RMT (This isn't Feedback about gameplay or balance)
eomrules@yahoo.comuote="Burmeister99"]I suggest you report them to support with evidence. GGG will ban these cheaters very fast[/quote]
It took them a year to ban Panko, who even admitted to RMTing. "Very fast" made me lol.[/quote] Wtf panko's banned??? That dude was awesome......omfg i had 6 links!!!!!! |
![]() |
" And how many players have quit now due to not being able to find anything? A game that constantly expands it's arsenal of skills and uniques is a system that encourages making a poopton of characters. PoE, currently, does not support that option because of how impossible it is to "max" or even close to it, a single character. You'll just have a lot of relatively crappy characters. How many people have RMT'd because they cannot find that Shavronne's or Kaoms because of an unrealistic drop rate? In D2 you could farm a boss for a certain numbers of hours and almost be guaranteed to get an item. It might take 200 hours, but you could rely on it. Finding anything in PoE is a complete and utter crap shoot. The next argument is always "well, you don't need BiS to beat the game." Technically, you don't even need rares and I'm sure if your skill tree and playing skill was enough, you could do it with whites. Does that mean everyone should just use whites and quit bitching? No. ARPGs never are about beating the game. They are about character creation, customization, and mastery. Finally, the fact that flipping items is 100x more profitable than farming for them is a key indication that something, somewhere in the system is broken. ARPGs have always required a player to do both. PoE requires you bring a character to 75 while hoarding loot, then flip for an eternity. It's ACTION RPG, not TRADING RPG. PoE is the latter. Edit: In fact, to be more clear: Things that should not be gated: 1) Build Enabling Uniques 2) Socket Links 3) Socket Colors 4) Socket Numbers Things that should entirely be gated: 1) Raw stats Essentially, players should be able to make any build, then upgrade that build to be stronger through raw stats. That is a system that feels less penalizing. "Oh, that guy is stronger because he has played longer" vs. "Oh, that build isn't even an option for me until I'm Rich." Last edited by Terrornoid#4502 on Dec 23, 2013, 4:35:42 PM
|
![]() |
I cant think of an arpg where farming was considerably more time efficient than shady trading.
" Tell me what you think a build enabling unique is. Tell me how many links the average player should need to feel strong. I would not mind chromes being less of a crapshoot nor jewelers giving out 6 sockets a bit more consistently. IGN: Arlianth
Check out my LA build: 1782214 |
![]() |
" different genrees but best game ever > wow is there RMT that effects nothing but cosmetics ? NO problem? all stuff written in this topic meaningless. there is no excuse Squirrel is love, Squirrel is life.
|
![]() |
geez... so is this how it is? anyone richer than you RMTs? that doesn't make sense at all.
i farmed for a month to buy my Kaoms Heart in nemesis league, and that means i RMT? fuck off. so tired of these baseless accusations just because you people don't know how to get rich in this game. |
![]() |
" Because a 20ex Kaom is exactly the same thing as 300exalts on a low character like OP was talking about. Anarchy/Onslaught T shirt
Domination/Nemesis T shirt Tempest/War Bands T shirt |
![]() |