What PoE could Learn From Torchlight 2 Mods [Itemization/MagicFind Rant]
" 100% correct! Now, excuse me, I have to spend 5 minutes trading for all the best gear in the game that someone else found. HARDCORE. |
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Hi
I play TL2 with the mods on when I want to feel incredibly super uber. TL2 art though severely removed my need to play that game. Can't wait for Grim Dawn to get to the 2nd act, I love the dark atmosphere(yes I know I could get a TL2 mod to make it darker, but still...) POE could learn a lot from different games. I would really enjoy a prefix/suffix contest or perhaps some removal of the useless pre/suffixs. cheers Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever... -I thought what I'd do was,I'd Pretend I was one of those deaf mutes- Nullus Anxietas:) |
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What!? And miss out on +5% light radius for your exalt!? Heresy!
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TL2 is a great Hack&Slay, no question!
Especially with this mod: http://www.synergiesmod.com/ And I´m happy that it´s totally different than PoE in the most points, because I don´t want to play many PoE clones. ;-) Overall I like PoE more. But I´m not sure what PoE could learn from TL2, I think it´s good how they are. |
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" You only yolo once. TL2 was aimed for solo play, self fond you could find stuff constantly, including good uniques. what they did good (IMO): - the pet, lovable, customisable, useful (cosmetic pets hey! where is my charger companion Rhoa? or poop flinging monkey with a chance to blind?) - random events/maps/challenges in a map that would take you away from the beaten road; with rewards! (gated contents in maps) - useful mods on items and 'enchanters' that could give you a range of mods you wanted (for a cost) on gear (yolo exalts) - your build was basically more deeps or more utility or more active mitigation (not % more HP) How much of it could PoE steal and integrate in Wraeclast theme I don't know. but there is room for improvements and GGG is too slow to make our lives better :-( Last edited by Snookdog#0618 on Jan 8, 2014, 3:45:17 PM
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I bought TL2 on steam when it was on sale for 9,99$.
Played like 30 - 40 hours of TL2 but I could not get into it for some reasons. ( I have around 400 - 500 hours of PoE played overall )The first one, I didnt really liked the graphics and I had the feeling that there are useless and stupid passive skills. I didnt liked the classes aswell, the Embermage didnt felt like a real mage, the Advanturer or whatever it was didnt felt like a Ranged DPS class, I mean a classic elf with a bow and that tanky dude with the huge cannon was really weird. But to the topic... TL2 itemization was great and I loved to collect my gold and purple set items, also the blue ones. The mods didnt really looked like they are useless. Very often a blue set item was just too good to not equip it over my rare item. Almost every drop was interesting ( ofc not the white and grey garbage ). In PoE I really dislike some useless stats on the items. Nothing is wors when you drop a rare item, you identify it and start reading the stats. You see a few godly lines and the last one must be reflect 11 damage to the attacker or some light radius crap. This just makes me crazy and angy. I dont even know why stats like this even exists in this game.... Is there any explanation for that ? Last edited by MegaTen_IV#3375 on Jan 8, 2014, 4:14:06 PM
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" Titan quest had such an nice mechanic for uniques.If an boss or other mob had it equiped the kill would give it,and on the other hand the mob/boss would be stronger cause of the specific unique that it wear.Would love to see this kind of mechanics here too. | |
If only I could send my firefox to town and sell my rares for alts...
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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" This would make the game P2W, unless every activated account gets a free pet. I support a little rat with a paper on its back that reads (kick me i did not support yet). With an obvious option to right click and kick the rat. Freedom is not worth having if it does not include the freedom to make mistakes
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" That's ... quite positive attitude actually. And OP is true if I may notice, PoE lategame seems very bland and sterile, with several uber-badass items that never fall and mass of half-usable cheap legendaries everyone and their mother has. Simply put you need more content, more fun, more reasons for people to grind and play. IGN STD Ajax_Deadeye| Nathaniel_Corwin| Itane_Shira| Tetra_Mayani| Arkanis_Gath
[Build] TK's CoC Crit Shadow aka THE WELDER /view-thread/787487 [Shop] TK's Adventurers Pawnshop /view-thread/570071 |
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