Lets make some fucked up map mods.

wheres the oh so rare prefix: Monsters deal (20-125)% extra Damage as Chaos?

prefix being named: Chaotic

As for a brand new map, it should be called: "Kalandra's house of mirrors", Maze map.

Special mods:
-"Mirrored ground"(100% reflect damage taken if you or monsters stand on it)
-Monsters Fracture
-Boss has mirrored player stats and skills.(doppleganger)
-all Item drops are mirrored(even flasks and uniques)
-1000% item rarity
-Boss drops 1 mirror of kalandra when killed(LOL GL killing this boss).

Flavor text: Illusions can be seen in the eyes of the beholder.(Text reverses after period)

as for the mirrors themselves there are certain areas of the map as the player progresses where it checks players skills and gear and registers them to the doppleganger(as a means to prevent stripping gear to trick the boss of wrong information it could make the boss fight worse if you tried to anyway). when you reach the boss the boss takes everything recorded into account and creates a mock AI with a copy of all of your gear and skills. IDK how GGG would be able to pull it off but if done right, you could potentially meet the most hardest boss in the game hence why the reward is so great so must the difficulty.

no build is safe from this map.
Last edited by XPhantasmaX on Nov 1, 2016, 1:55:23 PM
"of Dos" :
c:\>format c:
Players have (75-100)% Reduced Energy Shield
Players cannot move
Monsters have Energy Shield
Monsters are immune to Chaos Damage
Players cannot use totems
Map contains 0 Unique Monsters
Monsters have Soul Eater
Monsters attacks cannot be Evaded
Players don't have Chaos Inoculation
Monsters Physical damage can bypass Energy Shield
Map contains corrupted Strongboxes
Players cannot open chest or Strongboxes
Players movement speed cannot exceed base movement speed
Players Leech is taken as physical damage
Players Auras cannot be cast
Monsters cannot be killed until Unique Boss is killed
Map area becomes lethal after a certain time (5:00 minutes)
Monsters have no drops
Players experience gained is reduced by half
Unique Map Name- Is Exile death?

Map has no monsters instead Map is full of Rogue Exiles
All monster have 10 Charges of each kind
Map contains Two Unique Bosses
Unique Boss call upon death Dominus, Pity, Malachai and Izaro
Boss casts Discharge on death
Players are teleported to random places in the map every 50-60 seconds
Players can't use movement skills
Players can't crit
Players have a rogue exile as a companion to help them
Players rogue exile companion can betray you if you get below 20% hp
Players flasks have 100% more effect but they give a random curse that stays permanent on you
Map has strongboxes
StrongBoxes explode dealing bleed,ignite,shock and freeze


a map like this would actually be insane fun i would do it so much




Of endurance

Only 1 portal spawns (instead of 6)
crash to desktop on kill
(undertale uses crashing intentionally, why not poe? :P )

monsters drop mtx points
Last edited by CaoMengde on Nov 1, 2016, 11:34:10 PM
No pots
Players have a random keystone.
Monsters have culling strike.
Monster attacks and spells are linked to all 3 penetration gems.
Flasks have the opposite effect.
All monster packs have an invasion boss.
Area is full of rare devourers.
Totems, minions, traps, and mines have a chance to attack allies.
monsters drop mtx points

"
monsters drop mtx points


Spoiler
monsters drop mtx points
Last edited by CaoMengde on Nov 2, 2016, 3:05:44 AM
Shattered Hopes & Dreams
Guaranteed Mirror of Kalandra drop from a non-boss enemy. However, the Mirror is shown and acts as a random, normal item until you leave the map with it.

Crystal Meth
If you have a Crystal Belt equipped, all flasks you use will curse you with Elemental Weakness, Enfeeble, and Temporal Chains for the duration of the flask's effect. If this effect is in place when you leave the map, you will lose all currency acquired while in the map.

Frustrating Denial of Service
Every minute you will receive a five second latency spike. The boss causes a disconnect on hit. This modifier is only available as a possible outcome to corrupting a map.

Shock & Awe
Whenever you move you are shocked and deal 20% more damage. Whenever you stop, you must have recently killed twenty enemies to prevent taking damage equal to the total life recovery of all of your flasks, both equipped and in your inventory.

Cold Vengeance
If you pick up any of the items dropped from a recently slain rare or unique enemy (including bosses), a Tormented Spirit will appear to reanimate and take possession of that enemy.
▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244
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