Oro's Righteous Fire Marauder [1.1.5]

Quick question about this build. When is it a effective level to start using righteous fire?

Because these build are intelligence stats its not accessible early game.
i started at lvl 65, its a bit tricky to sustain RF w/o op gear but its okay and i clear fast. since lvl 66 i run maps, just standart maps lvl 66 but thats only for lvl up and a bit gear maybe. atm im running this build, if any1 know some good options to increase it, im down for it.

Passiv
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAnEEswUtDF8UTRUgFy8Y2xkuHRQhYCSwJ9Un7Sj6KaUqTSyFLOk1kjwtPydAoEGHSshM_04qUFBSr1RJWGNaGluvXz9gS2h0bBZuqnTtdPF674CkgseDOIPbhtGI8YzPj0aUoJitna6euaIApwisWa1Kr2y18rc-uJO53cRYxPbFisauxtjNJs5x1I_aYt0N51LnY-vu7w7vfPAf8i_z3fZI-ej60vxL_go=


Gear
Spoiler



i know, my gear isnt great at all but i try my best and i have fun :D thx for the build Brandon.
Last edited by ExiledEUW on December 13, 2013 10:22 PM
Alright, we did many tests and found out that:

-Righteous Fire is affected by Fire Damage

-Dual Redbeaks work with RF. This let's us gain 200% increased burning damage, up by 90% from a perfect fire damage rolled Searing Touch.

-With this endgame level 90 build, legacy Kaom's, EE and vulnerability on a mob, your RF will do 61k dps.

RF is fucking ridiculous. Even more so than before.
Last edited by Oroboro on December 14, 2013 1:12 AM
So this works?

-Weapon swap to dual Redbeaks.
-Cast auras in a 3L redbeak to go low life
-Cast 3L RF

-Weapon swap back and lose the auras but keep the 200% damage?
Last edited by Epsilon2012 on December 14, 2013 3:18 AM
"
So this works?

-Weapon swap to dual Redbeaks.
-Cast auras in a 3L redbeak to go low life
-Cast 3L RF

-Weapon swap back and lose the auras but keep the 200% damage?


No, if you weapon swap with an aura gem in the weapon it will cancel the aura. It only works for Righteous Fire. You could do 3L Righteous Fire but it would be terrible compared to the 4L.
for a 5L searing touch, give it a fire penetration gem
for 6L, give it a chance to ignite gem

:)
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You can increase you fire resist cap to 75(base) + 2(passive) + 8(phoenix shield) + 6(from purity of fire)= 91
On your alpha, make it RRRR (10*10*10*10 chance) (most ideal)
or
RRRG(1/1000 chance) (still works, just losing 0.1% hp reg from vitality (2 levels)

for RRRG, make it reduced mana, grace, empower,purity of fire (put vitality + empower + reduced mana on other gear)
for RRRR, make it reduced mana, empower, purity of fire, vitality
with 28% from increased aura effect from passive, you should have 5 + 1 fire resist cap from purity of fire.
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it seems to me that you can indeed further increase your damage output by having some ES on you
ES takes 70% ES instead of 90% life but deals the same amount of damage (50%).
With 8.8% reg from passive, 1.75% from vitality = 10.55%
91% fire resist = 9% hp per sec taken from RF
you have a surplus of 1.55% hp reg per sec
for 10K hp, 1.55% = 155 hp

155hp/70% = 221hp/9%=2455ES
So you can have 2455 ES, now dealing 70K~80K+ dmg

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the actual damage could be more than 100K DPS due if you had everything ideal.
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anyway, the rise of RF build again, legacy kaom's heart is now once hot again.
500 more hp = 500 * 360% = ~1800 more total hp
because it is legacy, no more drops, the price will only rise.
so if u dont have it, maybe you should buy it now before it is too late.
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