More Forsaken Masters Information

i had a friend buy a white 6L for 4ex from the forums and another friend buy a good rolled one for 8ex. there are other options other than spending 1500 fuses.

in other news, im super hyped. can my character drink tea and wear a monocle in my hideout?

-HeaT
youtube.com/heatfury
twitch.tv/heatzgaming
can we recolor the socket of corrupted items at level 8?
What about RESOCK and RELINK corrupted items?
"
Axel_Moore wrote:
What about RESOCK and RELINK corrupted items?
u can resocket and link, but idk about recolor it.
"
Archwizard wrote:
"
PandaBears wrote:
reply to: "Archwizard"
There are so many flaws in this, it's kind of unreal.

that's your opinion, not mine, or anyone else's. thanks for the thorough reply... yet you don't seem very good at considering alternate opinions than your own.

For One: Accept now that a 6L is meant to be a luxury item. The screenshot shows 5L as 150 fusings, a very reasonable price for anyone who actually will need one. This means that yes, you can buy good gear for cheaper than one 6L depending on build, and that has a lot to do with market forces.

[1]why should it be a luxury item? why should 5l be reasonable to get an 6l be unreasonable?

Why Trading Is Better Than Self Found
Trading is so good compared to self found because a fuckton of people play. Every single person in that group is getting drops. Due to RNG, most of those drops are no damned good for that person (yes yes, most are no damned good period). For each drop that is good, but not relevant, a potential sale is created.

Now, at the same time, there are people in there crafting items (yes, it happens). Most of those results are also no damned good, but some are, both in terms of upgrades and sellable gear.

So, lots of stuff to be sold is created, much more than any one person could ever hope to find on their own. Ever.

Unless trading is somehow directly impeded (be it via an orb tax, some form of account binding, or whatever) this will never change. Ever.


[2]ok, yet it's more fun to find good items than to trade for them. also, you have to find good items to be able to trade for good items.

And yes, given the power of the 6L, it does seem reasonable to have super low odds. My problems with fusings are never with the odds of 6L, they're with the crappy odds of 4L and how the RNG seems to be excessively biased towards 1L/2L.

6l isn't much more powerful than a 5l is compared to a 4l. support gems are great but still, 4l is commonly enough for a skill to be decent/usable.

For Two: Given that you know the outcome, and at level 6 you can trade for currency at more favorable rates than the existing vendors, you are getting serious beenfit from the masters.

agreed

For Three: Quests that require full parties using teamwork are such a bad idea that it might be the king of bad ideas. A ton of people like playing solo. A ton of people like playing in groups of fewer than 6 players. You cannot just tell all those players to suck it up and party.

ok, maybe a very challenging quest or series of quests then

For Four: Have you met the ARPG genre? There's so much luck and randomness involved it's a staple of these things. Just today I had a 6L Infernal Sword drop. It probably is worth more than most of my 1 month gear (minus certain uniques) combined. Shit happens, I got lucky. I've also only ever found 3 exalteds in my 2+ years of playing this game.

ok, why follow the standards of other games rather than GGG making their own decisions on how they want their game to be? favoring the players rather than the standards of the RPG genre should be considered.

For Five: Your Tab Rasa argument actually PROVES that 6L is a luxury compared to a nice 5L piece, which is reasonably priced.

[3]what do you mean by "proves that 6l is a luxury"? 6l tabula is not a very good item to use, for the reason already explained, the other attributes armor can offer are better than what the extra support gem can offer.

For Six: Favor the poor how? Tax people? This statement just makes no sense at all.

[4]favor the poor by increasing the chances of finding good items, and allowing them to be able to afford to 6l items.

For Seven: Increasing currency/drops/etc favors everyone, and the market will adjust as things happen. See the spoiler above.

[5]yeah, and the market has such a variety of values that some changes may help. for a good item to cost 1 exalt and an item a little better to cost 5-10 exalts seems unfair.

For Eight: This statement: "new players wouldn't feel so far behind the rest of the rich veterans" is the player's problem, not the game's. If you have a case of epeen envy, or Keeping Up With The Jonesesitis, you're doomed no matter what. The game cannot make your time here since July 2013 feel like mine Since OB started in Jan 2013 without shanking me or artificially boosting you. I SHOULD have more wealth in Standard than you do, simply by having been here longer (assuming all other things are equal, like trading, playtime, whatnot).

ok, if you play more you earn better items, so it will logically require a new player to play a similar amount of time to earn as many good items. however, if the chances were better for finding good items, new players would be able to afford good enough builds to play high level maps and play end-game areas. as it is, it would probably take a new player months before being able to play against atziri, and many more months to play uber atziri. that seems unfair when considering all of the hype around those bosses. denying new players access to new content like that seems unfair, and a way to make things fairer is to make it easier to find good and usable items.

For Nine: You clearly have no idea what goes on with Mirrors and all that. The items that get a mirror used on them are top of the line, incredible items that no one in their right mind would ever sell. There's a reason mirror services exist. You pay someone for the privilege of getting your own copy of an insane item. None of that has anything to do with anything else going on with 1.2 or the underlying issues. It's like worrying about what Bill Gates is doing with his time and money compared to someone making $40k/year.

