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1.3 [Newbie Friendly] GROUNDSLAMMER BUILD

@DjNanos:
Ok about IR, i get it. I guess that if you are going to pass right next to it anyways in your build, then one node to be able to use EV gear isn't so bad of an investment ;)

And btw this is your post were you didn't take the Thick Skin and gone for the farther life ones. It's in poebuilder, and it's not the same DoomCarpace posted, i don't know what that is from...
On the end you say "what about this one? I need to end up somewhere :@" and then it's the build:
http://www.pathofexile.com/forum/view-thread/73072/page/302#p6030424

And please don't "stall" your plans for your build on my account, i just like to theory-craft and the build you made that started it all was something i haven't seen and thought was good, good enough to discuss it ;)
Just keep posting your plans please, i like to see them :D


@judobike2000:
Happy to know you are going good :)

Now the Marohi is not the ultimate weapon! It's just a good 400+ DPS Unique "affordable" (not 100ex range) mace that has increased AoE and lots of Stun duration build in (and you pay with the "slowness" of both AS and move speed etc). It has been a popular mace to use and it is good enough to last you forever, but it's not what you call "GG" (Godly Gear).
Here is an 604physDPS uber-mace (pre-release gear):

Now post-release they can go up to 700 or more, and personally i have seen a 800DPS 2H Axe...
Here is a 785DPS Axe:http://www.pathofexile.com/forum/view-thread/547409/page/10#p5129144

If you absolutely can't use the Baptism any more and you don't have the currency for a "good" one, you could spend 1-2 chaos for a cheap mace around 300DPS.
*see the one i have for free in top of previous page (Standard League!)

I don't know about prices, you have to check regularly to get an idea of what is fare. Maybe the ones you see in the last two days are bargains, maybe they are over-priced, maybe in the last week they haven't been many Marohi's for sale and prices have gone up for the ones available:
You must check daily for at least a week imo if you want an idea of what's going on. Other players that have searched recently may also help with this ;)

Keep in mind that for the same resulting DPS in both cases, a high-dmg/low-AS combo is better than low-dmg/high-AS in general, due to armor mitigation (higher dmg in one hit will penetrate more Armor).

And don't just look for a Marohi, see what other options are there for the same price. It might worth losing the Marohi's AoE if the DPS difference is high enough for the same price.
You look for phys dmg only, just look at the pDPS and ofc the links if you are going for a 5-6L.
Good luck! :)
Last edited by Monty_The_3rd#6672 on Dec 13, 2013, 3:57:32 PM


Would then a Voidhome ever be a good choice for this groundslammer build? The low damage high speed and other "problems" present make me lean towards a no.

Thankyou for your responses along with everyone else contributing to this community.
Last edited by judobike2000#5514 on Dec 13, 2013, 7:57:21 PM
Just found out how to post stuff from my character:

Skill tree


Gear
Spoiler


Level 59 Dominion. At the end of Act 1 in Merciless.

1700 Life
740 Armor
622 Evasion (does this work when I have Immovable Stance?)
75% Fire Res
6% Cold Res
69% Lightning Res
-60% Chaos Res
60 HP Regen/Sec
Heavy Strike DPS 2300
Ground Slam DPS 1200
299 Str, 73 Int and 129 Dex

As I'm typing this out, I realise that these are pretty low stats, which would explain why I'm having such a hard time, even with just regular white mobs some times.
I "made" the weapon and armor. Found them with the sockets and used a Transmutation Orb and a few Alteration Orbs. They're not great, but they beat what I had before (Iwas using 2 One-Handed Maces up till like lvl 40 or so because I couldn't find any half decent 2-Handed Maces).


@Monty_The_3rd
Isn't it possible to use Auras with Blood Magic if you take the skill point after BM that reduces mana reserved?
Thanx for build.but i got 1 question.

is bloodmagic soo important node? My friend give me advice to dont use that,he think using one aura is much better then using hp instead mp.
"
Exiled_Wanderer wrote:
Just found out how to post stuff from my character:

Skill tree


Gear
Spoiler


Level 59 Dominion. At the end of Act 1 in Merciless.

1700 Life
740 Armor
622 Evasion (does this work when I have Immovable Stance?)
75% Fire Res
6% Cold Res
69% Lightning Res
-60% Chaos Res
60 HP Regen/Sec
Heavy Strike DPS 2300
Ground Slam DPS 1200
299 Str, 73 Int and 129 Dex

As I'm typing this out, I realise that these are pretty low stats, which would explain why I'm having such a hard time, even with just regular white mobs some times.
I "made" the weapon and armor. Found them with the sockets and used a Transmutation Orb and a few Alteration Orbs. They're not great, but they beat what I had before (Iwas using 2 One-Handed Maces up till like lvl 40 or so because I couldn't find any half decent 2-Handed Maces).


@Monty_The_3rd
Isn't it possible to use Auras with Blood Magic if you take the skill point after BM that reduces mana reserved?


First of all I cannot say much about Blood Magic and taking auras so Monty_The_3rd might have to answer that one.

Second of all I can say that your gear does not have enough life and resist since you realize that your life, cold resistance and lightning resistance is not maxed which is important to survival. With your armor, gloves and boots have no +life on them. I think that the life on your helmet is low for that level but I am not sure about it though.

Also evasion is pointless on gear unless with Unwavering Stance unless you are going to go for Iron Reflexes.

Also that mace might be low damage compared to what you should have for that type of mace.
"
Dispeller wrote:
Thanx for build.but i got 1 question.

is bloodmagic soo important node? My friend give me advice to dont use that,he think using one aura is much better then using hp instead mp.


