Lets make some fucked up map mods.
wheres the oh so rare prefix: Monsters deal (20-125)% extra Damage as Chaos?
prefix being named: Chaotic As for a brand new map, it should be called: "Kalandra's house of mirrors", Maze map. Special mods: -"Mirrored ground"(100% reflect damage taken if you or monsters stand on it) -Monsters Fracture -Boss has mirrored player stats and skills.(doppleganger) -all Item drops are mirrored(even flasks and uniques) -1000% item rarity -Boss drops 1 mirror of kalandra when killed(LOL GL killing this boss). Flavor text: Illusions can be seen in the eyes of the beholder.(Text reverses after period) as for the mirrors themselves there are certain areas of the map as the player progresses where it checks players skills and gear and registers them to the doppleganger(as a means to prevent stripping gear to trick the boss of wrong information it could make the boss fight worse if you tried to anyway). when you reach the boss the boss takes everything recorded into account and creates a mock AI with a copy of all of your gear and skills. IDK how GGG would be able to pull it off but if done right, you could potentially meet the most hardest boss in the game hence why the reward is so great so must the difficulty. no build is safe from this map. Last edited by XPhantasmaX on Nov 1, 2016, 1:55:23 PM
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"of Dos" :
c:\>format c: | |
Players have (75-100)% Reduced Energy Shield
Players cannot move Monsters have Energy Shield Monsters are immune to Chaos Damage Players cannot use totems Map contains 0 Unique Monsters Monsters have Soul Eater Monsters attacks cannot be Evaded Players don't have Chaos Inoculation Monsters Physical damage can bypass Energy Shield Map contains corrupted Strongboxes Players cannot open chest or Strongboxes Players movement speed cannot exceed base movement speed Players Leech is taken as physical damage Players Auras cannot be cast Monsters cannot be killed until Unique Boss is killed Map area becomes lethal after a certain time (5:00 minutes) Monsters have no drops Players experience gained is reduced by half |
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Unique Map Name- Is Exile death?
Map has no monsters instead Map is full of Rogue Exiles All monster have 10 Charges of each kind Map contains Two Unique Bosses Unique Boss call upon death Dominus, Pity, Malachai and Izaro Boss casts Discharge on death Players are teleported to random places in the map every 50-60 seconds Players can't use movement skills Players can't crit Players have a rogue exile as a companion to help them Players rogue exile companion can betray you if you get below 20% hp Players flasks have 100% more effect but they give a random curse that stays permanent on you Map has strongboxes StrongBoxes explode dealing bleed,ignite,shock and freeze a map like this would actually be insane fun i would do it so much | |
Of endurance
Only 1 portal spawns (instead of 6) |
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crash to desktop on kill
(undertale uses crashing intentionally, why not poe? :P ) monsters drop mtx points Last edited by CaoMengde on Nov 1, 2016, 11:34:10 PM
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No pots
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Players have a random keystone.
Monsters have culling strike. Monster attacks and spells are linked to all 3 penetration gems. Flasks have the opposite effect. All monster packs have an invasion boss. Area is full of rare devourers. Totems, minions, traps, and mines have a chance to attack allies. |
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monsters drop mtx points
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Spoiler
monsters drop mtx points
Last edited by CaoMengde on Nov 2, 2016, 3:05:44 AM
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Shattered Hopes & Dreams
Guaranteed Mirror of Kalandra drop from a non-boss enemy. However, the Mirror is shown and acts as a random, normal item until you leave the map with it. Crystal Meth If you have a Crystal Belt equipped, all flasks you use will curse you with Elemental Weakness, Enfeeble, and Temporal Chains for the duration of the flask's effect. If this effect is in place when you leave the map, you will lose all currency acquired while in the map. Frustrating Denial of Service Every minute you will receive a five second latency spike. The boss causes a disconnect on hit. This modifier is only available as a possible outcome to corrupting a map. Shock & Awe Whenever you move you are shocked and deal 20% more damage. Whenever you stop, you must have recently killed twenty enemies to prevent taking damage equal to the total life recovery of all of your flasks, both equipped and in your inventory. Cold Vengeance If you pick up any of the items dropped from a recently slain rare or unique enemy (including bosses), a Tormented Spirit will appear to reanimate and take possession of that enemy. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244 ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ |
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