jsp and PoE
"D2 didn't pretend to have a balanced trade economy before D2JSP showed up. Not really a valid comparison. Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits! |
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How about to stop with D2 comparison, D2 was made 14 years ago.... the year now is 2012 the gaming changed since then so the gamers.
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" This is exactly how it should be. How well/long you played D2/D3/WoW/etc should not give you an advantage in PoE. It's the same as $$ trades. You're taking wealth from something completely irrelevant and using it to gain an edge in this game. Personally, I hope GGG enforces this and bans people for trading with $$ and jsp alike. <Dregs of Theopolis>
~US Eastern~ *Hardcore PoE fan since September 2, 2010* |
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" Lol. People who actually use D2JSP also know that the website owner also randomly gives out FG to his friends and although doesn't directly condone botting, freely allows botters to organize bot runs all the time on his website. He doesn't give two shits as long as he is making money. It shouldn't be allowed to utilize D2JSP, and anyone caught should be banned/warned or something. D2JSP can easily allow people to bot in other games and utilize that as an advantage over other players in Path. We shouldn't condone the usage of it at all, period. If we can't punish users, the very least we can do is severely discourage users from utilizing the website. Last edited by allbusiness#6050 on Jul 10, 2012, 4:48:46 PM
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" QFT " Actually it does give you an advantage. The more ARPG's you play, the more you understand how an economic system in a game works, what makes a build viable, and the overall skill necessary to succeed. You can change the face of everything but at the core, it's the exact same thing. Last edited by DesMephisto#6053 on Jul 10, 2012, 4:58:09 PM
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" Fair enough re: your preferences. I am entirely and completely against pay-to-win, not because I can't play that way, but because I believe it utterly destroys the spirit of the game. It's that simple. I also believe you are rather ignorant as to how the unique item portion of the Diamond Support works. The item isn't named after me -- I designed it, pretty much from the ground up. The devs helped balance it, but I decided the theme, wrote the flavour text and very carefully dictated the artwork. Also, the item drops in-game. I've seen people trading it, talking about it, etc etc. Like I said, quite the ego boost, but when people slam it, it teaches me to care a little less about people's uninformed opinions too. As was almost the case here. Almost. If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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" Actually, Diamond Supporters also get a bunch of physical, signed swag. And as Reaper pointed out, we get to contribute an idea to something tangible, a game that we believe will do quite well. We paid to realise an idea, a concept. There's really no comparison between that sort of involvement in the actual creation of a game and buying items that anyone else could have found, and buying said items from other players where not even a single cent goes to the developers.* None. *
Spoiler
Yes, I'm against That Other Game's RMAH as well, even though it made the developers a tonne of cash. It was still buying power, which is the core of my argument here.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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I don't have tons of money to spend on real money transactions, but I've come to understand that if people who put a serious amount of time into work want to pay other people for THEIR time, I don't see the problem with it personally. These games are all about trading, and most items represent some time value spent acquiring them. Personally I don't find it that unreasonable to trade things out of game for things in game, because PL'ing for gold is essentially the same thing, someone pays gold for something that exists outside of the game - someone's time sitting in front of a computer screen.
I think spending 1k$ on the game is perfectly fine, if you have the money and it makes you happy. The idea that how you spend your money to be happy is better than the way someone else does is pretty self-centered though. They are happy having a geared out character, you are happy having some piece of content in game. You're both spending money to increase the amount of fun you have. As far as pay-to-win, if time invested factors into who wins or loses more than simply the skill component, you're taking that thing way too seriously. Buying gear isn't the only way someone can win in that sort of system - I should know, I was friend's with the first high warlord on my server, who got there by rotating playing the game with two of his real life friends (he never logged off except when servers were down for about two months). Boiling it down into a transaction for a single item honestly eliminates a lot of the potential for fraud compared to paying someone to play your account. Last edited by TheMediator#1457 on Jul 10, 2012, 7:36:33 PM
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" I couldn't disagree more. You simply think that way because you love PoE and don't happen to like buying in-game items for real money. That's purely personal preference. You are right that there is no comparison though, in that spending $1000 on an "idea" is leagues above in-game item buying in the laughable department. If i asked random unbiased people (those who don't play video games or play very casually) what is more ridiculous, spending $50 on an in-game virtual item or $1000 for the stuff you get as a Diamond Supporter, there is no question what the majority of people would say. In fact, as you can see from many of the replies in this thread, most would rather spend $1000 on in-game items, if anything. Again, i'm not saying there is anything inherently wrong with spending $1000 on whatever the heck you want. I'm saying it is absurd to do that and then turn around and make fun of people who spend a fraction of that on in-game items, which DIRECTLY improve their gameplay experience. The fact that one is contributing to an "idea" and one is an actual in-game item is completely irrelevant. Just as whether or not you think it is immoral to buy in-game items for money. |
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" I'm pretty sure they didn't spend $1000 to get anything tangible. I'm speculating, but I suspect they paid $1000 to support a developer team that they believe in and that deserves it. It's a donation like any other charitable donation that people spend thousands and thousands of dollars on every year. Anything else they got out of paying that $1000 is simply gravy, and the dev's way of saying, "Wow, thanks." Who's to say that donating to the Girl's Scouts or Planned Parenthood (both of which receive millions of dollars in donations every year) is inherently better than donating to a dev team that makes a game you love? Comparing that to spending money on in game items is rather silly. Last edited by Bones40#0825 on Jul 10, 2012, 10:08:12 PM
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