I used hatered with BM keystone for couple of days.
With reduction after BL (tree) and full upgraded mana reduction gem.
Hatered reserved about 28% of life in this combo.

It is viable on maps up to 71 lvl, after that it is just to dangerous IMO, unless you have Kaom's Heart and 8000HP.

Now I dropped BL and use one aura (Hatered) on Mana. I have about 300 mana left and it is enough,
I don't spam GroundSlam like crazy (on BM you can do it with good life regen).

In close distance I use HS+add physical+FA+Multistrike+Melee Splash.
This combo takes 1/2 of GS mana. It is much more effective in close range than GS .
Plus HS+splash= nice crowd control (knockback everyone monster in splash's range).

All my skills are 20%- it helps a lot.



Last edited by skarbziemi#6662 on Dec 14, 2013, 3:40:43 AM
---> Disclaimer: i am not an expert! <---

@judobike2000:
The low-dmg/high-AS is nothing compared to the other drawbacks of the Voidhome: reduced Rarity and the worst mod ever imo, reduced Experience gained!
Personally i don't like it and i would suggest it only as a last resort, but you should have 1-2 chaos to spend for a 300-350DPS mace in that char lvl. Others don't mind the drawbacks and use it, so...
Reminder, you can get one and many other Uniques for free here (Standard League only!!!):http://www.pathofexile.com/forum/view-thread/512409


@Exiled_Wanderer:
DoomCarpace covered the basics and i agree:

Not much life in your gear + not taken the Scion circle life nodes yet = Low life
It's time you get another Mace... 170DPS is lower than the lvl27 Geofri's Baptism :/
If you don't have the exalts for a really good one, just find a 300DPS or more for cheap.
Armor with only one mid-tier res??? You should have kept using Alts on it... Now same as the mace, try to find a nice high-life plus at least one high-res for 1-2chaos (not sure about Dom prices though).
Also i see many +Dex stats on your gear but no Dex-requiring gems, is it just a coincidence?


About Auras:
I have expressed my personal opinion on this before:
"
Monty_The_3rd wrote:
...Guys you can't use more than one Aura when you take BM node, it's suicide. Even one is kinda bad:

One 60% Aura with a lvl20 Reduced Mana gem and the Mortal Conviction node is 60*0.71*0.6 = 25.5% of your life reserved! That is 1/4 of your total health pool!!! You know an Aura that is worth that?
Even if you spend 6 nodes to take Sovereignty, it's still 21.5%...

That's why NinjaArabStrategist (the maker of this build) suggest zero Auras used now....

"
Monty_The_3rd wrote:
...Post release, imo 1 Aura is not worth it with or without taking the BM node, so i agree with what you said.
But you go Mana to run at least 2 Auras, 3 is possible with some tree nodes and a Unique or two and good players that build their tree for multiple Auras use even more.
The thing is that once you get to end game and you have pretty much reached around 90% of your maximum level (you will not get to be lvl100), you will see that Auras in one of the few good ways to increase your survivability (as a 2hander).
You can boost you DPS if you have the 40ex to buy a 6L, and you can also boost your armor with another 50ex 2-2.5K AR chest, but your tree is 95% complete so it is what it is. That is why (at least pre-patch) most 2H Marauders would respec out of BM node at end game (around lvl70?) and go for multiple Auras, so they could boost their survivability (it is also covered in this build in first post)....


TL_DR:
I wouldn't use an Aura with BM, too much life reserved, and you need to be able to run at least 2 Auras to worth respecing out of the BM node imo.

Note that in lower levels things are easier with Mana, because you only have 2-3 support gems on each attack so the total mana cost of the skill is low (you can have Aura/s plus use your skills of mana). When you got one or two 5-6L and your skill cost raises, it's more difficult and there is where the BM gems come in.
Personally now that i do "ok" DPS i can sustain my 37-mana-cost HS from Mana and use a BM gem for my 181-cost GS from only one 2% Mana Leech stat (about 70 mana left to use after Auras), plus running two Auras and i think that is ok. Just my opinion ofc!
Last edited by Monty_The_3rd#6672 on Dec 14, 2013, 6:08:20 AM
Past couple of hours I've been reading on the possible passive skill tree options.

I currently am here.

I am thinking of investing ~10 regrets to respec to this. And use anymore points towards achieving this.


Thoughts ? Any feedback you can provide is welcome!



Is this build possible as a Scion? Looking at the final build, you can take the +15% increased melee Physical Damage node off Marauder and take the Scions and you bridge the gap. I just don't know how you'd go with it step by step, but I imagine it'd just be a case of taking the life nodes near Scion, then making a beeline for Blood Magic and Resolute Technique.

I'm curious because aesthetically Marauder does nothing for me (as silly a reason as that is).
---> Disclaimer: i am not an expert! <---

@eladir:
Personally i don't see any problems with your builds.

I am not sure about the respec you have in mind, but if you think it's worth it then ok :)

You could save 1 point if you don't take the two +15 Fire Res next to Diamond Skin (use only point to get the +10 Str and connect towards RT instead).

If you have 99p @lvl82 then 112p is lvl95 which is a loooooong way to go :/

Also i made a quick alternative 112p build, in this you don't need the 10p respec you plan now. It has more AR and DPS and only a tiny amount of life less (about 100 which is like one +30 life stat from gear). It doesn't use IR, if you absolutely want to take IR, please let me know why :)



@Lady_Cydonia:
Using a modified version of the original build, yes you can start as a Scion, Duelist or even Templar :)
Last edited by Monty_The_3rd#6672 on Dec 14, 2013, 7:08:57 AM

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