[Poll] Self Found League - SFL /FINISHED

OP doesn't give an option between "anyone who wants this is fanatics" and "I don't want this"

Self found can be played as is in the current leagues, and dividing the community further probably isn't a good idea.

Just realised this has probably already been said a million times.
"Minions of your minions are your minion's minions, not your minions." - Mark
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ciknay wrote:
Self found can be played as is in the current leagues

hardcore can't be played in normal leagues?

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ciknay wrote:
and dividing the community further probably isn't a good idea.

hardcore don't divide the community? even on the forums?
There are 3 kinds of people in the world: those who can count & those who can't
[first read on Jarulf guide to d1 :D]
I only play fresh leagues to experience all the new content but usually quit after 2 - 3 weeks as that's all it takes me to gather enough wealth from trading to faceroll the game with multiple high level characters and different builds. At that point, I tend to lose interest in the game. A self found league would have more longevity for me and definitely keep me coming back for more, I think it would be a very rewarding new style of play. I can't imagine how long it would take me to self find/craft a near 800 Facebreaker, Bringer of Rain, Aegis Aurora, Rainbowstrides, good phys rings and ammy, and a good belt. Playing Path of Trading, u can get that gear in 2 weeks easily but there is a distinct lack of satisfaction in doing so.
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jayteeez wrote:
I only play fresh leagues to experience all the new content but usually quit after 2 - 3 weeks as that's all it takes me to gather enough wealth from trading to faceroll the game with multiple high level characters and different builds. At that point, I tend to lose interest in the game. A self found league would have more longevity for me and definitely keep me coming back for more, I think it would be a very rewarding new style of play. I can't imagine how long it would take me to self find/craft a near 800 Facebreaker, Bringer of Rain, Aegis Aurora, Rainbowstrides, good phys rings and ammy, and a good belt. Playing Path of Trading, u can get that gear in 2 weeks easily but there is a distinct lack of satisfaction in doing so.


word.
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jayteeez wrote:
I only play fresh leagues to experience all the new content but usually quit after 2 - 3 weeks as that's all it takes me to gather enough wealth from trading to faceroll the game with multiple high level characters and different builds. At that point, I tend to lose interest in the game. A self found league would have more longevity for me and definitely keep me coming back for more, I think it would be a very rewarding new style of play. I can't imagine how long it would take me to self find/craft a near 800 Facebreaker, Bringer of Rain, Aegis Aurora, Rainbowstrides, good phys rings and ammy, and a good belt. Playing Path of Trading, u can get that gear in 2 weeks easily but there is a distinct lack of satisfaction in doing so.


play next 2 leagues without trading so your gaming experience will last 2+ months instead of 2-3 weeks

profit?
When I joined this game way back in closed beta I was clueless that there would be such a tremendous gap between trading and playing the game. Maybe this is a common occurence in ARPG's and MMO's but its not something that I was familiar with.

The fact that someone who strictly plays the game and trades a little or not at all = dirt poor - maybe ok for gear/currency....

and someone who focuses a lot of attention on trading = Very rich

Just blows my mind. This kind of genre shouldn't even be called an ARPG dungeon crawler. It should be called something like Dungeon Crawler Tycoon.
Standard Forever
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Morgoth2356 wrote:
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miljan wrote:


You can still find constant upgrades? Dont talk crap man, when you hit around level 55 you will need to start to farm areas so you can progress in last dif. You also will need to farm like a bot for maps.


That's complete BS : what's wrong with the need to farm the same areas for a certain amount of time to find gear to progress in merciless ? Ragnarok didn't say you find your gear so often that u don't have to grind. You have to grind, that's what is fun in the game. And to farm like a bot for maps ? Just by farming docks from lvl65 to 70 you'll get more than a decent 66 maps pool, and till the early 70 maps it's easy to sustain. The higher tier of maps are really hard to get, but it's supposed to be that way.


BS is that you want to farm a area like it is a korean MMO. That my man is BS. No, grinding in game and finding nothing is not fun. If it is fun for you, that is OK, for a lot of people grinding for ton of time without a reword is simple not fun, and thats why you see this thread and why you see this many people wanting this league. If you can not grasp that i dont know what I can tell you anymore.


