Why don't YOU play HC?

Before I start, I only read the OP, since its just about my opinion its not that mandatory what others said.

now I try to cut the most important aspects as quote:
"
Spodean wrote:
The pro's of playing HC are.
-There is a tremendous thrill you get when you have just barely survived a battle.
-A lot of normal builds just do not work when you have only got the one life to live. Every death you learn from and adjust on the next play through.
-Death is really not that horrible, you stash all your old gear instead of selling it. At least the weapons and critical linked pieces.
-Seeing high on the ladder
-The difference is that in HC, there is a challenge, thrill and reward for surviving battles without death, especially the boss battles. Beating Dom the first time with a new build is awesome.
-If you haven't tried it, give it a go. It might be a whole new game for you.

starting from the bottom:
I DID HC - from the very first race events up until onslaught; but I dont 'need' the thrill...

and the ability to even get listed in the ladder is long gone, drowned by masses of much more excessive playing people than I have time. This isnt an issue to me, but a fact.

Death in HC IS always a loss: even with enough spare parts to redo, you'll lose some important things like specific gems (rare or non-class-reward etc). To me, the situation that you always have to keep in mind the risk, prevents my chars from using the best and being as besst as possible.

'normal builds dont work' - I also found that my favourite playstyle is not compatible with "avoid dying as close to 100%". I play to have fun, so I'd like to also play HOW I like.

I dont play Standard to DIE, so I also learn from my deathes. Even more: in SC you CAN afford this risk to learn - while in HC you tend to avoid the risks.

The only pro's of HC are:
-(good) things are more valuable. but: this makes things you need more expensive, and otherwise did not affect you if not trading (selling).
-it proves you always survived your battles. but: what does this say about your build? about your battles at all? nothing. And: /deaths exist also in standard to 'prove'

There's NO reward in HC, the only 'challenge' is to be as defensive as possible (but to still kill things), and the 'thrill' is not that important (to me). I'm not less satisfied if I kill a boss without dying in SC... but much less stressed.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
The main reasons I don't play HC are: Desync, fps issues (dominus especially has those with the rain), freezes (strongboxes spawning stuff tend to do it sometimes, even though I have an SSD), and playtime wise I don't have the time to continually level up new characters.
"
Spodean wrote:
Before I start, in no way am I trying to bash SC players, that is not my point.

The pro's of playing HC are.

There is a tremendous thrill you get when you have just barely survived a battle.

Every piece of decent gear you get is more special than in SC. Because so much of it in HC ends up being lost to the world as it goes to SC land every time someone dies.

Your characters are built to survive more, are more thought out, glass canons are for the crazy. A lot of normal builds just do not work when you have only got the one life to live. Every death you learn from and adjust on the next play through.

Death is really not that horrible, you stash all your old gear instead of selling it. At least the weapons and critical linked pieces. Which makes it easy to level a new character. You become incredibly efficient at doing so.

Gear that might be junk in SC is actually viable in HC, just because you have to survive before even thinking endgame, meaning using your Alchemy orbs and smithstones on a weapon isn't seen as a waste if it gets you a few more levels.

Seeing high on the ladder death messages in global chat, followed by the community giving condolences such as "rip" "Reep" and "rest in pepperoni's" "Welcome to Scrubcore" etc....

A final point from me, we all play the game... over and over and over again, whether it be SC or HC, Granted the first 30 or so levels in a character can kind of drag, but that's just a few hours of playtime. The difference is that in HC, there is a challenge, thrill and reward for surviving battles without death, especially the boss battles. Beating Dom the first time with a new build is awesome.



I have been trying to talk my friend into playing HC, but he is difficult to sway, he looks at the deaths as "time wasted". But how can that be when you had such a fun time getting there in the first place.

If you haven't tried it, give it a go. It might be a whole new game for you, you just have to look at it differently. More of an old school coin-op game than a traditional pc game.

See how far you can get.




You really make a good case. I'm a standard player, just because I don't want to go through the leveling over and over again, and because I still enjoy playing the 10-12 different chars I already have. Leveling new chars is.. not fun, and going from scratch makes it even harder. But maybe I should try it out - it's not like it's a complete waste if I die, since the char and stuff will be transfered to my real home :)
Hejren / Triceps / Regnbuen / Sarinti / Striglen / Mareridt / Spoegelset / Doktoren / Dobbelganger / Skjoldtrold / Forkynderen
Desync and hardcore mode don't go together. And yes, desync really is that bad.
Combined with a lot of zones that aren't optimised, party play with the flashy shit slowing everything down even more, it's not even worth considering.

Besides, it's literally the same game, no raised drop or XP rates = no incentive to play.
If you had double xp and double drops, then I would start of every character in hardcore and try and get as far as possible. But it's not, so I won't.
Vote +1 to change Path of Exile to Path of Nerfs.
We hate to say, but ProjectPT was right.
Shit computer and internet connection are really the only reasons I don't play HC (Mainly). Probably going to give beyond a try in a week or two. Haven't have any problems with desynch that have caused a death since I made an "/oos" macro. If you die to desynch often try it and if yous still do you probably have more issues than just desynch.
but i do
path of exile expert
HC is the only viable way to play PoE. At least for me.
I still think SC is a scrubcore league for casuals who just want instant gratification from life experiences in general.
I'd like to play HC but sadly it just isnt viable in Poe.

You cannot play HC if you get desynched every few minutes. And if you dont get desynced there is a simple lag^^
On top of that there are those disconnects... e.g yesterday I got DC'ed about 5 times in 4h game time!

I play since closed beta and sadly there simply isnt ANY improvement in terms of technical problems :-(
Last edited by azraelb#0313 on Aug 28, 2014, 7:30:24 AM
I really don't see why I should play HC.

I ALWAYS try to stay alive when I play. I've reached level 80+ several times without dieing in soft core leagues. Most of my characters have around 3-5 deaths, and I guess I could've avoided all of the deaths with alt+f4.

So it all comes down to time. I play maybe 2 hours a day. So a death at level 85+ is like several weeks of progress. Don't have the time for shit like that. I have to much of a real life.
Bring me some coffee and I'll bring you a smile.
"
Corodix wrote:
The main reasons I don't play HC are: Desync, fps issues (dominus especially has those with the rain), freezes (strongboxes spawning stuff tend to do it sometimes, even though I have an SSD), and playtime wise I don't have the time to continually level up new characters.


I dont get what problem people have with rain in this game. Never messed with my gameplay at all.

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