Interesting....
25% chance to crit becomes ~44% chance to crit.
30% --> 51%
10% --> 19%
20% --> 36%
Helps with build variety without completely negating crit chance. I'm intrigued.
| Joined: | October 12, 2012 5:48 AM |
| Last Visited: | June 14, 2013 11:00 PM |
| Total Forum Posts: | 1555 (6.1952 posts per day) |
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Interesting.... 25% chance to crit becomes ~44% chance to crit. 30% --> 51% 10% --> 19% 20% --> 36% Helps with build variety without completely negating crit chance. I'm intrigued. IGN: Iolar |
Forum: Announcements |
Because GGG chose to make a game with simplistic gameplay mechanics that they are dead set on making "difficult" IGN: Iolar |
Forum: General Discussion |
that..... is not an orb IGN: Iolar |
Forum: Announcements |