[3.2] Spellomancer, facetank 95%, clear 99.9% of the game with ease. Budget, Shaper, Uber, HoGM ...
I'm using mayhem to trying things and... can be glacial cascade with avatar of fire viable? Its 100% conversion with cold to fire so you can pick some cold damage nodes that are near. Have you tried it? I haven't enough currency to try it seriously.
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" No, i havent tried it. For general clearing almost anything is viable. The question is, can u kill shaper with it? And yes, with full conversion easy to scale dmg, can use phys, cold and fire. Last edited by 1337fun on Nov 30, 2017, 1:45:50 PM
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"I am trying your build right now and sustaining an offering is confusing me. I find it quite hard to monitor whether the buff is on or not. And cast speed is lame. =/ Also, it really tempts me to use it with ED + Allelopathy, simply because clearing with ray is not very comfortable. But wait, there won't be enough sockets. =/ |
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" If u use offering like i do, with arcane surge, then u can use it's timer for offering. A 5 corpse offering lasts over 1 sec longer, then surge buff. And u want to have surge buff up all the time anyway. U could also use offering and desecrate on cwdt setups to automate. But then u will loose the high lvl offering and need to make orb of storms setup with surge. And it will ofc be not as reliable. Ur choice there. U can drop all the arakaali stuff(cwdt+IC+BR) + orb(since EE is not usefull for chaos) and gain a 4L. It is not rly necessary. I just found it to be a very nice mechanic and wanted to use it. Golem with cwdt is also optional, can drop it if needed. If u just want to clear fast, can use RF variant. I cleared chayula domain with it, so clear speed is good. Last edited by 1337fun on Dec 4, 2017, 4:37:06 PM
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" Well you could go burning spectres, 1 wickerman, they cast an righteous fire aura, and at least 1 tukohama's vanguard, these cast a scorching ray totem. very good single target damage. I killed Guardians ok with 3 of these in a 4 link. They probably do more DPS combined than a player But for clear speed, go solar guard spectres Just need to cap their resists Last edited by CoolColJ on Dec 5, 2017, 12:29:35 AM
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"I am planning to bring it to HC, so RF is out of the picture, I guess. And RotF is nerfed heavily, btw. If I gain 2 4L, then I can put in blight and a totem... I will think about it. I just played this build as a trickster and I really liked it. Mobs are just kindly dying all around you, while SR has a problem clearing at 360 degrees. That's my primary concern - not the dps, but utility. Although I believe that high dps is more accessible with SR, since you don't need lvl 4 empower. The tree will look something like this www.poeurl.com/bDEa And the summoner idea in the post above looks interesting too. =D Well, why not? You are a necromancer anyway already... Last edited by BillyofAstora on Dec 5, 2017, 12:48:47 PM
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" I started playing this build as ED 1st and used pretty similar tree to urs. But I was very bugged all the time, buy how inefficient chaos tree is compared to elemental build. And since i already was focusing on DoT dmg, i decided to respec and go SR. I had actually better clear speed with ED and breaches where a blast. | |
Hi!
I read about animate guardian version and i was wondering: if i let guardian dual wield 2 dyadus, wouldn't it screw up elemental equilibrium cause of the main hand fire damage? Edit: Ok, Elemental Equilibrium only triggers when I hit, not minions. Last edited by Tvuce on Dec 6, 2017, 9:40:01 AM
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" That is correct. |