Is GGG getting a pass on development issues? If so is that fair?

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tinko92 wrote:
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Xavderion wrote:

Well, that graphics card is super weak. Just to put it into perspective, my three year old GTX 560Ti is four times faster. My one year old Radeon 7970 is like nine times faster. Should PoE run at least on low settings with your spec? Of course. But it's poorly optimized for Radeon cards so yeah. Comparing it to RoS where a) Blizzard is a master of engine optimization and b) the textures in RoS look like crap from 2004 doesn't really help.

EDIT: With old I meant the age of the chip. Your 7670M is effectively 3 years old and even back then it was a low-end card.


Super weak, of course. Man, the things that come out from yours posts...

I've just said how my GPU performed when I started playing PoE, how it performs on D3 (it's not on low without lag, it's not on medium, it's on high). Playing SC2 on medium.
Should I even continue on showing what that "super weak" GPU is capable of... you're really embarrassing yourself, and you just can't seem to have enough of it.

You should just say this:
"Should PoE run at least on low settings with your spec? Of course. But it's poorly optimized for Radeon cards so yeah."
By the way, I hope that by "run" you mean without any sort of lag.

My "super weak" GPU has never had any issue before (I don't play ARMA 2 and that kind of shit), more demanding games are being run on medium mostly.

Yet Texture Quality 4 (and I've tested it on 8, no difference other than horrible look, yes, even more horrible than 4) cannot give me fluid gameplay.

By the way, on TQ 4 the game looks like it's from 90's, but yeah, D3 texture sucks.


The card is super weak by gaming standards, there's no way around that. What else would you call a card that was low-end three years ago?
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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MaxTheLimit wrote:
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raics wrote:
Maybe you're on USA gateway, Europe lags much more.

Depends a lot on your build too, we all know cyclone desyncs like mad and movement skills are very susceptible too if you go wild with them, but also some skills you wouldn't expect. I'll make a short video one of these days just to demonstrate splashed dominating blow, no idea why would that one be so vulnerable to it.

And it really sucks, many interesting builds are practically unplayable because of it, for instance I had a puncture splasher that has an awfully nice flow, a really fun and different build, but it's almost unplayable due to desync. Also got a dual shockwave totem, I have to carry a trap around just to see where dangerous enemies are, you'd think it's safe, they got knocked all the way across the room... WRONG, toss a trap and you see he's standing right next to you practically nibbling your toenails.

Yeah, I know it's not easy to fix, it's costly and takes time, so I don't really expect a miraculous cure anymore. Still, it sucks, not only are certain skills much harder to use than it would be reasonable, but a whole playstyle went extinct in PoE, playing glass cannon is a wild dream.


Oh, I know. Yes, I'm on the NA gateway. I hear a lot of folks say the EU gateway is worse. The thing is, I've even tested it with my computer on the same build on a different connection that should be far better than mine. I live in the middle of nowhere Canada on a spotty line of sight wireless radio internet service. Slow, slow, slow. Like sub 5M downspeed. Latency it higher than it is in town as well. However, I played on a connection in a large city on a great connection as a test. My friend, who lives there complains about desync non stop. I didn't believe him at first. But when i played on his connection, I couldn't believe it. He has a 30M down connection, with fantastic latency, and no packet loss. I couldn't tolerate it. It was baffling. Since then I have a lot more sympathy for the frustration some people have.


The impression I'm slowly starting to get on desync is that PoE's networking has been 'optimized' (in so far as such a thing can be said) for a very specific range of latencies.

I believe I live quite close to the EU gateway, close enough to get 10ms ping at times. In most games I'd be extremely glad about such amazingly low pings, the game will feel smoother than single player due to being used to a slightly longer delay.

PoE gets worse at such low pings. Desync increases. Monsters die before my attacks hit them. Fireballs are the most hilarious since they're so slow, the monster dies just before they hit and the things keep on flying. Melee becomes increasingly awkward and you're rarely, if ever, at the exact position you are on the screen.
My vision for a better PoE: http://www.pathofexile.com/forum/view-thread/863780
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Xavderion wrote:

The card is super weak by gaming standards, there's no way around that. What else would you call a card that was low-end three years ago?




On a game that started development 7 years ago and started closed beta about 3 year ago? overpowered and SHOULD be capable of running minimal specs extremely smoothly normally....
Last edited by Jiero#2499 on Apr 3, 2014, 7:08:03 PM
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Jiero wrote:
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Xavderion wrote:

The card is super weak by gaming standards, there's no way around that. What else would you call a card that was low-end three years ago?




On a game that started development 7 years ago and started closed beta about 3 year ago? overpowered and SHOULD be capable of running minimal specs extremely smoothly normally....


Yeah, that's what I said. PoE should definitely run on his spec at low settings. GGG failed at optimization for Radeon cards.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.

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