Currency drop rates leaked, thanks taiwan again.
The fact that I never dropped an eternal while I dropped 2 shavs 2 soul takers 1 kaom 1 coe 2 bino 1 aegis etc etc makes a lot more sense now.
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" hahaaaa. serious derp right there. Git R Dun!
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" Can you please show me where i said that i liked "scarcity"?? Please do, if you can. In fact if i was in charge there would be a rain of orbs every time you cleared a map! You're just drunk thats all! don't worry it will eventually go away, if you'r drunk and not like that by default. What do you mean that the league is not rewarding or fun? You put in 5 useless items in the device and you get 1 useless item... Oh wait! /Talisman League(2015/2016) Oh look, Synthesis League(2019) = Talisman League all over again. Last edited by x_KOR_x#2330 on Aug 18, 2014, 3:12:11 PM
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mirrors/eternal same level? wat
Last edited by Deviant#8289 on Aug 18, 2014, 3:12:42 PM
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" The drop rate is not based on demand. The drop rate is the supply, the demand comes from the currency's usefulness, and the price is the moving equilibrium of the totality of supply and demand on the market. Keep PoE2 Difficult.
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" But my dick will get dirty! :( Keep PoE2 Difficult.
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" Ok then let me give you a practical example of how your argument simply doesn't make any sense. In the last challenge league I played a character to lvl 90 on one of my alts before I got bored, during that time I dropped 4 exalts and 1 divine (all solo/self-found). This ratio is somewhat in line with the numbers presented here (should have been 4:2, but meh.. details). You are essentially saying that if we increased the amount of divines that drop to make them more common we would essentially be breaking the game, because it would be too easy to roll top tier items. I simply call bullshit. First of all, in 90 levels of playing solo/self-found I found exactly 1 divine. This isn't even an uncommon result either, it's pretty average. How exactly do you imagine that if the drop rates were, for example, 4 times higher I would go on a rampage rolling perfect item after perfect item (without the necessary supply of exalts/eternals to roll the stats I need in the first place)? The answer is I wouldn't. 4 divines still wouldn't be a whole lot, maybe enough to roll 1 unique, but beyond that I highly doubt that I could succesfully re-roll another item with decent rolls (not even speaking of top tier rolls, but just above average). You seem to be under the impression that divines are so common already that there really isn't a scarcity problem with that specific type of currency, but there is. Most people never have enough divines to reroll any of their stuff. The only people that can afford to use divines are the people who already have the money to eternal-exalt perfect items in the first place, for everyone else divining items is simply a waste of currency, given how few of them drop, so you are almost always better off trading them away for other currency. Of course if you are self-found (like me) have fun with your 1-2 divines that dropped in 90 levels of grinding. As a self-found player, I never run out of currency, I can use alchs, chaos, there is always a supply.. even regals or chisels, there are ways to not run out or if you do run out you can always farm for more of that currency. With divines? No chance, they almost never drop and you cannot farm divines either. I really don't understand why you and some others are so opposed to the idea of adjusting some of the currency drop rates... not just divines though, I think blessed orbs are silly aswell, but the reason they are silly is because the benefits they offer are often times marginal so I almost never find a reason to use them.. outside of scenarios where I'm trying to craft a perfect or "top-tier" piece of gear. #1 Victim of Murphy's Law.
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" This is not how demand behaves in our "real" PoE economy. Chris confirmed a long time ago that the divine orb droprate is lower than the exalt droprate. But Divines get traded for like 8c in the first weeks of a fresh league. People don't need them yet to optimize their uniques or rares. They are willing to sell them cheap to get currency that is better suited for trading vs. non currency (chaos and exalts). Eternals won't be traded for ~50 ex because noone would buy them for those prices. But a person who finds one and wants to liquidate it instead of using will likely accept the highest price someone else is willing to pay. " This is problematic because - how could GGG know or obtain the actual demand values? - demand changes continuously, see Divine orbs or ex:chaos ratios - people that are rich enough to play the market could influence droprates |
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Oh man, so happy this leaked, was quite sure than Divines were
alot rarer than Exalts but everyone I've ever chat with disagreed. Now I know! IGN: Devnull
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This can't be true. 5% chance for alteration? So, if i killed 100 monsters i should get about 5 alterations. I kill hundreds of monsters in map and i am 100% sure thay i dont get 5 or more alterations.
"The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
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