RNG is good.

Player =/= character.

Your logic of gear improvement would be solid if players don't take a break or quit playing the game, and PoE would is played by not-so-many players.


One more thing, I can see that you have no idea about higher level mapping, because most characters/players know each other, at least on the nickname base.
"
tinko92 wrote:
Player =/= character.

Your logic of gear improvement would be solid if players don't take a break or quit playing the game, and PoE would is played by not-so-many players.


One more thing, I can see that you have no idea about higher level mapping, because most characters/players know each other, at least on the nickname base.


it's ok to say it bro, the words you are looking for are "you are probably right"
Hey...is this thing on?

Report Forum Post

Report Account:

Report Type

Additional Info