If you buy the $5 pack?

Would this QQ evaporate if they gave you 1 *less* point? After all, that way you get a nice, even multiple of 5. Everything in the shop is priced in multiples of 5. You can spend 45 or 95 points on the mtx shop right now without any left over.

As we've been over, it costs them more to process smaller transactions, so they *want* to encourage people to buy in units of $20 or more at a time. Also, like most retailers (digital or otherwise), they want to encourage larger purchases.
Last edited by solistus#0470 on Jan 29, 2013, 7:27:34 PM
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solistus wrote:
Would this QQ evaporate if they gave you 1 *less* point? After all, that way you get a nice, even multiple of 5. Everything in the shop is priced in multiples of 5. You can spend 45 or 95 points on the mtx shop right now without any left over.

As we've been over, it costs them more to process smaller transactions, so they *want* to encourage people to buy in units of $20 or more at a time. Also, like most retailers (digital or otherwise), they want to encourage larger purchases.


I've been saying this as many others. People just do not seem to get it at all. I've given up lol.

It's like they just do not understand it either to young or have never seen how things are run in a business and all the extra overhead.

So yeah they try to push people to $20 not just to "cash in" most likely it gives them a better profit you get a better amount of points for your money everyone is happy. It's the warm center of the PoE cash shop.
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Last edited by rumbl3#3827 on Jan 29, 2013, 7:32:32 PM
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solistus wrote:
Would this QQ evaporate if they gave you 1 *less* point? After all, that way you get a nice, even multiple of 5. Everything in the shop is priced in multiples of 5. You can spend 45 or 95 points on the mtx shop right now without any left over.

As we've been over, it costs them more to process smaller transactions, so they *want* to encourage people to buy in units of $20 or more at a time. Also, like most retailers (digital or otherwise), they want to encourage larger purchases.


The problem is it makes it less appealing for first-time buyers. Do players of PoE typically throw in $50, $100 right off the bat, or do they make a smaller investment first, then either continue on over time or make a large investment after?

Making it look less appealing is to have round numbers. Be that 45 points for $5, be that 50 points for $5.
"I am now too addicted to that feeling of being kicked in the nuts when you die." ~CliveHowlitzer

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Freyar wrote:
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solistus wrote:
Would this QQ evaporate if they gave you 1 *less* point? After all, that way you get a nice, even multiple of 5. Everything in the shop is priced in multiples of 5. You can spend 45 or 95 points on the mtx shop right now without any left over.

As we've been over, it costs them more to process smaller transactions, so they *want* to encourage people to buy in units of $20 or more at a time. Also, like most retailers (digital or otherwise), they want to encourage larger purchases.


The problem is it makes it less appealing for first-time buyers. Do players of PoE typically throw in $50, $100 right off the bat, or do they make a smaller investment first, then either continue on over time or make a large investment after?

Making it look less appealing is to have round numbers. Be that 45 points for $5, be that 50 points for $5.


If I like a game I never look at the small amounts. I aim for either the best lowest which in this case would be $20 or I'd wait save a few bucks more and head for 50 or 100.

I never do small transactions because just like most games it never makes sense you lose. It's pretty common practice.
Phenom 2 955 Quad Oc'ed 4.2 Ghz - Biostar A780L3G 760G
2 x 2gb Adata Gamer DDR3 1333 - GTX480 EVGA Undervolted & Oc'ed
SeaSonic S12II Bronze 620W - OCZ Vertex 2 55gb/OCZ Agility2 120gb/500gb WD Green
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rumbl3 wrote:
If I like a game I never look at the small amounts. I aim for either the best lowest which in this case would be $20 or I'd wait save a few bucks more and head for 50 or 100.

I never do small transactions because just like most games it never makes sense you lose. It's pretty common practice.


You're talking about how you judge your purchases and spending threshold, not that of the general public and new players who many not be completely sure they want to invest yet.
"I am now too addicted to that feeling of being kicked in the nuts when you die." ~CliveHowlitzer

Microsoft almost got in trouble for doing something similar to this. Basically, you give a certain amount of points. You then have some left over. With this points, you can't really buy anything, so they just sit on your account. Generally, people will then buy more points to get rid of the points they have. League of Legends does this with their RP system as well.
I like GGG, but this is absolutely ridiculous to sell points like this. For all their high preaching about not wanting to sell out, keeping things real so to speak, and they can't even give you 50 points for $5. That's some serious trolling right there, outright hypocritical.
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EffectiveNess wrote:
I like GGG, but this is absolutely ridiculous to sell points like this. For all their high preaching about not wanting to sell out, keeping things real so to speak, and they can't even give you 50 points for $5. That's some serious trolling right there, outright hypocritical.


i can understand them giving less points for $5. they have flat fee costs to process that transaction.

What gets me is at the $20 lvl, i'm $0.50 short of what i want.
6 tabs = $15. 1 extra tab = $3. frog pet or lavender weapon effect = $2.50.
$0.50 short :(

(And i dont want tabs.)

Instead of specific amounts (5,10,20,50,100), allow us to by whatever at that levels exchange rate?
ie: allow me to buy $20.50 or $15.63 just to get the 6tabs pack.

hm.. can people donate $ to others?
Last edited by Pi314#5955 on Feb 14, 2013, 10:36:01 AM
Working as intended. That's how the whole points system cash shop works. Coins are always sold at quantities that put you short. This insures you will always be buying coin purchases in the future. An example of this is MS xbox 360 points system. You just got to deal with it and support this awesome game.
why is it so hard for people to grasp this concept

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