Is GGG getting a pass on development issues? If so is that fair?

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Desync: doesn't bother me too much, I almost don't care.


Just wondering xav, do you play hardcore?

And i am not trying to start a debate here, just mentioning it because i think people have different experiences with this issue when playing in one league or the other.

In ambush i play a cycloner, desyncs like mad, but it's funny and fuck it why not, it's ambush.

But desync when im playing on my hardcore characters gives me a totally different feel.

Freedom is not worth having if it does not include the freedom to make mistakes
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Xavderion wrote:
Desync: doesn't bother me too much, I almost don't care.

Performance: is great on my Nvidia card, again no problem for me.

GGG = passed.


This is kinda my point. Does GGG read this and think, "fuck it, it aint broke that bad"

Spoiler
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MaxTheLimit wrote:
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DarthSki44 wrote:

Just to elaborate, I wasn't trying to infer that GGG was somehow cruel in what they are doing.


No, no. Just adding in my take on it there.

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DarthSki44 wrote:
What I was saying is they may have reached a conclusion based on business that "fixing" desync simply isn't worth the trouble given how the majority of the players are willing to accept it. Since the reaction still isn't overwhelming, financially GGG doesn't really have to fix anything. It makes perfect sense actually that if something cost hundreds of thousands of dollars/man hours to update a system that for the most part is functional, than why bother.


Leaving that that would mean ignoring a portion of their playerbase, which I don't think GGG would do, even if it was brought down to a cost to correct an issue impacting them. Leaving that aside, I'm not sure that is a good idea in the long term.I get the feeling that it would eventually cause a turnover that would negatively impact any profits GGG see in the later stages. Sure, money may need to be spent now, and right now the cost may seem high compared to the current number of people mentioning it. But, I don't think it would be a good idea to accept it in the long term. Then again, I don't know how much investment would / is going into the problem...

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DarthSki44 wrote:
Just playing devils advocate, and why I started this thread, perhaps the players have given GGG the impression that the game is fine the way it is....or at least to the point they can't justify an investment to correct what is in place.


I don't think so. For example, I know Chris has said in the past, he isn't satisfied with certain aspects of crafting. Now, I don't know if that means there are big changes coming, or if only small tweaks are coming, but I do know that Chris, and the GGG staff have said repeatedly they are making a game they'd want to play. If there is something they aren't satisfied with, I'd wager they would work towards making it something they can at least be more satisfied with. I know the desync issue isn't being ignored, but I bet there are some things people complain about that aren't going to change as well. Problems need to be fixed. Especially technical ones like network, system, and graphical optimization. Some design things I think depend on how GGG see the game. On THAT I would agree. Less so on the technical issues side...


Thanks for your input Max. I don't think we are too far off in thinking actually. You are just leaning more optimistic, while i'm slightly more cynical.

GGG is usually pretty open, and the takes accountability for what happens. I think that the detailed downtime incident reports from Jonathan like I mentioned are a great example. Their silence on some significant tech issues is so glaringly loud.

Ultimately we haven't heard a thing on desync and graphical optimization in well over 6 months. What if this entire league goes by in a similar fashion? Another 6 months? 12 months? At some point, saying nothing, and doing nothing, is the same as well.... doing nothing
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
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MaxTheLimit wrote:

Leaving that that would mean ignoring a portion of their playerbase, which I don't think GGG would do, even if it was brought down to a cost to correct an issue impacting them. Leaving that aside, I'm not sure that is a good idea in the long term.I get the feeling that it would eventually cause a turnover that would negatively impact any profits GGG see in the later stages. Sure, money may need to be spent now, and right now the cost may seem high compared to the current number of people mentioning it. But, I don't think it would be a good idea to accept it in the long term. Then again, I don't know how much investment would / is going into the problem...


That wouldn't make much sense to me as a cost/benefit analysis. You only have one chance to make a first impression, and issues like this have likely already driven away those who it bother that badly. The game is released, it got it's big initial influx of players. Had it been fixed before that, I think a healthy investment to correct the issue would have been fairly impactful. As it stands, to fix it would make those who are still playing happy, but I'm not sure that 'not' fixing it would exactly drive them away.

Hell, some people give the impression they think it's hardcore. Fixing it might bring more QQ.
No. Calm down. Learn to enjoy losing.
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Boem wrote:
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Desync: doesn't bother me too much, I almost don't care.


Just wondering xav, do you play hardcore?


If he does he probably doesn't have much problems, I rarely go all out on defense, but I do have one such char, and guess what: that one doesn't give a rat's about desync. Every time I play something like that I'm reminded why desync isn't a bigger problem.

It's a fortunate coincidence that the game promotes exactly the kind of playing that desyncs the least. Root yourself, tank it and cover the screen with some nice, big AoE ability, untargeted, of course, that's very important. Skills that require line of sight can be tricky in doorways, compare spectral throw and ground slam for some 'asshole - eyeball' kind of difference.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Apr 3, 2014, 5:05:52 PM
^you are correct, but even after playing 5 tank builds on hardcore your bound to test your(desyncs) limits once in a while ? :)

And then it becomes quite clear how it is devestating for build diversity and player skill.