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RagnarokChu wrote:
..........


Thank you for giving me a list of crappy items that you got from level 1-70, and proving my point. You didnt even post how many uniques you got from level 1 - 50.

You probably forgot how are drop rates in single player arpg game (probably because of mindless farming PoE xD) if you compare farming in PoE to them. Yes you need to farm in any arpg, but farming in PoE is worse from all arpgs out there, that is a fact.

There is no other arpg that has this bad drops as PoE has. None (well d3 was same, but that is another story).

There is a difference between farming 1h, 10h, and 100h. If you can not understand a simple thing like that drop rates should be balanced so that you get normal drop rates per time invested, and that it is not balanced and can not be balanced as it will make economy crash, than please leave this thread.

They dont need to balance self found league, perfect, but they can at least fucking try and you would see 90% less complains from people, because at least they are trying to do it, and in that the game will 100% improve for people that want that league and you will see lot less complains about it.

Also, saying they can not balance it perfectly so everyone is satisfied is stupid, its like saying they should not implement new items, skills, leagues and all other things because everyone would not be satisfied. There is a big part of PoE players that want this league, and they want it because the game has problems that make the game not fun for them.

And still you did not say anything why you would have anything against the new league? Say, one point man? GGG can not balanced it so people will still complain? You are not GGG, what do YOU have against it?

Or can anyone that read this say a point why he would not like that league? How will a optional league that a lot of people want will affect you in any way or form?
Self found is currently way more time consuming than trading, and it makes it harder to progress.

Self found is not necessarily the same as solo play. With permanent allocation, a person can play in groups and still avoid any direct contact with the economy. Self found players who party now generally have an unsatisfying experience. Everyone else is way better geared, and the self found player doesn't contribute much to the party.

A league wouldn't fix the latter problem, because the self found player in SFL would be permanently segregated. But it wouldn't be that difficult to create an account tag that made the account self found, and then have the player limited to permanent allocation, and to have IIQ and IIR bumped some so that the gap between the self found player and the traders was not so enormous. Then, maybe traders wouldn't mind so much playing with self found players, and the community would be a better place.

I don't trade. I never will. I like to party with people, but not when partying makes me feel completely useless. In D2, without trading, I never felt like I was completely irrelevant because I had inferior gear. Here, it happens every time I join a public game. So I'd love either a SFL, or a mechanism that narrowed the gear gap between self found and traders. By the way, if they created a purely self found league, and did nothing to drop rates, i would also be more than happy. I could play with people in public games and feel like I contributed something, and I would probably be subject to a whole lot less real money transaction spam. A double win .

Compare this with Hardcore leagues. Of course, a player can play hardcore in a standard league. Just delete your character when you die. That's easy. But if you are hardcore, and party with softcore players, you face a much higher risk of dying, because most softcore people don't know how to play cautiously enough, and they don't try to protect their team. But that should be great for the hardcore player, right? It just makes the hardcore experience harder. Yet, hardcore people much prefer to play with like minded people. So the existence of a hardcore league actually winds up making playing without dying easier for the hardcore player.
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miljan wrote:
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Morgoth2356 wrote:
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miljan wrote:


You can still find constant upgrades? Dont talk crap man, when you hit around level 55 you will need to start to farm areas so you can progress in last dif. You also will need to farm like a bot for maps.


That's complete BS : what's wrong with the need to farm the same areas for a certain amount of time to find gear to progress in merciless ? Ragnarok didn't say you find your gear so often that u don't have to grind. You have to grind, that's what is fun in the game. And to farm like a bot for maps ? Just by farming docks from lvl65 to 70 you'll get more than a decent 66 maps pool, and till the early 70 maps it's easy to sustain. The higher tier of maps are really hard to get, but it's supposed to be that way.


BS is that you want to farm a area like it is a korean MMO. That my man is BS. No, grinding in game and finding nothing is not fun. If it is fun for you, that is OK, for a lot of people grinding for ton of time without a reword is simple not fun, and thats why you see this thread and why you see this many people wanting this league. If you can not grasp that i dont know what I can tell you anymore.


