People do realise that Daggers do more damage than 2Handers because of crit right?
" " I am talking about all builds in general, low/medium/top-tier. Where 3 points hold a lot of relevance. Your dismissal of that stance based upon a build that does the top dps in the current meta does not negate my argument that 3 points are a lot of points for a 90+ character. You are just making claims i never even did, in an attempt to do what exactly? " I don't ....even ..... know ..... how to ..... respond ..... to something ..... you claim i said..... but never did. Here is what i wrote. Again i would advice you to reread your post's and mine. " Peace and let this madness you are getting into seize, it brings nothing to the table, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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I apologize if I've mistaken your meaning. However, my point that the implicit on daggers is hardly problematic still stands which I think you disagreed on.
You'd be surprised at how little the current meta of auras and low-life matters, the values of crit on daggers have the same problem across many builds for e.g. http://www.pathofexile.com/forum/view-thread/417287 The tree is -> https://www.pathofexile.com/passive-skill-tree/AAAAAgYABX0MfQ48DkgPxBB7EH8RLxGWFHEV1xa_Fy8YsBzcHRQeGiThKCoo-isKLL8s4S9vMFQ7fDyOP5tDY0SBRwZV1lZjVupW9VfJWPVZ819qY0Nk52aecFJwVnC7cU1yqX3jfll_xoCkhq6H24hCjoqPRpAbkn2TJ5fQmG-ZV5mamhOaz53En8uio6Z_pwinNKxmrKqxs7QMtMW1SLb3tzG4k7jKuT65fL46wBrAUcEAwcXC7MNtxp7Xhth22RPbGttu29TcI-OE5c_p_uoY6rrrY-vu7BjtQfLh8-r1S_cy-Ov60vtF_5M= It doesn't even take crit chance nodes that are VERY EFFICIENT like Bloodthirst because it doesn't need them. The implicit on daggers just doesn't matter. You may disagree that 3 points is a huge thing but I think for crit builds which daggers refer to, the damage is more than enough with or without 3 points. Is it wrong whilst the implicit on other weapons are shit? I think so actually - I would rather see their implicits buffed to something that I would actually use - only daggers and claws have good ones atm. Maces maybe but that's not as universal. IGN: Chundaziri 8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 Last edited by Chundadragon#1131 on Aug 11, 2014, 1:48:24 PM
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...or allow 8 links for 2h weapons.
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" There are some skills that don't even have that many desirable supports. "FullyBlownDaddy"-FullBlownDaddy™
"FillBlownDaddy"-GGG "FullBlownMommy"-Casual_Ascent |
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" I respectfully disagree. I think you're discounting a number of underused but effective support gems (eg. enhance, empower, blind, reduced mana). You can easily support one melee skill with over 20 non-redundant support gems. Spell skills have fewer options but still well over 8. Either way, it's not gonna happen so the point is moot. |
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" ST make useless any melees, any bows, anything. ST better in range, better in dps, better with crits and daggers special, better with anything. GGG did not test ST at all before realise it. |
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" There are a ton actually. The problem is that the mana cost would be unsustainable in the vast majority of cases. It almost goes without saying that a 7th link in an 8-link item would have to be reduced mana, or you would have to get a lot of reduced mana cost nodes on the tree. |
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" so your solution is to make an impractically expensive 8link with a mana cost so stupidly blown out of proportion that you need blood magic or eb clarity to run it as a melee character? over just giving the 2 handers better scaling? rube goldberg ? Last edited by Saltychipmunk#1430 on Aug 11, 2014, 6:59:39 PM
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