This later one makes challenges and league's a joke :'), for me anyways.
Freedom is not worth having if it does not include the freedom to make mistakes
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raics wrote:


Maybe you're on USA gateway, Europe lags much more.





Actually that is going to change for the negative soon on the US side (on certain ISPs for now) also thanks to the removal of net neutrality. They already managed to blackmail netflix and will soon be working their way down the list to extort money from all for profit services like this that provide services through the net despite them being just last mile gateways (world of warcraft is on their list but can afford to pay them). And as someone who once worked for one of those companies I can say pretty much with absolute certainty that they WILL be contacting these type of companies in the future to demand money or have their traffic be slowed down to unplayable levels. If you think desync is bad now, wait till these companies blackmail GGG.....



edit - we'll soon see services like hulu, skype, gmail and all that have their traffic throttled by our isps unless their pay the blackmail in the near future despite numerous laws making anti-competitive behavior like that illegal... they already allowed netflix to get blackmailed despite the fact that it was illegal to do so under several laws making that type of anti-competitive behavior illegal (you and the tax payers already footed the isp's cost for the bandwidth it was using after all).
Last edited by Jiero#2499 on Apr 3, 2014, 5:28:07 PM
I see many people in this thread who are either purposely being ignorant, are unaware of things, or just crazy conspiracy theorists. Or perhaps they haven't been around long.


Desync itself is MUCH less of an issue than it was back when I started. I remember using whirling blades when I first started. I couldn't use it in ledge, with no other things nearby, without having huge issues.

There have been multiple posts by dev's in announcements even that it has been improved. A lot of the improvements are very small incremental things, not groundbreaking amazing changes.

And there is always the fact they KNOW it exists. Even the resync code has been modified since it originally came out because it wasn't helping the situation the way they were hoping it was. They even said the resync wasn't there to "fix" it but rather to help it while it was being improved.


The fact they don't announce these things anymore is because if they said they have improved the sync slightly, it would be filled with all the rabid people who posted after my post, and you will see them all post after this post aswell. They would all be saying it was a lie, or that desync was worse, or any other stupid thoughts they can think up.



So I can say 100% personally the desync has decreased in its severity since I started in CB. I can also say 100% that they have made mention of improvements being made, it isn't a daily or weekly or even monthly mention though, but they were there. Putting two and two together, either we believe the Dev's when they say they know it is an issue, that it is being worked on, that it isn't a simple thing, and that it has improved.


Or we throw that all out the window and go with crazy conspiracy theories, despite GGG being a very open company compared with 99% of other companies out there
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Boem wrote:
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Desync: doesn't bother me too much, I almost don't care.


Just wondering xav, do you play hardcore?

And i am not trying to start a debate here, just mentioning it because i think people have different experiences with this issue when playing in one league or the other.

In ambush i play a cycloner, desyncs like mad, but it's funny and fuck it why not, it's ambush.

But desync when im playing on my hardcore characters gives me a totally different feel.



I don't play much atm (no time) but I usually play both hc and sc. I play the desyncy builds (like my reaver) in sc, though.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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DarthSki44 wrote:
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Xavderion wrote:
Desync: doesn't bother me too much, I almost don't care.

Performance: is great on my Nvidia card, again no problem for me.

GGG = passed.


This is kinda my point. Does GGG read this and think, "fuck it, it aint broke that bad"


I hope not. They get a pass from me but certainly not from other people who have bigger problems due to whatever reason (like playing on an old laptop etc).
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Real_Wolf wrote:
Spoiler
I see many people in this thread who are either purposely being ignorant, are unaware of things, or just crazy conspiracy theorists. Or perhaps they haven't been around long.


Desync itself is MUCH less of an issue than it was back when I started. I remember using whirling blades when I first started. I couldn't use it in ledge, with no other things nearby, without having huge issues.

There have been multiple posts by dev's in announcements even that it has been improved. A lot of the improvements are very small incremental things, not groundbreaking amazing changes.

And there is always the fact they KNOW it exists. Even the resync code has been modified since it originally came out because it wasn't helping the situation the way they were hoping it was. They even said the resync wasn't there to "fix" it but rather to help it while it was being improved.


The fact they don't announce these things anymore is because if they said they have improved the sync slightly, it would be filled with all the rabid people who posted after my post, and you will see them all post after this post aswell. They would all be saying it was a lie, or that desync was worse, or any other stupid thoughts they can think up.



So I can say 100% personally the desync has decreased in its severity since I started in CB. I can also say 100% that they have made mention of improvements being made, it isn't a daily or weekly or even monthly mention though, but they were there. Putting two and two together, either we believe the Dev's when they say they know it is an issue, that it is being worked on, that it isn't a simple thing, and that it has improved.


Or we throw that all out the window and go with crazy conspiracy theories, despite GGG being a very open company compared with 99% of other companies out there


Speak for yourself.

If I started playing PoE now or few months earlier, I would definitely uninstall it after 3-4 hours of playing.
I've rerolled 2 new characters since January, and the leveling was so frustrating that I couldn't believe my eyes.
Played with Cleave on the first one, and Dual Strike on the second one in Ambush.

From my experience, desync got a lot worse than before, because, read my first sentence.

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