Poe XYZ Broke the trade

"
gr00grams wrote:
"
SuperDeathLord wrote:
"
gr00grams wrote:
XYZ is a wonderful tool for getting unique items you want.

Beyond that, don't use it.

Don't use it for looking up GG rares, etc. Go find them, or sell your own stuff to try and craft them.

It's great to get build-enabling unique items for builds. Again, don't go too far down the rabbit hole. Use it for this purpose, but don't go further.




I think you should play the game with only 3 fingers per hand. Guess what you don't care what I think. It's a frickin game. If I want to play the game by only killing monsters with the letter 'G' in them, that's what I'm gonna do. When's the last time you played a game and thought 'oh my god, would f*ckface on the forums approve of this?'

Get real guys.. all the whining in the world isn't gonna change things one iota, except maybe to encourage trolls to troll u.


I don't understand your point or what you're trying to say?

I am not against trade. I am not against xyz, I'm really not against anything. I was more outlining my thoughts on an optimal way to use the xyz site.

It's great to use to get unique items you want.
Rares etc, are badly priced, and better off to be found or crafted.

Other than that, I have no reservations, and have no idea what your angle is for lambasting my post.


o thought u were yet another self-found whiner, telling everyone else how to play.
Apologies..
hm

i think some certain hilariously shallow/naive people are missing the entire point of the discussion

its cute that people find a niche of doing nothing but trading in a dungeon crawler

free market, and all that

just dont be surprised when the game ceases to be popular and fizzles out because a dungeon crawling game stopped being about dungeon crawling

some of us have "been there, done that" from a trading perspective and are just pointing out where things leads. you know, experience.

there seems to be a different core group of people now pushing really hard for a better auction house, more easier trading, and otherwise making PoE as easy a game as possible

i wonder if these are the people who really liked the auction house in d3, and were sad that it was taken out?

i mean, im sure there were people like that. i was certainly guilty of flipping and doing my absolute best to milk the AH as much as possible. everybody did. and in that game when your hardcore character died, there was no standard league. your character was simply deleted.

no logout either. so good gear meant the difference between life and death.

where do you get good gear? auction house. will you ever find yourself an upgrade? no. will you ever find an upgrade for somebody else? once in a blue moon.

so yeah, AH was a very aggressive, fast paced place.

it was even botted. extensively.

in summary: auction houses do not a good ARPG make.
Last edited by Veruski#5480 on Mar 28, 2014, 8:35:53 PM
Xyz made the game enjoyable for the majority who do not get off on trade flipping.

Before indexing sites the end game was about spending hours and hours logging on, and sitting in trade, trying to find just the right item.. If its a greedy flipper who holds the item you want, pay a premium or spend more hours looking for another...no thanks..uninstall..

It's a great flipper filter.

Check "buyout only" and you know what they want and you can avoid the offer game.

flipping, and amount of time spent trading, gets far far worse in ARPGs the more efficient it is. if you make trade more efficient, you inherently making flipping more efficient. this becomes a "style" of play, circumventing the actual game.

the easier it is to trade for good items, the more the devs will nerf drops and increase gear checks.

the more they do that, the more important it is for you to sit there watching the auction house until your eyes bleed.

that is what happened in d3...because auction house.

and it is what is starting to happen in poe...because auction house

it always starts out seeming like this great convenient thing....
Last edited by Veruski#5480 on Mar 28, 2014, 9:01:08 PM
"
Veruski wrote:
flipping, and amount of time spent trading, gets far far worse in ARPGs the more efficient it is. if you make trade more efficient, you inherently making flipping more efficient. this becomes a "style" of play, circumventing the actual game.

the easier it is to trade for good items, the more the devs will nerf drops and increase gear checks.

the more they do that, the more important it is for you to sit there watching the auction house until your eyes bleed.

that is what happened in d3...because auction house.

and it is what is starting to happen in poe...because auction house

it always starts out seeming like this great convenient thing....


woah what a bunch of bullshit, what you're saying doesn't make any se... ooh wait...