[6]i know that, and you clearly have no idea what i have any ideas about. so why shouldn't poorer players be able to copy "fairly good" items they find? why only allow the super rich to copy their items? how many items are even worth 150 exalts, and worth exalting? the mirror of kalandra is a great idea, yet it shouldn't be made so exclusive that only the super rich and super lucky are able to play with them.

For Ten: You know recipes exist to make chaos orbs (and other currency, such as chance orbs, alchemy orbs, etc) right? Very easy to use recipes. Sure, finding the jewelry to make it work is the limiting factor, but it's really not that bad, especially with the rogue exiles if you have decent magic find. Issues like knowledge of those recipes and other actual game mechanics are far, far more pressing than anything you've said to help new players along.

[7a]ok, yet how many players have access to that kind of information? usually it's those dedicated enough to do some research and learn everything there is to know about the game that have the benefit of that knowledge. maybe advertising that kind of thing would help, [7b]but it would make the game much funner if good items were more common, how can you deny that?

i appreciate your arguments, but rather than making things black and white, you're right / i'm wrong, i suggest you try considering some alternative options.



I've bolded your replies that I feel merit a response, but you should make more effort in how you write posts to make it easier to differentiate your responses from what you are responding to.

Here we go (numbers correspond to numbers I added to the bolded sections):

1. GGG has stated they consider it one. End of story.

2. Most trades are not item for item, they are item for currency. With the recipes, getting chaos orbs is easy. If it is not easy, you don't need to be worrying about trading, you need to be worrying about playing the game better (be it how to build, where to farm, hwo to recognize strengths and weaknesses of opponents, whatever).

3. You said yourself that the 6th link in a Tab Rasa was not worth the stats you get from a regular chest piece with mods. Therefore, having that 6th link is a luxury. Getting a 5-link is not that hard at all, and will be even easier once 1.2 is released.

4. This is incredibly short sighted and shows your lack of perspective/experience/whatever. If poor accounts are favored to help "catch them up", all people will do in this free-to-play game where the devs have said multi accounts are okay in most instances is cause people to make a new account to get that bonus and then transfer to their main account.

5. It's supply and demand. GGG has nothing to do with item pricing, it's all about what sellers think they can get for items and what buyers are willing to pay. To impose ideas like "fairness" upon it is a complete waste of time and effort.

6. Again, this has nothing to do with GGG, aside from the rarity assigned to Mirrors. That rarity is a must, or epic item proliferation would be even worse than it is now. The expense of copying items is once again an interaction between players. The person with the item wants to get as much from the person with the mirror as possible. When you have something somebody else wants you decide how much you are willing to sell that for, and the buyer decides how much he is willing to pay (yes, this is basically a repeat of 5).

7a. 100% of players with half a brain or more. Anyone that does not know by now that wikis exist for everything under the sun is beyond help.
7b. The definition of good would just move. An item with 50 life is only good when you're used to items with 30 life. When 50 becomes the norm, you look for 70. Repeat ad nauseum.


i hope i dont offend you, but i don't respect your opinion enough to read those replies
you are entitled to your own opinions but you seem to think of them as being "superior" rather than "alternate", which they are, so oh well, not worth discussing this with you
"
raawwrr wrote:
"
Axel_Moore wrote:
What about RESOCK and RELINK corrupted items?
u can resocket and link, but idk about recolor it.


Where did you read that?
Panda, your inability to read/learn is not my concern. I post hoping that anyone who reads your thoughts (generous calling them that) will then read the responses and learn. You I have no hope for.

Oh, and I should point out that some of those "opinions" you are flagrantly disregarding are actually cold, hard facts about the game. Your dismissing them as not worth thinking about is a huge part of why I have no hope for you, and others just laughed at you instead of responding.
Support a free Hong Kong.

I do not feel obliged to believe that the same God who has endowed us with
sense, reason, and intellect has intended us to forgo their use.
-Galileo Galilei
Last edited by Archwizard on Aug 7, 2014, 5:20:27 AM
"
raawwrr wrote:
"
Axel_Moore wrote:
What about RESOCK and RELINK corrupted items?
u can resocket and link, but idk about recolor it.


Chris says here that "Yeah, any changes to sockets on corrupted items are possible at level 8."
Support a free Hong Kong.

I do not feel obliged to believe that the same God who has endowed us with
sense, reason, and intellect has intended us to forgo their use.
-Galileo Galilei
"
Archwizard wrote:
"
raawwrr wrote:
"
Axel_Moore wrote:
What about RESOCK and RELINK corrupted items?
u can resocket and link, but idk about recolor it.


Chris says here that "Yeah, any changes to sockets on corrupted items are possible at level 8."



Thats a great notice! Thanks
Someone knows if masters will let us craft Tier 1 mods in our items ?

Report Forum Post

Report Account:

Report Type

Additional Info