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RagnarokChu wrote:
..........


Thank you for giving me a list of crappy items that you got from level 1-70, and proving my point. You didnt even post how many uniques you got from level 1 - 50.

You probably forgot how are drop rates in single player arpg game (probably because of mindless farming PoE xD) if you compare farming in PoE to them. Yes you need to farm in any arpg, but farming in PoE is worse from all arpgs out there, that is a fact.

There is no other arpg that has this bad drops as PoE has. None (well d3 was same, but that is another story).

There is a difference between farming 1h, 10h, and 100h. If you can not understand a simple thing like that drop rates should be balanced so that you get normal drop rates per time invested, and that it is not balanced and can not be balanced as it will make economy crash, than please leave this thread.

They dont need to balance self found league, perfect, but they can at least fucking try and you would see 90% less complains from people, because at least they are trying to do it, and in that the game will 100% improve for people that want that league and you will see lot less complains about it.

Also, saying they can not balance it perfectly so everyone is satisfied is stupid, its like saying they should not implement new items, skills, leagues and all other things because everyone would not be satisfied. There is a big part of PoE players that want this league, and they want it because the game has problems that make the game not fun for them.

And still you did not say anything why you would have anything against the new league? Say, one point man? GGG can not balanced it so people will still complain? You are not GGG, what do YOU have against it?

Or can anyone that read this say a point why he would not like that league? How will a optional league that a lot of people want will affect you in any way or form?


How would I keep track of how many I got from 1-50? I said I had another page that I gave to my friends and more that died on my other characters. Also what do you mean "I forgot drop rates in single player RPGs? Also if your comparing fine items for beating the game to 78 map drop items, then EVERYTHING you find before 78 maps is trash. This is what I don't understand about self-found players, it doesn't matter if they buff the drop rates because you >STILL< won't find the good items because they only drop in high level maps.

How often do you find Zod runes in D2? How many people HONESTLY crafted their own engimas or chains of honor. How many people got jewels to craft their gear? Rune Masters? Death's Fathom? Tyrael's Might that are socketed? There are tons and tons of items that make very niche builds just like PoE that you will NEVER find in single player. I played Torchlight 2, D2, Titan Quest and all games similar self-found, with friends and sometimes with an online character.

I am not "against" self found league, I am saying you players are hypocritical of exactly what you want and they cannot make a "self found league" that would be good enough for all of you. You will continue to complain and complain until there are 20 different "official self found" leagues for all of the different type of players out there.

For example your counterargument of saying what I said is like not making new skills and items because everyone would be not satisfied. That doesn't apply because new skills and items would apply to every single one in the game so everyone can use it and adds >content< to the game. Adjusting arbitrary rules/drop rates/features to the game to custom craft and tailor it to one person or a small group of people, who on top of don't trade or play with other players so it only affects >themselves< therefore there's 1000 different expectations and ways someone wants a self-found league. So just "coming up" with one would be a mostly ineffective endeavor because they will not make "Self found solo only don't trade" players happy, because you in fact already do not like the base game (which is what you know, the vision of what the company has for the game.)

The only difference in PoE from D2,titan quest, Torchlight ect is that you can mod the game to massively add drop rates or do whatever you want in the game to add custom content to how you like it. Which is how many people play the game how they like it, the only way that'll happen is like I mentioned before in my posts. They will come out with a system were you can buy your own league.
Last edited by RagnarokChu#4426 on Dec 5, 2013, 1:14:56 PM
GREAT post BolshoiToo. You have basically summed up my entire arpg experience dating back to D1 lol. I also agree that I wouldn't want higher drop rates, as that is really not much more satisfying or challenging then just going ahead and trading for gear.

I really want to play multiplayer in an arpg, but the whole mentality of what defines a "hardcore" or "good" player in arpgs seems all backwards to me. Much of it is the entire paradox of "loot makes the player", which in reality, just makes the game easier for that player. :) The challenge, to me, is making the best out of what you're dealt and seeing how well you can make it work. I will never understand how anyone can be impressed with someone who has bought or traded for the best items and then facerolls everything. I just want to play with other like-minded people and not have to deal with all of the backwards logic.

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