Spoiler
It does.
ign: ecogen
"
Veruski wrote:


that is what happened in d3...because auction house.

and it is what is starting to happen in poe...because auction house

it always starts out seeming like this great convenient thing....

Then perhaps, just like D3, POE is due for a loot overhaul. Crafting being made less of a gamble and high lvl maps not dropping low lvl mods would be a good start.

If one alternative is too convenient and the other too tedious, making both equally tedious is not the solution.
Shop closed until further notice. Check out my Dominus musical tribute instead:
https://soundcloud.com/hackproducer0815/dominus
Simple question -- would you rather:

(1) Sit in town and spam trade chat for hours on end?

or

(2) Have buyers contact you about an item, take 2 minutes out of your map run to complete the trade, and then go back to killing monsters?

GGG can make it so that sellers need to be online in order to trade the item(s) in question. This way it prevents people from "playing" the market and buying/flipping items 24/7. Problem solved.
✮ in-game @FTMFW
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✮ [Shop] http://www.pathofexile.com/forum/view-thread/909223
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Last edited by rrtson#7791 on Mar 29, 2014, 4:49:35 AM
"
rrtson wrote:
GGG can make it so that sellers need to be online in order to trade the item(s) in question. This way it prevents people from "playing" the market and buying/flipping items 24/7. Problem solved.

but that's not the problem.
You fail to realise that by making trading easier means you find good items easier. Which in turns means, you will loot less upgrade. Then you are going to start complaining about loot being terrible.
In the same time, characters gets more powerful as they got more GG gear so GGG need to balance the game around that making GG gear even more important.

"
Veruski wrote:
hm

i think some certain hilariously shallow/naive people are missing the entire point of the discussion

its cute that people find a niche of doing nothing but trading in a dungeon crawler

free market, and all that

just dont be surprised when the game ceases to be popular and fizzles out because a dungeon crawling game stopped being about dungeon crawling

some of us have "been there, done that" from a trading perspective and are just pointing out where things leads. you know, experience.

there seems to be a different core group of people now pushing really hard for a better auction house, more easier trading, and otherwise making PoE as easy a game as possible

i wonder if these are the people who really liked the auction house in d3, and were sad that it was taken out?

i mean, im sure there were people like that. i was certainly guilty of flipping and doing my absolute best to milk the AH as much as possible. everybody did. and in that game when your hardcore character died, there was no standard league. your character was simply deleted.

no logout either. so good gear meant the difference between life and death.

where do you get good gear? auction house. will you ever find yourself an upgrade? no. will you ever find an upgrade for somebody else? once in a blue moon.

so yeah, AH was a very aggressive, fast paced place.

it was even botted. extensively.

in summary: auction houses do not a good ARPG make.


But who was grammar?
"
DirkAustin wrote:
"
Veruski wrote:
hm

i think some certain hilariously shallow/naive people are missing the entire point of the discussion

its cute that people find a niche of doing nothing but trading in a dungeon crawler

free market, and all that

just dont be surprised when the game ceases to be popular and fizzles out because a dungeon crawling game stopped being about dungeon crawling

some of us have "been there, done that" from a trading perspective and are just pointing out where things leads. you know, experience.

there seems to be a different core group of people now pushing really hard for a better auction house, more easier trading, and otherwise making PoE as easy a game as possible

i wonder if these are the people who really liked the auction house in d3, and were sad that it was taken out?

i mean, im sure there were people like that. i was certainly guilty of flipping and doing my absolute best to milk the AH as much as possible. everybody did. and in that game when your hardcore character died, there was no standard league. your character was simply deleted.

no logout either. so good gear meant the difference between life and death.

where do you get good gear? auction house. will you ever find yourself an upgrade? no. will you ever find an upgrade for somebody else? once in a blue moon.

so yeah, AH was a very aggressive, fast paced place.

it was even botted. extensively.

in summary: auction houses do not a good ARPG make.


But who was grammar?


Yoda was.
ign: ecogen

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