Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

sry guys, but 253 pages...slayer stop trolling ;P

we dont get new argmuents adn FFA is no reason for playing Solo only for me its only a reason to avoid to play with guys like slayer...

and in this thread are a lot of ideas to deal with it...lets see what ggg makes out of it, im sure they are already thinking on it...

And the real FFA QQ will start with ob ;P

so dont feed the sl4y3r

;P
The elements are my allies.
The dead are my servants.
And fear...will be my closest friend.

Deutscher Global Channel "/global 4745"
Spoiler
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Jackel6672 wrote:
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Omnivore61 wrote:
"
Jackel6672 wrote:
How do you suggest they keep the feel of the game they would like to have, and have instanced?

That was one of the fundamental points of a couple of my posts through these 200+ pages that no one ever seems to answer.

Also, no one wants to argue balance in instanced and how it changes the core game to one the devs don't want.

Again, fundamentally this game is not targeted for casuals but for gamers of the ARPG genre. That is the target market, and its a huge market who like to spend money.


Non-FFA (instanced) is exactly the same as solo. The only difference is the efficiency, casuals/Greens don't care generally all that much about efficiency so moot point. So how does having solo play change the core game to one the devs don't want?

Does this mean you are in favor of eliminating the solo play option at some point so as to force the 'cut-throat feel' upon all players? If the 'feel of the game' is the overriding concern and 'options are evil', then why have a default league in the first place? Why separate out hardcore and cut-throat leagues?

Go ahead, make game with enforced 'cut-throat feel' from beginning to end - in *any* genre. As soon as the sheep get the message, the wolves go hungry, and, in the end, most of the wolves go elsewhere for prey.

However, you've convinced me of one thing, that it is a bad idea for someone like me to spend any money on this game. I'll stick around through the beginning of OB to see the new content because I like the basic game, as a Green, solo as I evidently must.


Had to do something at work for an hour and I'm 4 pages behind already..

To the point, I am actually all for eliminating the "solo play option", in the sense that you can make and password instances akin to the way d2 was setup. Just with the avatar lobby we have right now. I don't actually see a downside to making grouping more of the norm instead f people not even realizing how to join games.

The leagues are separate but together. One feeds the other. since all hardcore is, is you only die once.

I don't endorse solo play. You guys are so scared of drop stealing that you can't even play the game the way it was meant to be played. Learn to let go, it helps with stress.



Let me speak as customer on this game:
If i were to ever spend cash on this game, its for these reasons:

A: It doesnt annoy me (aka Loot stealing, aka FFA loot)
B: A healthy community of different players with differnt styles being welcome.

Now Enforced Cutthroat FFA loot rules is directly against both of these points.
It breeds Elitism, and alienates a big potential consumer group.
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Jackel6672 wrote:
Hardcore league feeds default.
You say casual, I say money pit of players wanting a d2 successor.
You asked me to.


I don't think someone who prefers HC will resign themselves to Default and stay there, integrating.
Yeah, that's why we're all here probably, and a pretty big chunk of us are declaring a problem with FFA loot.
I did?

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wisdorin wrote:
so dont feed the sl4y3r

;P


He was revealing new stuff for a few posts there. He skipped my last questions. :/ I think those coulda been useful.
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SL4Y3R wrote:
Planet: it is because it BREAKS the entire meta game. Read devs, wishes of what they want the game to be, which has already been proven.

I will try to go back some pages and find a post that someone else wrote that explains the idea behind it.


Yep read it, that's why I won't be spending a single penny on this game. Nor will I be playing it any more the very instant GREEN solo play from start to 'end of content' becomes impossible.

My hundred bucks can sit safely in my pocket and go to a saner outfit. Shame though, because outside of this insanity, this game is quite a good game and fun to play.

[EDIT]
But yeah 254 pages, the devs have made clear their stand, it's pretty well pointless and I, for one, will make this my last post on this thread.
Last edited by Omnivore61#1813 on Jan 9, 2013, 11:28:12 PM
The game will ALWAYS be able to be played solo.

That was what Chris stated in that quote. This game is not meant to be WoW Raid mechanics. Where healers, and large groups are a MUST.
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Planetsurvival wrote:

Let me speak as customer on this game:
If i were to ever spend cash on this game, its for these reasons:

A: It doesnt annoy me (aka Loot stealing, aka FFA loot)
B: A healthy community of different players with differnt styles being welcome.

Now Enforced Cutthroat FFA loot rules is directly against both of these points.
It breeds Elitism, and alienates a big potential consumer group.



Thats pretty much it. Most players don't stick to a game if they have a terrible early experience. Face it, there are TONS of game out there and only 24 hours in a day. There are a lot of quality FTP games out there now and a game that has annoying mechanics is not one that people will open their wallet for.

I don't expect many new players to "stick it out" in public parties for the FFA loot system to "grow" on them.
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SL4Y3R wrote:
The game will ALWAYS be able to be played solo.

That was what Chris stated in that quote. This game is not meant to be WoW Raid mechanics. Where healers, and large groups are a MUST.


Ok lets consider the demographic scenario we have for PoE.
We have many people with gametime with instanced loot.
We have this new game called Path of exile.
Now what will happen when many of these GREENS, try a public party?

*uniqe drops for first time!*
GREEN is playing a ranged character.
GREEN sees 5 second timer counting down!
GREEN rushes in to pick it up, gets killed because of the adds from a boss.
GREEN logs off the game and rages and wont spend money to keep it afloat.
GREEN solos alot, GREEN gets bored, GREEN moves to another game.

Who loses what here? Thats right! GGG looses income!
All because refusal to create SC&HC GREEN Infinity loot timer leagues.
I want a 6L.

I spend 100 fusings to get one.

I dont get one.

I demand that for 100 fusings I should be able to get one. If I don't, I'm taking my money elsewhere.

See. GGG just lost money on that one too.....

(This has actually already happened too btw)
this is obvious trolling man...

YOu dont want to accept the opinions of the others and you want to force them to argue with you...

dont compare apple with melons...

but yeah you trolled me again im definitly out of this discussion now ;P

gg
The elements are my allies.
The dead are my servants.
And fear...will be my closest friend.

Deutscher Global Channel "/global 4745"
"
SL4Y3R wrote:
I want a 6L.

I spend 100 fusings to get one.

I dont get one.

I demand that for 100 fusings I should be able to get one. If I don't, I'm taking my money elsewhere.

See. GGG just lost money on that one too.....

(This has actually already happened too btw)


Yet your post has nothing to do with FFA loot issues, or even remotely shedding light on how to solve it.

Were talking about basic choices of gametype, theres HC league for those that prefer that.
Now why cant there be Infinity Loot timer leagues?
Last edited by Planetsurvival#1516 on Jan 9, 2013, 11:45:25 PM

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