Not offering a full respec is a bad design choice.
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This is not a game where you can simply say "Oh you need to think before you add skills"; the skill tree is MASSIVELY complex, and with so so many huge directions it can go in, you have to put in a significant amount of research.
For many, many people, this is not ideal - people like me want to just play the game the first time through, not research it. This doesn't mean we don't think, it just means we don't like to spend a significant amount of time researching the game before we commit, and we should not be punished for failing to do so. Refusing to add a full respec is just that - punishing players for not researching their build. Diablo 2 had the same issue, which eventually got fixed - if you wanted your build to be viable on higher difficulties on D2, you had to do some significant research, especially if you wanted to do PVP. Now I'm not saying(and really not in favor of) anything like paying for full respecs, or having an unlimited option or anything. The best decision would probably be something like one or two respecs per character, probably upon reaching a certain level. This would prevent it from being abused to just go to the newest cookie cutter build upon release, and would still require research once it's done - the difference is that we can then do that research at our own time, after we have played and enjoyed the game. Hopefully the devs come to their senses and this feature gets implemented in some fashion, as it will greatly help the success of this game in the long run. I'd much rather see it get the success it deserves for some truly amazing ideas than be held back because they're sticking to an antiquated, outdated concept. Last edited by Foreverhappychan#4626 on Jan 28, 2013, 4:30:24 AM
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There are items in the game to give you skill points back if you want to change your decisions down the road. I personally like the current set up because I feel like my character will be unique. It's not like in D3 where every barb is WW spec.
ign: Vixien
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This debate has been had a million times here. There is absolutely no chance that unlimited free/cheap full respecs will ever be part of Path of Exile.
You are not being "punished" for having a sub-optimal build your first time through, any more than you are being "punished" for not having all the best low level items handed down from other characters, or having all +20% quality skill gems. You are *rewarded* for having a better build. You are not 'entitled' to complete the hardest endgame maps on a shitty build. A huge part of the appeal of this game is working on unique builds, and a huge portion of the player base (including all of the developers) are vocally against making respecs too easy. If any of that sounds like bad game design, then to be blunt: this isn't your game. Go play Torchlight or Diablo or something. This game is for people who LIKE rolling multiple characters to try different builds, and feeling like they have accomplished something by finding a really great build and getting it to high level. TL;DR: if you don't enjoy planning your builds, don't. Learn by trial and error. If you don't like that, either, then you don't like Path of Exile. You aren't spoon-fed success in this game. Last edited by solistus#0470 on Jan 25, 2013, 2:44:17 PM
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" If it never happens, it will continue to be discussed, because it will continue to be a bad design decision. Yes, you ARE being punished, because you're being forced to stick with that sub-optimal build when you should be given an option to fix it. I don't care how many people are mistakenly against adding a full respec option - it needs to be there, and there is zero reason not to have it. Your close minded attitude is just going to hurt the game in the long run, and going to get you laughed at by anyone intelligent. But feel free to stroke your Epeen and think it makes you a better gamer(it doesn't); the fact of the matter is the game is lacking, and poor decisions like this are going to hurt its success. |
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" No, you are not being punished. And you ARE given an option to fix it. That option is rolling a new character. The option is there, if you don't use it, it's your own fault. No, it does not need to be there, and you are wrong about there being 0 reasons to not have it. A simple and fast answer is that it would stop people from rolling new characters and I think this pretty much sums it all up. And no, this isn't going to kill the game. What would kill the game is your suggestion. And it's funny when you talk about success since this game just opened open beta and is WAY more successful than it's competitors by a large margin. This game could achieve what others like Diablo 3 couldn't. Also, attacking other people over the internet for no good reason just make you look retarded. I'm in an abusive relationship with life. It keeps beating the hell out of me and I'm too cowardly to leave it. IGN • NCPEREIRA STEAM • steamcommunity.com/id/NCPereira Last edited by NCPereira#0852 on Jan 25, 2013, 3:05:11 PM
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Rolling a new character isn't fixing it. You shouldn't HAVE to restart because you didn't do notable research; that IS punishing, and it IS bad design. Yes, it does need to be there, and NO, having a one time option would NOT stop people from rolling new characters, and even if it did, so fucking what? If people don't want to roll new characters, they shouldn't have to, as it IS kind of a hassle, and majorly time consuming. If they DO want to, guess what? They will anyways.
It's going to hurt the game significantly. It combined with many other issues it have with outdated design decisions? Yeah, it will kill the game. A shame you won't support it properly. And no, this game isn't more successful than its competitors. At all. |
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So, anyone who disagrees with you is an idiot, and I'm closed-minded?
Okay. Fuck being nice. Your idea is bad, you should feel bad, and D3 is that-a-way. |
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" You disagree with me because you don't want to use an option that wouldn't hurt you in any way shape or form, except maybe making you feel less "superior" for doing research instead of, you know, just playing the game. THAT is why you are an idiot, not simply because you disagree with me. Simply rerolling is NOT a viable fix, because that is a MASSIVE investment of time. Maybe when you're older, you'll actually understand that not all gamers have that huge amount of time to dedicate to a game, and that something like that IS actually a punishment. It doesn't mean they aren't ever going to think about their builds or what they're doing - it means they get to do their research while playing the game, THEN decide if they want to fix things. |
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" There are orbs of regrets and quests that offer passive skill point refunds for such cases. Asking for FULL respec is the easy reset button, which is terrible game design. This game will end up being as terrible as Diablo 3. Look what no skill "permanence" did to that game. Oh, I'm a WW barbarian.. No wait, I'm a Rend barbarian.. Actually, screw that, lemme just go HotA.. If you want to make optimal characters, you better invest the time into them. That way, you'll learn about the game, and next time you have a choice to make, you'll be more prudent and pour more thought into it. EDIT: If it wasn't obvious, I'm strongly AGAINST full respecs. That ruins any character permanence, and consequently replayability and longetivity of the game. Last edited by Grim#8371 on Jan 25, 2013, 3:47:35 PM
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limited(read: once or twice per character) full respecs don't ruin anything, and are NOT terrible design, they're actually amazing design, borderline fundamental. You STILL have to think, you STILL have to plan your build out. The only difference here is WHEN you do it; yes, you can use it to make your build more optimal. You can also make an optimal build from the start, this is no different.
Anyone that suggests forcing someone to spend another 20+ hours getting there character to a high level, just because they didn't plan enough beforehand, is good design, does not deserve any sort of an opinion. |
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