Lets make some fucked up map mods.

I_NO... whats your paypal... illl pay for my friendship back, i have 76902 AUD... how much you want? :/
Twitch: twitch.tv/slayertip

Helping people with their builds, its somewhat a hobby, and a passion of mine, so don't be shy!

https://www.pathofexile.com/forum/view-thread/1715639 <--- Build help forums thread thingy.
"Of corrupted inaccessability"
-The area is inaccessible.
-Corrupted
-All your chaos orbs turn to scrolls of wisdom.


Devs note: 68+ maps will have a 99,7% chance of rolling this suffix. As of now players gain too much and easy exp by playing maps.
-) of chaos - your skill and flask hotkeys are randomized on creation of the map area.

-) of desync - self-explanatory

-) of lag (oh wait, that always applies and gives no +% at all!)

-) of comeuppance - there's a 50% chance for every item you want to pick up a chest-type mimic appears and steals your drop, only to eat it. you can kill that mimic to get your drop back but it's 3 times as fast as a tormented spirit and immune to damage over time

-) of disconnect - all map mods apply at once

-) of terror - quitting the game, tp or logging out is made impossible as long as the map isn't fully cleared. monsters are drawn to you steadily
since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good
Last edited by LMTR14 on Aug 5, 2015, 5:02:24 AM
"Of Lag"
- Lockstep is disabled
- Frame rate is capped at 10 FPS
- The map is filled with obstacles and ledges
- Gain an additional constant 500ms
- Getting hit by the unique bosses's Firestorm increases your ms by 50 and reduces your framerate by 1 per hit

"Of Super Mario"
- All skills are disabled besides Leap Slam
- The map is filled with only Koopas and Goombas

"Of Masochists"
- All damage received from monsters heals you instead and trades in a random equipped item at shop value
- The Map, Scroll of Town Portal, Logout Function and Portal Gem are disabled until the map is cleared
- A random keybind on the actionbar is locked and becomes inactive for five seconds every five seconds
- To better simulate blindfold roleplay, -100% Light Radius
Last edited by dokidokidango on Aug 5, 2015, 5:32:56 AM
-Flask effects are random (including effects of unique flasks)
-Monsters steal charges from you
-Players have their base stats randomly swapped when they first enter a map

OT: "Trolls of Atziri" unique map:
-Contains no enemies (even no RE)
-Contains many strongboxes
-All strongboxes (in addition to any "normal" combination of mods) always freeze, ignite, shock and bleed you, summon 1 or 2 REs along with random Ghost and revive surrounding monsters with onslaught .
-Players in this map have "CoD+Portal" combo automatically active.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
"of meteors."

Players must dodge meteors.

"of sheep."

Players must dodge sheep.

"of conga."

Players who fail to attack in rhythm with background music lose 10% of life per second.

"of thu'um."

Characters say 1 line of dialogue for each enemy hit by attacks or spells.

"of black sheep wall."

Map is revealed. Map yields 10% decreased quantity of items.

We're all in this leaky boat together, people.
Oh, oh, I thought of a good one!

"of permanence"

Monsters yield no experience
Mirrored
IIQ +100%
IIR +50%
Packsize +25%
We're all in this leaky boat together, people.
Last edited by demon9675 on Aug 5, 2015, 6:30:45 AM
Wicked corruption: if you die a random piece of gear being worn gets corrupted. If equipped item has gems, those gems get corrupted and dropped.
There comes a time thief when jewels cease to sparkle, gold loses it's luster, throne room becomes a prison, and all that's left is a father's love for his child. - King Osric
- Area has patches of desecreated gound
- Area has patches of burning ground
- Area has patches of chilled ground
- Area has patches of shocked ground

- Monsters gain 1 frenzy charge every 5 seconds
- Monsters gain 1 power charge every 5 seconds
- Monsters gain 1 endurance charge every 5 seconds
- Monsters have no limit to charges

- Monsters reflect curses
- Every monster has the "Hexfont" mod
- +100% curse effeciveness

- Monsters are immune to sun
- If you stun a monsters, you are stunned instead

- Monsters are immune to elemental ailments
- Elemental ailments are reflected back to the player

- Area is inhabited by Rhoas
- Monsters have 100% more critical strike chance
- Monsters have a 500% critical strike multiplier
- Monsters cast Phase Run

- Your movementspeed is ZERO
- Player is cursed with lvl 30 temporal chains
- Entire area is covered in chilled ground
- Can't use flask that provide immunities
Last edited by Revvind on Aug 5, 2015, 7:28:06 AM
"
Revvind wrote:

- Area is inhabited by Rhoas
- Monsters have 100% more critical strike chance
- Monsters have a 500% critical strike multiplier
- Monsters cast Phase Run

- Your movementspeed is ZERO
- Player is cursed with lvl 30 temporal chains
- Entire area is covered in chilled ground
- Can't use flask that provide immunities


What the fuck.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr

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