Lets make some fucked up map mods.

of Acidity
- area has acid rain (Phys rain in Dominus fight)
Torturer's
- Monsters apply bleed on hit
Master Weaponsmith's
- Attacks penetrate 50% of armour
of Instability
- Monsters explode on death (possibly into poison clouds)
Please contact support@grindinggear.com if you need any assistance.
Totem Sanctuary
- Players cannot place Totems
- Monsters spawn Random Totems on Death
- Area has many Totems
- Totems Deal 50-75% Additional Damage
Just another Forum Signature in a Sea of Signatures.
Deadly * map of extreme slowness:

Entire map is covered with desecrated tar.
Players have no life or mana regeneration.
-20 % chaos resistance





Gl fellas :)

Peace


Hardcore is how we play ™

Best ladder ranking so far: OhSnapIsRerolling, rank 85 HC Nemesis League
Last edited by ohrlylol on Aug 6, 2015, 10:52:49 AM
- Equiped gear permanently becomes corrupted on death
- Equiped gear prefixes temporarily become random (random stats at entry)
- Equiped gear affixes temporarily become random
- High gravity (strength requirements are multiplied)
- Idiocracy (intelligence requirements are multiplied)
- You´re an elephant (dexterity requirements are multiplied)
- Exalted orbs explode on pickup

...of all against all:
All nearby allies become enemies on melee kill for 5 seconds

...Of Haunted:
All rare monsters are possesed by tormented spirits and resurrect after 5 seconds dead

...Of madness:
All monsters are converted to totems, they can jump thru the map, each totem deals 1000 chaos damage per second.

...Of Taken:

"I don't know who you are. I don't know what you want. If you are looking for loot, I can tell you I don't have any. But what I do have are a very particular set of skills, skills I have acquired over a very long leagues. Skills that make me a nightmare for people like you. If you leave my map now, that'll be the end of it. I will not look for you, I will not pursue you. But if you don't, I will look for you, I will find you, and I will kill you." Signed Malachai.-

...Of Disney
Nearby allies are frozen on hit, defrozen on kill

...of Forrest Gump:
If player stop running 6 rogue exiles show up arruond him.

...Of Sparta
Every map boss has a deep pit where he kick you in while he yell " This is PoEEEEEE"
"This Is A Buff" (Bex_GGG august 30, 2016)
Last edited by diegodgo87 on Aug 6, 2015, 12:54:02 PM
all monsters have soul conduit

no loot can be picked up until the map is full-cleared

map is inhabited by underground monsters

map only opens 1 portal

map is a maze (an ACTUAL MAZE with tall walls etc; not like that old "labyrinthine" mod)

monsters gain 1 endurance charge every 15 seconds. without limit.
of melee intolerance:
- +1000% IIQ
- Each item have a 95% chance to explode on drop dealing (itemlevel)*10d10 damage of random type (also can crit).
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
...Of PoE:

200% chance to get killed by one shot for every random withe, magic or rare monster
"This Is A Buff" (Bex_GGG august 30, 2016)
Of Sharpened Falsehood

20% of all item drops vanish when attempted to be picked up causing bleed.
of Random
Map mods randomize every minute
IGN:WitchSummonerz

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