[3.8] Devon's Poisoning Lawnmower | Poison CoC Cyclone | All content viable



This is what I'll be playing this time around. I already made the whole pastabin, tested the state of the build in standard and saw it was really good even with minimal gear investment so I said fk it it's ready to go. Also we are going to play the buffed version!

Pros
+ fast
+ boss killer
+ plows through maps
+ decent sustain
+ amazing late game
+ ~2mil poison DPS

Cons
- medium tankyness
- weak early game
- needs uber lab
- not recommended as league starter


THE BUILD


How does it work?

Simple, Spin to win and Poison everything!
The most important interaction is of course, every time you crit, you cast spells that poison!

99% crit + 100% accuracy + 6.6 attack speed x2 attacks + 100% chance to poison + = 13 poison spells per second!

Physical + Chaos damage means no elemental reflect!


Video Guide (Not updated yet!)

When I finish my master thesis. Hopefully in a week.


Path of Building - Pastabin (v3.8)

Note: In progress.

[1] Non-coralito version (not updated):

https://pastebin.com/s1hdLX6g


I'm playing with this one atm and updating it as I go:

[2] Coralito version (updated):

https://pastebin.com/eQgeUjjt

Use this as much as you can, everything is inside. I even incorporated the Normal/Cruel/Merciless/Endgame trees, to the bottom left where it says "Eternal Lab (94)", click on that and you can swap out the trees to see what you need to prioritize. Also here you can check out the whole tree, gear, gems, enchants, damage, etc. Basically you can see everything that I had and what you should aim for.

Leveling

General tips:
Spoiler

- Use one of these for leveling: Mana pots / Wurm's Molt leather belt until you get "Channeling skills have -1 to total mana cost"
- prioritize Life and Resistances -> a good starting item is Goldrim, you can basically wear it to maps with the resists it provides, afterwards you want an armor based helm with life and resists
- boots should have movement speed -> Wanderlust are a great choice for starting out, later on equip armor boots with movespeed, life and some resistances
- remember to keep updating your Weapon/s (as with any attack skill)
- links are important, more links more damage -> at Act I you should have a 3L, at Act III a 4L and around Act V if you get lucky or buy one (shouldn't be too expensive) buy a 5L chest and throw an alch/essence on it


Guide:
Spoiler

At the very start go with Dual Wield (2x 1h weapons) and take whatever. As soon as you get Blade Vortex or Ethereal knives level with that until you get Cyclone + Cast on crit + Bladefall or BV or EK + Increased Critical Strikes. (gonna update this as I go)



Passive Tree, Bandits and Pantheon


Bandits - Recommended - Kill all - 2 passive nodes

Pantheon (net yet!)

I mostly go with: Soul of Lunaris - gottagofast

Ryslatha / Shakari / Gurukhan / Gruthkul

I would personally put Ryslatha above others since we're talking about bossing, but honestly they all have really slight differences and most of these are negligible.
Ryslatha is great for refilling your flasks when clutched and faced with no mobs for replenishment, aka bosses.
Shakari can help if you get rolls like "poison on hit".
Gurukhan provides some weak evasion that's walled behind a "when you take a savage hit" condition but movespeed could be useful dodging big things.
Grutkhul is somewhat consistent tankiness.

For Mapping: Lunaris + Gurukhan - Just for the move speed (gottagofast).


All Links

You need a Cyclone gem and all of the support gems listed below.

[from most important to least, prioritize like this]

Cyclone (6L) = Cyclone + Cast on Crit + Bladefall + Blade Vortex/EK (preference) + Vile Toxins + Deadly Ailments

3L = Whirling blades + Faster attacks + Fortify

3L = Dash + Plague Bearer + Precision(4)

1st 4L (or 2L+2L) = CWDT(9) + Steelskin(14)+[/b] and Ice Golem(20) + Minion Life (20)

2nd 4L = Blasphemy + Temporal Chains + Herald of Agony + Enlighten(2/3)

Aspect of the spider (on gear)

Gear

"-2/3 to mana cost of channeling skills" mod on a ring is really good to have

Good Unique Daggers to have are: Bino's Kitchen Knife.

Best in Slot (BiS) weapon is a well rolled yellow Dagger.

For leveling take something like this:


My current Gear:


The boots are mandatory.


Flasks

Life flask + Coralito's Signature/Diamond + Sin's Rebirth + Atziri's Promise + Quicksilver


My personal current achievements with the build:

[3.8 - Blight]
8 challenges

Hope you guys are interested!
If you have any questions, ask away!

Check out my other guide for the Pure Physical Cyclone Slayer: https://www.pathofexile.com/forum/view-thread/2128004
"Let your smile change the world, but don't let the world change your smile." -unknown
"The Emperor beckons and the world attends." -Izaro
"Shine boldly so that all may find you when the night falls." -Izaro
Last edited by devon752 on Sep 13, 2019, 11:35:35 AM
Last bumped on Sep 15, 2019, 11:17:18 AM
Seems interesting, after trying your cyclone build last league this looks very promising, hope to see it updated after testing when the patch hits.
"
Enzyne123 wrote:
Seems interesting, after trying your cyclone build last league this looks very promising, hope to see it updated after testing when the patch hits.

