AoE + Leech utterly buggered in 1.1

And CI physical/crit builds get hit harder, since LGoH doesn't work with it, you can't use flasks to take advantage from the change to VP and you won't even have enough armor/evasion, since pure ES gear is already pretty expensive, while good hybrid gear is out of the question for most people...
IGN: Nanaya_Kiri
"
If you read the OP, which quotes the patch notes, the answer is very clearly "no" — If you have multiple leeches stacked simultaneously, only the largest one is used.

Yes, it is a crazy change.


You misunderstand i think scrotie.


What i am asking is, does the game register an aoe attack as "one hit" or does it register an aoe attack as "several hits hitting an X number of mobs"

Lets say a rain of arrow hits 5 targets and it deals 50 damage to each, you would leach at 10% 25hp from all of them together if the game uses the first mechanic.

If it uses the second mechanic you will leach 5hp.

That's a pretty big difference when you look at endgame damage :').

Clearly there is a difference between LA + chain and RoA in how the server registers the hits.

Freedom is not worth having if it does not include the freedom to make mistakes
Is it for life leech only or is mana leech affected as well?
"
Boem wrote:

What i am asking is, does the game register an aoe attack as "one hit" or does it register an aoe attack as "several hits hitting an X number of mobs"

Lets say a rain of arrow hits 5 targets and it deals 50 damage to each, you would leach at 10% 25hp from all of them together if the game uses the first mechanic.

If it uses the second mechanic you will leach 5hp.

That's a pretty big difference when you look at endgame damage :').

Clearly there is a difference between LA + chain and RoA in how the server registers the hits.


Currently because of the way vaal pact and reflect + leech works NOW we know its CURRENTLY separate packets. If this has changed or not we will have to wait. But i would say with 98% certainty that it will remain the same.
For years i searched for deep truths. A thousand revelations. At the very edge...the ability to think itself dissolves away.Thinking in human language is the problem. Any separation from 'the whole truth' is incomplete.My incomplete concepts may add to your 'whole truth', accept it or think about it
Last edited by SkyCore#2413 on Mar 4, 2014, 8:42:37 AM
"
Nanaya_Kiri wrote:
And CI physical/crit builds get hit harder, since LGoH doesn't work with it, you can't use flasks to take advantage from the change to VP and you won't even have enough armor/evasion, since pure ES gear is already pretty expensive, while good hybrid gear is out of the question for most people...


they probably dont want people to use CI and vaal pact together, theres a reason why they are both so far from each other, they complement each other way too well. the es passives are buffed besides

"
Boem wrote:
"
If you read the OP, which quotes the patch notes, the answer is very clearly "no" — If you have multiple leeches stacked simultaneously, only the largest one is used.

Yes, it is a crazy change.


You misunderstand i think scrotie.


What i am asking is, does the game register an aoe attack as "one hit" or does it register an aoe attack as "several hits hitting an X number of mobs"

Lets say a rain of arrow hits 5 targets and it deals 50 damage to each, you would leach at 10% 25hp from all of them together if the game uses the first mechanic.

If it uses the second mechanic you will leach 5hp.

That's a pretty big difference when you look at endgame damage :').

Clearly there is a difference between LA + chain and RoA in how the server registers the hits.



For skills like reave or melee splash, the damage, leech and reflect was registered separately for every single hit to a monster during an attack, so I think it's the same for RoA...
IGN: Nanaya_Kiri
"
pneuma wrote:
Don't worry, Voltaxic still doesn't care about reflect.

Spoiler


I'm glad you've finally seen the light on that one. We had some heated discussions in your 99 points thread where I said Voltaxic would become the new meta and you seemed to disagree.

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Tempest/War Bands T shirt
"
Boem wrote:
What i am asking is, does the game register an aoe attack as "one hit" or does it register an aoe attack as "several hits hitting an X number of mobs"
Obviously the second. Each individual hit deals damage independently; leech is based off damage.
"
Meatpuck wrote:
Is it for life leech only or is mana leech affected as well?
Both.

Also, yeah, Voltaxic is really strong post-patch. Really strong.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Mar 4, 2014, 8:45:38 AM
Mucho gracias scrotie and skycore.

It looks like Chris was not kidding when he said "we designed this new league to kill players"

Prep your anus boys.

And here i was theory-crafting a crit roa character LOLOLOLOL :EEE (fuck it i will still play that build ;p PoE has enough ways to mitigate damage it really is no problem)
Freedom is not worth having if it does not include the freedom to make mistakes
"
BisuProbe wrote:
"
Nanaya_Kiri wrote:
And CI physical/crit builds get hit harder, since LGoH doesn't work with it, you can't use flasks to take advantage from the change to VP and you won't even have enough armor/evasion, since pure ES gear is already pretty expensive, while good hybrid gear is out of the question for most people...


they probably dont want people to use CI and vaal pact together, theres a reason why they are both so far from each other, they complement each other way too well. the es passives are buffed besides



The problem arises without VP... If the mechanism to damage and AoE remains the same, CI melees without VP are unplayable, since they'll leech only from one hit to a single mob for every attack... Life builds can at least use LGoH and flasks. CI physical/crit melees are now forced even more to take VP, even with the reduced LL it brings, if they want to survive.

Well, maybe they changed the mechanics to damage/reflect/leech too, in that case we'll just have to wait and see.
IGN: Nanaya_Kiri

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