What kind of areas would you like to see in Act 4?

I wonder if Act 4 will make it easier to get to 100 (for the non hardcore casual plebs at least) and not spam them annoying maps...
I wish they are like act1/act2 areas. I really dislike act3 areas+mobs

Also a3 mobs desync a lot
A ledge like area but instead of sea on the side a river of lava (where some fire mobs could spawn from!)
http://www.pathofexile.com/forum/view-thread/913599 <--- mirror Thread
A snowy desert with lots of monsters.
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LeHeup80 wrote:
May I suggest that you force yourself to play the style before commenting on the current state of the game. Im sure youll be supprised :)


I've done self-found builds and I've made builds through trade. The self-found builds are adequate with the new ability to craft, but they do not compare at all to what can be done through trading (even cheap trades). I don't have fun with the self-found grind. With trading I can get what I want, make builds around specific uniques that probably aren't going to drop for me as a solo player, make myself more powerful, clear maps faster, and actually reach a decent level. If you consider teamplay on top of that and the extra bonuses you get (drops, xp, ability to chain Master missions)... Solo players get the raw end of the deal.

But back on topic, what about Exiles... IN SPACE???
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
Last edited by Tempada on Oct 17, 2014, 1:40:22 PM
Leaning tower of pisa? or a BaR/Club will be good to hang out thou :D
Perhaps a very neat and orderly city-like area. Would be different from all the chaos and messy areas we have.
My summoner guide: https://www.pathofexile.com/forum/view-thread/1765329
My shop thread: https://www.pathofexile.com/forum/view-thread/1748967
Snow with lots of mountains.
IGN: Noobslayer
Last edited by xNoobslayer on Oct 18, 2014, 5:00:19 PM
I'm not a big fan of snow. I like warm places. I'm a sucker for lush forests and mountains with lots of streams and all that stuff. Sadly, act 2 didn't capture this feeling very well. It feels more like large flat areas of more dirt than grass (areas like the Dread Thicket just seems cramped) and everything feels kinda dead.

I'm not saying that's what it should be. Mountains is a possibility however. I believe the lore said something about virtue gems being mined from/locked in a mountain, so it could be both interior and exterior.

But what we really need is some supernatural areas. Mountain interior, namely a volcano, is one thing. What I miss is something like the Arcane Sanctuary.

There are a lot of possibilities, and anything can work if done right. I'm sure they already have something planned, and I'm looking forward to it. I know this still improve old areas too, and while I sometimes feel like a few maps need a MAJOR overhaul, it still looks pretty good overall.
i wanna see some outdoor heavy farming zone with slow moving melee monsters and unique boss.
some combo of docks and felshrine ruins, level around 73-75.
theme 'ruined willage' or something like that

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