The Coward's Trial - Unique map garbage

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Rhys wrote:
The final boss, the Infector of Dreams, is supposed to mass-revive all the dead enemies when he spawns. It is not a bug.


I feel like the main issue here is probably people having their frames tank when this occurs, assuming that is indeed happening.
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fgcewoud wrote:
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Daxora wrote:
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Please tell GGG to increase the drop rate of unique maps (except Vaults).


They already did raise unique drops in general. Since the last patch i see 2 uniques every day. More if running 6man maps.

To OP: I dont mean to troll you, but are you sure you did this map prepared enough? That 4k hp you have doesn't seem to be much. Even my necro has that many, but she's surrounded by 10k hp zombies.

Btw complaining about too hard content, is useless. GGG Chris stated his dream is to create a race where everyone dies by mud flats. xD


Build and health was fine. The problem became when ALL the skeletons got instantly revived by the last boss (a summoner). This was even the first time on this character that I died in a map.

Seems bugged :/ I don't mind hard content, but spawning so many mobs that I cannot even move or attack, or either will result in rubberbanding, then I'm really positive that the encounter of the last boss is bugged. It's simply impossible to clear that room if it's filled like that.


Edit: FYI, I'm complaining about a highly bugged encounter, not complaining that I cannot do maps or whatever. I'm simply hoping someone from GGG could confirm this.


umm you weren't blowing up the dead....why?

can he revive the mobs if you use detonate dead?
IGN: Iolar
Its not about content being too hard its about not having the tools to do it.

Hell its easy to make the game hard i could just turn mob damage up 300% and then nerf player damage by 300% o wait thats what they did do.

Also being as how you devs seem to be reading this 1 maybe you could cast your eyes over the 50+ page QQ thread too.
"Blue warrior shot the food"
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BRavich wrote:
can he revive the mobs if you use detonate dead?
No, the dead are exploded.
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Rhys wrote:
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lukeiy wrote:
Seems pretty stupid. By the time you find that out, it's already too late. Add a delay to his mass resurrection, and put a line of text when you mouse over him describing what he will do if you don't finish him quick enough.


It isn't supposed to be fair: it's supposed to be hard. That's what the diamond supporter wanted.


If you give a boss a secret instant unavoidable 1HKO skill, is that hard? It's artificial difficulty which is pretty much all that boss is if you don't know he is going to resurrect everything.

If something is hard it should challenge player skill. But then again, I suppose if they've given you $1000 why not let them have their secret insta-kill easter egg. Whoever this Diamond supporter was, they are a troll and they will probably claim countless lives in hardcore.
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Moosifer wrote:
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SL4Y3R wrote:
My FPS was fine when I ran it. Probably most fun map I've ever ran.


asshole


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umm you weren't blowing up the dead....why?


By the time I found that out, he revived all the mobs in the area already. That caused me massive FPS issues when I could not even do a single thing to counter the fight at all.


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lukeiy wrote:
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Rhys wrote:
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lukeiy wrote:
Seems pretty stupid. By the time you find that out, it's already too late. Add a delay to his mass resurrection, and put a line of text when you mouse over him describing what he will do if you don't finish him quick enough.


It isn't supposed to be fair: it's supposed to be hard. That's what the diamond supporter wanted.


If you give a boss a secret instant unavoidable 1HKO skill, is that hard? It's artificial difficulty which is pretty much all that boss is if you don't know he is going to resurrect everything.

If something is hard it should challenge player skill. But then again, I suppose if they've given you $1000 why not let them have their secret insta-kill easter egg. Whoever this Diamond supporter was, they are a troll and they will probably claim countless lives in hardcore.


Like everything else in the game; knowledge = the skill factor.
Last edited by fgcewoud on Apr 25, 2013, 1:45:24 PM
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Moosifer wrote:
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SL4Y3R wrote:
My FPS was fine when I ran it. Probably most fun map I've ever ran.


asshole


god damn it slurms we wanted to run it too...
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Last edited by VictorDoom on Apr 25, 2013, 5:14:11 PM
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lukeiy wrote:
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Rhys wrote:
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lukeiy wrote:
Seems pretty stupid. By the time you find that out, it's already too late. Add a delay to his mass resurrection, and put a line of text when you mouse over him describing what he will do if you don't finish him quick enough.


It isn't supposed to be fair: it's supposed to be hard. That's what the diamond supporter wanted.


If you give a boss a secret instant unavoidable 1HKO skill, is that hard? It's artificial difficulty which is pretty much all that boss is if you don't know he is going to resurrect everything.

If something is hard it should challenge player skill. But then again, I suppose if they've given you $1000 why not let them have their secret insta-kill easter egg. Whoever this Diamond supporter was, they are a troll and they will probably claim countless lives in hardcore.
Perhaps they could make it so that the boss resurrects everything one by one but at an extremely rapid pace (Say 10 monsters per second, or even faster rate) instead of reviving every single enemy instantly at the exact same moment.

It would probably help alleviate the massive stutter you'd get from it if there are hundred or so enemies being revived.
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Last edited by Nicholas_Steel on Apr 27, 2013, 2:15:48 AM

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