13c for a t14 map in a dead league
" ok. this is interesting. my experience has been different. my housemate builds his temples from lower level maps than i, but gets better maps drops than i do. his rooms tend to be higher tier than mine. he gets gets maps above the tiers he uses to build his temple. the highest level maps i get are usually well below the tier used to build the temple. atm, he is building his temples from t3/4/5 maps and getting t8/t9 map drops. i am building my temples from t8/t9 maps and mostly the map drops from my surveyors studies max out at t5, but my rooms are mostly t1 and t2. annoying, coz i think at least one map should be as high as the average tier map used to build the temple. | |
So many theories...I prefer to trust the wiki;
Mechanics After 11 incursions, Alva Valai will open a portal to the temple. The temple contains different rooms inside a single area. The area level of the temple is determined by the average level of zones a player opened incursions in plus 4 levels, however its capped at the highest level of one of incursion the player did open.[citation needed] For example a player opened: 6 incursions at area level 78 (map tier 11) 3 incursions at area level 79 (map tier 12) 1 incursion at area level 81 (map tier 14) 1 incursion at area level 83 (map tier 16) equals an average of area level 79 (map tier 12) plus 4 levels which results in area level 83. |