What kind of areas would you like to see in Act 4?
" I quite like this idea thinking back to the magma rivers before you fought Diablo in D2. I also think a cool side-area would be a mine/goldsmiths place to explore. We see all the gold outside of Merveil and Atziri's dwellings but who makes it?! | |
chernobyl
with charging polar bears huge cockroaches, centipedes Last edited by internetTOUGHGUY123 on Oct 19, 2014, 4:27:40 AM
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Snow but I think they will never do that, imho because there is no snow in Wraeclast and it would be hard to fit monsters on with landscapes in this game.
I'd like pure desert areas though, not dunes but harsh desert. I'm mostly worried about the monsters though, Act 3 mainly brought annoying mobs, not because they are too hard but plain annoying. I hope that trend won't continue. Last edited by leto2626 on Oct 19, 2014, 4:36:17 AM
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If act IV includes the Highgate mines, then we'll obviously have some mountains to climb (with or without snow) and some mines (and possibly some natural caverns) to explore.
The giant open areas that go on forever like vast empty plains, and the narrow twisting maze passages where everyone stacks up and you spend more time backtracking than playing are things I hope we don't see that much of in act 4. What I'd really like to see more of in act 4 is a mix of open and tight spaces. Let's say there's a mountain snow climb. Much of it might be like the ledge, but it could have several sections that open up quite a bit like a mini valley and a few alternate pathways. There could be a few ice caves to dart into and explore along the way. If there are temples or underground shrines, I'm hoping they aren't as ragged as the Vaal ruins, or at least have some small pristine sections where you get a glimpse of what the grandeur once was like. So far, I've been very happy with GGG's thematic approach and styles. I hope act 4 has lots and lots of areas to explore. PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
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" I would love to see more blue in the game. i like big crits and i cannot lie, you otha brothas cant denyyy....
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I would love if they made something like the dark effect in act 2, when players which havent yet killed Vaal see the town ugly and dirty, but after beating the boss it would become something like Solaris.
About the areas, id like to see some mountains and caves which lead deep underground, kinda like in Journey to the Centre-Earth and players would find something unexpected there. I feel like good story could help keep interest in new / old players ...„kokot“, „piča“ a „jebať“. Tři důvody, proč mám rád slovenštinu. - najlepší český výrok 2014
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9 circles of hell
or a giant structure that reconfigures itself | |
- Large open areas
- No rain - Snow, but not overdone like Rain was on top of the Scepter of God Participated in the working of the Dyadus Avatar of Fire Templar:
http://www.pathofexile.com/forum/view-thread/896505 | |
I hope that act 4 will not introduce more unnecessary fps-drop zones .
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I'd like it to be The underworld. Just want to see where all this damn devourers are coming from, God damn it.
If it is snow it will just be too much of a copycat to d2. Not like it isn't in its current state. Last edited by Ire_of_Desire on Oct 20, 2014, 2:40:44 AM
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