Marauder now the least wanted class.

"
Therealshotzz wrote:
"
Disrupted wrote:
^ Yeah, Mara seems to be getting some love next patch.
+1 to that Idea.
Though I'd rather Have the Two-handed node come with "you can't use chest armour".



that would obviously be broken.

use dual 2h with BoR. 3 6l's lolol.

Damn it lol. Why did you have to mention it, maybe I could fool GGG haha.

EDIT: actually the real question is... would it be broken or would it be viable (2Hers then)?
Oblivious
Last edited by Disrupted on Dec 5, 2014, 9:57:26 AM
New marauder tree still need more buffs.

Change that shitty 16% arm + 16 life to something MORE useful!

Look at Duelist: 6 IAS and Life/DMG
Look at Witch: 16% SPELL DMG and 40 MANA/14 ES
Look at Shadow: 10 ES/14 ELE DMG and 15% DMG/12 life


Add more BIG nodes with IAS and more melee phys damage.

Make shorter way to the duelist and templar (and center) tree area.

Add new and buff every life node to compensate block nerf for marauders area.

Delete wasted node and add more helpful and useful node, and good BIG offensive node.

Add some bonus to RT node!!!

Change start node with life and armour to something MORE useful and better.

Make start marauder area MORE useful and better then now, Please!
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"
C0Y0T3_SLY wrote:
They just have no idea what to do with Mara. He's completely shit on by the game mechanics making his go to options like blood magic, armor, RT utterly outclassed by competing options, an without any clear way of fixing them without massively buffing the other (more effective) crit/low life/mitigation options at the same time.

I'll wait and see the patch noted but until they completely rework the underlying game mechanics Mara is just going to remain kind of a trash tier option.


+1

Need buff RT, Life leech, Marauder skill tree area.
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"
TreeOfDead wrote:
"
C0Y0T3_SLY wrote:
They just have no idea what to do with Mara. He's completely shit on by the game mechanics making his go to options like blood magic, armor, RT utterly outclassed by competing options, an without any clear way of fixing them without massively buffing the other (more effective) crit/low life/mitigation options at the same time.

I'll wait and see the patch noted but until they completely rework the underlying game mechanics Mara is just going to remain kind of a trash tier option.


+1

Need buff RT, Life leech, Marauder skill tree area.
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"
Xantaria wrote:
Nobody plays Marauder anymore.

5 Marauders in top 100 on Beyond.

1 Marauder in top 100 in Rampage.

/discuss




6 Marauders in top 100 on Torment.

6 Bloodlines in top 100 in Bloodlines.



Still Marauder and melee least wanted and most useless.

Sad to see how Marauder died.
CROSS-LEAGUE TRADING: pathofexile.com/forum/view-thread/1418564
"
Gottron wrote:
"
Xantaria wrote:
Nobody plays Marauder anymore.

5 Marauders in top 100 on Beyond.

1 Marauder in top 100 in Rampage.

/discuss




6 Marauders in top 100 on Torment.

6 Bloodlines in top 100 in Bloodlines.



Still Marauder and melee least wanted and most useless.

Sad to see how Marauder died.


Half of my toons are melee (3 of them marauders) and many of them in HC. I don't feel dead at all. The top 100 mostly plays the usual retarded builds (boreblast, summon boring spirits, spectral bore etc) and the Marauder starting area (as I'm sure you know with your vast game knowledge?) is not suited for these builds/snores..
I would suggest to check some streams and especially Etup to see if melee is still viable.
Anybody can become angry - that is easy, but to be angry with the right person and to the right degree and at the right time and for the right purpose, and in the right way - that is not within everybody's power and is not easy.

Aristotle
Ranged characters automatically have such a huge advantage over melee characters, just because they are ranged. The question is how do we compensate melee characters you this?

If you buff them too much the become uber tanks that are basically unkillable, if you dont buff them enough there is really no point in playing them.

Right now in Hardcore I find if really hard to play melee, I can get the same DPS and ranged with much much greater survivability. Its sad to because I would like to try alot of melee builds but they are so much weaker, not stat wise but just because they are melee
I dont see any any key!
"
Gottron wrote:
"
Xantaria wrote:
Nobody plays Marauder anymore.

5 Marauders in top 100 on Beyond.

1 Marauder in top 100 in Rampage.

/discuss




6 Marauders in top 100 on Torment.

6 Bloodlines in top 100 in Bloodlines.



Still Marauder and melee least wanted and most useless.

Sad to see how Marauder died.


Why did you necro this thread tho!
Buhu, the marauder dominated the entire game from closed beta until release basically. A couple of months in decline is almost welcome.
"
t_t wrote:
Buhu, the marauder dominated the entire game from closed beta until release basically. A couple of months in decline is almost welcome.


If i remember it's already 5-6 months where mara sucks so hard... maybe need to wait some years with your logic and argument?

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