D3 Forum Filled with Nerd Rage
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It's only become easier because of power creep which they must have to keep people interested. But the game is way more complicated ....there are like 300 more uniques than when I came in 14' then all the combos of builds you can make. Dozens of new skill gems, bosses, atlas, shaping, acts, ascendancy, etc etc etc makes it way more complicated than 3 acts which repeat 3x and domino was last fight.
POE is no casual game. I play about 10 hrs a week for 4+ years and still learning things all the time. Git R Dun! Last edited by Aim_Deep#3474 on Nov 7, 2018, 3:58:13 AM
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" This is the part that worries the most about D3 refugees. I do believe this is the crown jewel of POE; the replayability and constantly discovering things both big and small. Gamers who enjoy D3 likely are not looking for something that will take 4 years to find with a firm time commitment. I know I'm painting with a broad brush there, but it feels true. It's great for GGG to get a new infusion of money; unless that money comes with the expectation to change POE to D3. Thanks for all the fish! Last edited by Nubatron#4333 on Nov 7, 2018, 4:26:23 AM
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I think D3 had better death animations for monsters. It felt way better smashing mobs in D3 than it does in PoE. I guess PoE just needs some body physics, with bodyparts going all over the place depending on the skill. Right now it feels like a sprite tbh :/
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" Animations and "flow" are the only things D3 beats PoE on, in my eyes. But if a AAA-title didn't beat a (former) indie game on that, D3 would have even more problem than it has. Diablo 3 is a good game for what it's trying to do. The sad part is, that it's not trying to do enough, and became a shallow action-game without solid RPG-elements. Bring me some coffee and I'll bring you a smile.
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I think that there is nothing to "worry" about. Mainly because the people coming over are gamers. They want an ARPG that fits the description. I played D3 a lot. I loved it and still love it. And i don't think that going high grift is different to going high maps in POE (or now: delving, which i don't like too much, don't ask me why).
Every arpg can be casually or non-casually played. What does the average player in POE do (me included)? Looking for a cool build. Playing the game. Reaching endgame, maybe optimizing the build to his or her favor and that's it. The rest is min-maxing or trying something new. The procedure is the same for D3 and POE. Casual or not. I would say that there is a small minority in both games that creates builds that could be called op. And the others follow or hit a wall at some point and then follow. Totally okay. It was like this since the good ol d2-days. Is D3 for the casuals? Maybe. It makes it a little bit easier to feel powerful, yeah. That kicks in a little bit later in POE. But everything else? Feels pretty much the same. Copy a build. Get powerful. Learn the game. Win. Besides the fact that the incentive to copy a successful build in POE is way higher than in D3...due to the punishment if it goes wrong ;) So if POE plays the same way like D3, it must be casual too, right? D3 has Grifts, POE has deep delving and High-Tier-Maps. The rest is kindergarden. You can follow a build an crush 90% of the content in both games. Or you invest a lot of time and grinding to complete the rest. You can stop while things are working or you can try to unterstand the game. This counts for POE (which is way more deep and complicated) and D3 (simpler, by a lot) as well. Anybody remembers the math needed for a whirlwind-build? ;) POE is not starcraft, not counter strike, not tetris. It is not so much about skills. Sure, people like mathil got the skills to get out of situations a "casual" would die in. But in general, POE takes time. To be understood and to be mastered. So time investment is the non-casual-thing about POE? If you don't want to invest too much time, POE still is playable and fun. There are a lot of builds out there that take next to no investment to roll through t12-14 maps and see 90% of the content without investing 8-10 hours a day. I would make a bet that 90% of the players writing about D3-casuals play builds copied from reddit or the forum. No offense. But this is not hardcore, this is casual at its finest. And it is a normal and beloved arpg tradition ;) tl;dr: Copying builds is not hardcore. Time investment is not needed to play POE in a smooth and fun way. If you want to, you can play every arpg hardcorish. P.S.: Diablo Immortal and the way Blizzard handles it is a spit in the face of every gamer. The Sirus fight is a disgrace.
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@Ghamdavar
While i agree with practically all your points, i disagree with your conclusion. Being "hardcore" or not isnt defined by how you make(or dont make) your builds. It's a mix of alot of things, like the builds, the time you put in, but most of all, your attitude to the game. I've seen lvl 99's who cant be arsed levelling up their masters (i'd say thats a non hardcore mindset) and i've seen people reroll 10+ characters in a span of just a few days because it did not do EXACLY as they expected. The term "hardcore gamer" is just too vague to be defined in a broad sense imo. Even the most hardcore poe player will be a casual according to someone elses standard. 😀😉 Edit: iirc a few leagues ago i tried my hand at making my own build.. it failed miserably but would that not make me hardcore to your definition of the word? Not trying to be rude, just trying to elaborate on my point to advoid confusion 😀 Last edited by Tides5#0318 on Nov 7, 2018, 6:23:32 AM
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Why is that diablo mobile a bad thing?
What influence has this on the current d3 player base? I really don't understand all the anger and QQ. If poe comes with a mobile app tomorrow, why would I quit poe and go to d3? I don't get it Vorici can shove his fuse up his [removed]
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haha nerds amirite
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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" You're comparing apples and oranges. PoE is an already established working and nearly feature-complete (technically) game, and not a game that needs a refresh to re-right wrongs done in the past that severely stunted its growth. Even a D2 remaster would have done far better reception wise. Leaps and bounds better. ...and they didn't try and do that with re-releasing the game to a long-hyped Switch port and using a main-stage to announce a Mobile game to their primarily PC userbase and Con attendee's...they should have announced that shit at G-Star since it was aimed at the Asian market and THAT is where Mobile games live or die, not Blizzcon. If PoE made a mobile version tomorrow it would be no different to the console versions of the game : just another step-child of the family. But with Diablo it was moving the family cross-country to look at their new doghouse to live in after leaving their obviously cramped but clearly better walk-up apartment... |
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" Is that answer obvious? Blizz is spending resources developing things D3 fans have no interest in playing. Fans of the franchise have been sticking around 6 years I think for a better diablo PC game to no avail. Maybe fans should have got smart like many of us have and realized it's not your fathers blizzard anymore and ditched the company and it's products so there is some self pity thrown in too. It's like a betrayal. Politicians do it to people all the time which why they are so unpopular. Congress has 20% approval or something. Git R Dun! Last edited by Aim_Deep#3474 on Nov 7, 2018, 12:08:13 PM
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