It's so BORING to do storyline all over again

You don't have to. There are other games. It already IS optional. :P

Quite sure it would take quite a bit of effort without much being changed about leveling process. We really have far more pressing matters than some people inventing problems with them being burned out of the game.
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
I truly don't understand what the issue is with running through the storyline before running maps.

At least with the story, you only do each particular boss fight one time.

"
Do I need to explain why Atlas idea and design and gameplay is supreme and much better than story quests?
Honestly, I think you might have to. I know that if I started at maps right away, I'd burn out so much quicker than I otherwise would.
"Let those with infinite free time pave the road with their corpses." - reboticon
Last edited by crystalwitch#6044 on Dec 19, 2017, 7:59:52 AM
Well, you can always go an play on Standard where your character is strong and go through Atlas, can't you?

Why whine about something that won't be changed at all, because is unreasonable to do this way. And you can play other games, can't you?

I am also working and I have few hours per week to play, so I do it when I have time and will to do so, it's not a routine and it's far more fun to do whenever and whatever you want to do with PoE.
Remember, my friend, that the expectation leads to disappointment. So don't expect anything from anyone, even from yourself.
"
Perq wrote:
You don't have to. There are other games. It already IS optional. :P

Quite sure it would take quite a bit of effort without much being changed about leveling process. We really have far more pressing matters than some people inventing problems with them being burned out of the game.


>inventing

No. If it was just a silly meme, I wouldn't bother posting about it.
I've tried to ignore the problem already for a long time. It just got really bad after certain point and I'm trying to point it out.

Yes it would take a lot of effort. They would probably need to spend a whole expansion-worth of devtime to fix many of these problems.

"There are other games" meme is not an argument. I'm talking about Path of Exile.

There are NO other games with this much depth and multiplayer and playstyle like PoE.

FIND
ME
ONE

"
Well, you can always go an play on Standard where your character is strong and go through Atlas, can't you?

Why whine about something that won't be changed at all, because is unreasonable to do this way. And you can play other games, can't you?

I am also working and I have few hours per week to play, so I do it when I have time and will to do so, it's not a routine and it's far more fun to do whenever and whatever you want to do with PoE.


If they added new league mechanics to standard, sure.

And an AH or a better trade system because no one gives a shit about selling items under 10c on standard.
Last edited by resetmaxing#7000 on Dec 19, 2017, 8:05:11 AM
I really dont mind going through the story and acts again, in fact I kinda like making new characters more than mapping =x

what I truly despise is having to level the masters all over again every new league
come on, let us have the masters in new leagues be the same level we have them on standard (that way we do need to level them at least once of course)
the enchants have level restrictions anyways, it wouldnt break a race, or economy in the early days for new leagues
maybe zana's mods could have some progression gate if needed, but the others are just a pain in the ass with no good reason behind it
hahaha we use to have to run though the same story line 3 times before we got to end game, count yourselve lucky that generally speaking thoughout the 10 acts is not the repetitive.

I've played though the 10 acts only twice and to be honest had more fun the second time round since i knew where things were and had better sense of the structure.

It has always been more about the gear and passive tree progression which should be different everytime you play rather than the content and to be honest even with the content its not always the same since there is loads of rng elements.

I generally play only one character per league so if anything the storyline is a refreshing change since you spend mapping 90% of the time.

I really don't think there is much demand for mapping /grind system from 1 to 68, i think if they did implement it, it will make going to 'maps' less special since it will be the same.
Last edited by ninedeadeyes#2466 on Dec 19, 2017, 8:35:02 AM
"
ninedeadeyes wrote:
hahaha we use to have to run though the same story line 3 times before we got to end game, count yourselve lucky that generally speaking thoughout the 10 acts is not the repetitive.

I've played though the 10 acts only twice and to be honest had more fun the second time round since i knew where things were and had better sense of the structure.

It has always been more about the gear and passive tree progression which should be different everytime you play rather than the content and to be honest even with the content its not always the same since there is loads of rng elements.

I generally play only one character per league so if anything the storyline is a refreshing change since you spend mapping 90% of the time.

I really don't think there is much demand for mapping /grind system from 1 to 68, i think if they did implement it, it will make going to 'maps' less special since it will be the same.


You THINK.

I'm not saying I KNOW but from my playtime it's not a pleasant experience anymore.

I played back when we had to run through same acts 3 times.

Mapping isn't special because you get to try it after a tedious campaign you went through before. Mapping is fun and special because you get to experiment with map mods and progress through atlas.

If anything they should open atlas since level 1 and give players option to go through that instead of acts.
TBH I didnt went through the story enough times to get bored with it yet but it will come.

As I rather play PoE than Diablo, I must say that Blizzard did great with Adventure mode : Rifts (aka map) and Bounties available from the start <3
I don't mind it except for one part: lack of density, especially on early acts. No need for more XP, just more mobs to kill. Need always more mobs to kill.
"
Excyis wrote:
If anything they should open atlas since level 1 and give players option to go through that instead of acts.


That would require a lot of work and it would have to be about the same length of progression as the story mode, which is very hard to do. Otherwise people would always just choose the faster leveling method.

If you only play leagues, you technically have to only run through acts 1-10 once in ~ 4 months.
Sure if you play hardcore and die a lot, it will be a pain in the ass but on the other hand it gives you a reason to play more safe.
If you decide to level multiple characters, then it's your own decision and not even worth debating.

A new league also makes the leveling experience always a little different from the others.
It's up to the player how it goes though.

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