WTF is wrong with srtonboxes
" +10000 to this. Regardless of the fact that this has been explored numerous times, with massive amounts of testing by the community dedicated to overcoming the challenge presented by the limitations of the game engine to still allow us a high probability of survival and the ability to collect sometimes amazing loot - we NEED to remove these completely from the game. Hell, if I had died twice to something I would be advocating for it to be removed as well :) == Officially Retired 27/02/2019 ==
Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years. Best of luck in the future! |
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" Dude im not talking about how to open those boxes or what to do before u open, im talking about why they sometimes detonate right afther u open them and sometines it take 2-3 or more sec I opened 4-5 with detonate dead mod and run away,i had like 2 sec to move from it, now i open it and boom, it detonate immediately....why? Atleast someone should explain how they worh so some new ppl dont uninstal game when they die from stupid mechanic like that one IGN: Puskurcina
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" or they could simply add a delay between opening and actualy placing the mobs, that way the game has time to load them. on a funny note, i once open one with "protected by rares" or something of the likes, when i open it an ursa gang fall over me, one of them had the "more damage" mod... instant death :/ self found league fan http://www.pathofexile.com/forum/view-thread/324242/page/1 Last edited by caboom on Dec 17, 2014, 6:44:22 PM
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" Well im not sure anymore,im just w8ing for that to happen IGN: Puskurcina
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And yes i forgot to add, same shit happened with ice nova mod,it trigered immediately....it was on standard so i didnt rage this much :)
But there is obviously something fishy there IGN: Puskurcina
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no more corpses, can be used in 2nd slot. http://www.pathofexile.com/forum/view-thread/1158669
Cyclone MARA Beginners and Advanced Guide. | |
i escape from death many times today P:
my english sux.
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" The detonate dead boxes only cast Vaal Detonate Dead when you're in range to take damage from a corpse detonation. That's why it takes time at some times but not at others. It's probably coded exactly like one of the corpse detonating totems, except it uses Vaal Detonate Dead instead. Read my book! The world ending in every way anyone ever thought it might end, all at once. First few chapters are available online for free. http://www.amazon.com/The-End-World-Know-ebook/dp/B00CZ21JAQ Last edited by TheTenthDoc on Dec 17, 2014, 8:38:39 PM
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" So just because some people can't handle them, they NEED to be removed? Uh...no. Even with some of the issues with them, a lot of people enjoy having the strongboxes in the game. If you don't, simply don't open them. Problem solved. And if it's just certain mods that you can't handle, then reroll or skip those boxes. Detonate dead in particular shouldn't be an issue though. There's plenty of ways to deal with it and you should probably have some way of dealing with annoying corpses on most characters anyway. | |
" That's probably how they work. One time I opened a box with detonate dead and lightning warped away ASAP. I thought I was safe, so I proceeded to get back in and kill the mobs. They exploded when my guard was down and killed me. My summoner guide: https://www.pathofexile.com/forum/view-thread/1765329
My shop thread: https://www.pathofexile.com/forum/view-thread/1748967 |
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