd page of the most recent ones.
including the posts in this thread.

vendetta against GGG? not personally. never. as a colleague in the same line of coding work (though sadly not in Gaming), I respect their effort.
but yes against their year-long habit of making infuriatingly wrong decisions and prioritization, in rapid succession.
and against constantly putting that effort where it is lesser needed at that moment in time, while not putting it where it's needed urgently.
reason being, I - believe it or not - care a lot about this game, and still want to see it live up to its potential.
still do, after it keeps endlessly frustrating me since early Open Beta, coupled with above GGG decision-making.
that's not sadism. if anything, that's masochism.

"

Oh, and self-found. The pinnacle of the endgame is not intended to be played self-found. Being antisocial and secluding yourself from the economy is a valid playstyle, but it's not one that should be viable for completing 8/8 challenges. It's an alternative playstyle that the game should not be balanced around. If the hardest content in the game is balanced to be completed self-found in a challenge league, everything becomes 100% trivial to someone that trades (ie. the 95%+ of players that don't engage in self-imposed isolationism.)


here are the one-million-dollar questions:

assuming a well-balanced game with a natural advantage to trading and "economy-play", can get you 8 challenges in 4 months with trade- should that same game allow you to get 8 challenges self-found in 5 months? 6 months? a year?
should that period (4 months to 1 year or more), be an inverse function of mostly - if not solely - player skill, knowledge, and ability to take upon and overcome challenge?

the answer - assuming a well-balanced game with above-defined risk/reward - is a huge YES.

the answer - in Path Of Exile - is a huge NO.

that's what I'm raging about. in a very neat nutshell.
that, and the game not even being close to release-quality from a technical polish standpoint, long after the actual release.

does it make me a "hater" of the game and GGG? no, it does not.
the continent of Wraeclast isn't divided strictly into "haters" and "fanboys", or "white knights" and "trolls".
the only category I belong in, is "John Keys". a Singleton. and I couldn't care less about what you think of me.
I do care what you think of my feedback though. you - and everyone else - can agree or disagree. just be sure to do so in a civilized manner, if that's not too much to ask.


I'll retract the troll comment, that was mostly due to irritation with the following.

You seem to take a default stance that successful players are successful due to RMT, hacks, mods, scamming, predatory trading, or some other less-than-genuine method.

You then have the audacity to ask for civility. Assuming the worst of people as a default is not civil, and asking civility when your default stance is accusing people of wrongdoing is a joke. If you can't supply some incredible evidence but still have that outlook, I don't think any respect is deserved whatsoever.

As for the self-found response: I do not think it should ever be realistically viable to accomplish those feats as self-found - it's not some matter of "time required" that you can deconstruct, it should not be possible period. By giving any guarantee at all to self-found play, you necessarily compromise the game when trading is added into the equation. Unless everyone is mandated to play self-found, it can't be done - and I don't think that should ever happen either.

IGN: Dominion / Clamor
"
Fireknight wrote:

You seem to take a default stance that successful players are successful due to RMT, hacks, mods, scamming, predatory trading, or some other less-than-genuine method.


no.

I take the stance that the game itself - at its core design - pretty much encourages nefarious activity, including RMT and cheating.
I'll obviously get flamed for writing this, but after all this time I dare say people who cannot (or do not want to) see the obvious connection, are blind by choice.

it also encourages taking the path of least resistance, which is the exact opposite of what I want it to do. of what its gimmicky "hardcore" definition means, to me.

this, makes me respect the people who achieved something while resisting the "temptation" to "sign the devil's contract", even more.
it also makes me somewhat understand - though still despise - people who gave-in and cheated/RMTed. they'd get absolutely no sympathy from me, had this game been designed differently.

again, I know I'll get flamed for this. possibly even warned by GGG for "sympathizing with RMT" - because many moderators have a tendency to read things backwards.
that's me: I tend to just express things bluntly, for better and for worse.
and I'm currently holding back from using various derivatives of the F-word, to express just how disgusted I am of the current situation.
if you read my posting history, you must have noticed I often don't. especially in the more recent year as my frustration with the state of the game, built to a boiling-point.

as for your stance regarding self-found, you do realize that's a very clear definition of "mandatory trade". of making it impossible to achieve something by strictly playing the game itself. read that again, and understand how utterly horrible it sounds.

no ARPG or RPG I ever played - in literally decades - had mandatory trade.
many didn't even have trade to begin with.
and with good reason.
giving the player a choice, isn't just a key to good ARPG design - it's a key to game design as a whole.
Alva: I'm sweating like a hog in heat
Shadow: That was fun

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