Thanks dood!
Also np, I'll keep you guys posted on all the updates, as I said I already tried it in standard in t14-t15 maps (with underleveled gems at that, like lvl15 bladefall and lvl15 EK) with the current nerfed state and it still cleared with no problems at all. It should be more than decent after the patch hits with all the buffs for poison.
"Let your smile change the world, but don't let the world change your smile." -unknown
"The Emperor beckons and the world attends." -Izaro
"Shine boldly so that all may find you when the night falls." -Izaro
Last edited by devon752 on Sep 5, 2019, 4:39:36 PM
could you like give some advice on how to level until lvl 38 cyclone gets available? what do you use? thanks in advance.
and why not cast while channeling instead? do you think you crit enough to make the 0,15s cd-timer better work than the cwc constant 0,35s?
"
could you like give some advice on how to level until lvl 38 cyclone gets available? what do you use? thanks in advance.
and why not cast while channeling instead? do you think you crit enough to make the 0,15s cd-timer better work than the cwc constant 0,35s?

Of course, I'll get to it as soon as I start leveling. I'll update the leveling section as I level myself so people have an accurate representation on what to do. In my opinion (what I will probably do) is just use blade vortex as soon as you get it and level with that.
I didn't go for cast while channelling for two reasons, one is because I wanted a crit multiplier oriented build for the poison strength and secondly because cyclone attacks sufficiently fast and with 99% crit chance in my case.

To be precise, 6.66 attacks/s is required to consistently trigger one spell that has a cooldown of 0.15s. This build has 6.72 attacks/s with 100% accuracy and 99% crit chance. Since it's cyclone it works like this "cyclone spins at the player's attack speed and deals area of effect damage twice per spin." Since it deals damage twice per attack we can utilize the second spells cooldown, which is either EK or BV depending on your preference. If you go for Carcass jack go for Bladefall + BV if you go for a yellow chest piece go for Bladefall + EK because EK deals more damage to bosses than BV.

Hope this helps and thanks for checking it out!
"Let your smile change the world, but don't let the world change your smile." -unknown
"The Emperor beckons and the world attends." -Izaro
"Shine boldly so that all may find you when the night falls." -Izaro
"
devon752 wrote:
To be precise, 6.66 attacks/s is required to consistently trigger one spell that has a cooldown of 0.15s. This build has 6.72 attacks/s


You want to stay slightly under 6.66 attacks/second. Because with more, you'll hit the cooldown on 0.14 seconds and will have to wait another 0.14 seconds before you crit again.

It's also the case that crits are confirmed server-side so you have to take ping into account. If your internet isn't the quickest in terms of responsiveness or you're playing on a realm at the other side of the world, sometimes you'll miss out on a proc if your attack speed is too close to 6.66.
"
"
devon752 wrote:
To be precise, 6.66 attacks/s is required to consistently trigger one spell that has a cooldown of 0.15s. This build has 6.72 attacks/s


You want to stay slightly under 6.66 attacks/second. Because with more, you'll hit the cooldown on 0.14 seconds and will have to wait another 0.14 seconds before you crit again.

It's also the case that crits are confirmed server-side so you have to take ping into account. If your internet isn't the quickest in terms of responsiveness or you're playing on a realm at the other side of the world, sometimes you'll miss out on a proc if your attack speed is too close to 6.66.

True man, thanks for the input I'll keep it in mind.
"Let your smile change the world, but don't let the world change your smile." -unknown
"The Emperor beckons and the world attends." -Izaro
"Shine boldly so that all may find you when the night falls." -Izaro
A hint for you guys. Save your Golden, Silver, Black, Opalescent and Crimson oils for the endgame amulet ANOINTMENT.
They include Charisma, Sovereignty, Constitution, Soul of Steel, Whispers of doom, Assassination, Devotion, Discipline and training, etc.
"Let your smile change the world, but don't let the world change your smile." -unknown
"The Emperor beckons and the world attends." -Izaro
"Shine boldly so that all may find you when the night falls." -Izaro
Check this out

https://pastebin.com/n00FGp8j
Hello! This guide is wonderful!

I got few questions. First, why we need multiple triggered skills (bladefall/EK/BV)? Why not just use 1 skill and trigger it again and again?

The second question is, does nearly 100% critical strike chance worth it? How about quit Deadly Infusion for Mistwalker in order to being more tanky? Poison is not like coc ice nova which chills and shatters everything for extra safe. But I am not familiar with PoB so I am not sure how much damage lost will be if quitting Deadly Infusion.

Thanks again for your build sharing ;)

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