If a game is dominated by NON-OFFICIAL RMT, is it any less pay2win?

"
Krayken wrote:
You are blind if you think that RMT doesn't affect you. No one wants the gear you find because theres better gear out there, better gear crafted using RMT.
This does not remotely make sense, and suggests that you don't even know what RMT stands for. RMT is not creating new currency to be used.
"
Krayken wrote:
They need to scare RMT users away. Make a shame list of all the peoples who were banned being or using a RMT service.
Literally impossible as long as items/currency are tradable.
"
Dan_GGG wrote:
We would have to be comfortable sending our valued players through virus-ridden third party sites that we have no control or oversight over, nor any way to prevent them from stealing your personal information, in order to ultimately allow them to undermine the game for legitimate players.
The biggest RMT sites are not remotely "virus-ridden", and don't do anything to support password theft. I don't see how anyone is being "undermined" by RMT specifically.
"
Dan_GGG wrote:
So rather than organizing an elaborate conspiracy we could just ban them whenever and wherever we can because not only is it less risky, but the game, and therefore everyone who contributed their time, effort and money to it (especially you guys) benefit from us doing so.
I find this to be a bit disingenuous. RMTing for this game has exploded over time. A high profile streamer did it for many months before being caught, and is still doing it.(openly admitted) It would be fairly easy for GGG to catch a large number of RMTers if you simply put the effort into it. It isn't a complicated process. How exactly is anyone benefiting from GGG doing an abysmal job of dealing with RMT?
"
Dan_GGG wrote:
Firstly, please keep the thread civil, there's no need to antagonize other posters for contributing to it.

With that out of the way, colluding with RMT sites would ultimately be a very flawed and inefficient way to make the game pay to win, which is something we've never wanted to do anyway.

We would have to be comfortable sending our valued players through virus-ridden third party sites that we have no control or oversight over, nor any way to prevent them from stealing your personal information, in order to ultimately allow them to undermine the game for legitimate players. Aside from being probably 10 kinds of illegal across several countries, there really aren't any gameplay or financial reasons remotely good enough to make us consider doing it, even if any of us considered it ethically appropriate.

So rather than organizing an elaborate conspiracy we could just ban them whenever and wherever we can because not only is it less risky, but the game, and therefore everyone who contributed their time, effort and money to it (especially you guys) benefit from us doing so.


Or you could just be realistic. With this current system, it would take somewhere around 200 Exalted Orbs in currency to craft an item from scratch(I'm currently at 81 Exalted into my 2H in Nemesis, and it isn't even usable yet). I have 600 hours played on Nemesis and I have found 2 Exalted and 0 Eternal. So if 1 Exalted drops every 300 hours and I need 200 of them to craft 1 item......do you see the problem?

There are 3 types of people that play tradecraft games like PoE.
1. I don't RMT ever.
2. I RMT every game.
3. I don't RMT.....unless I am completely demoralized with bad drop rates and horrible RNG, and RMT becomes worth more than the time wasted farming/crafting.

Address the real problem, drop rates are absolute abysmal shit, and players aren't progressing late game without RMT. Trade chat is comprised of "6L my shit for 'x'" because crafting is a joke. Your top players(that haven't given up on the game yet) are using RMT because drop rates are a joke. You can hide from us the amount of users online at any given point, but anyone who is playing can see an empty friends list and a trade chat that is purely 2 guys spamming something back and fourth.

I could stay at my job and work 2 hours of overtime, which would give me enough money to RMT more than I would find in 500 hours of doing maps. Literally. That's why RMT users per legit players is so overwhelming in this game. I hate RMT, and I love what this game "could be" but you guys need to fix the problem.

Last edited by nGio#1658 on Jan 6, 2014, 7:10:09 PM
I'd like to address a different aspect of the OP.

How do you "win" PoE? (outside of racing, which has nothing to do with RMT anyway)

If you can't answer that question, then how can you "pay to win"?
Many lewt.
Much desync.
Such rewarding.
Wow.
According to forum mods "sandwich" is considered an offensive word. Who knew?
"
Krayken wrote:
You are blind if you think that RMT doesn't affect you. No one wants the gear you find because theres better gear out there, better gear crafted using RMT.


I haven't made a single trade in the 18 months I've been playing this game, so it's very easy to not be affected at all by RMT.
If they don't want you to buy "advantages" in this game, there is something you can win.
You won't have my gear.
Spoiler
"
ithinkimgood wrote:











For what point ? Can you ?

Because you are whining like PoE is the only game with this problem when this is a problem in online gaming. I could name games not even character driven that have a huge problem with people using money to try to gain an illegal edge. Since you make it out to be a PoE only problem I was just wondering where I could go to avoid this dastardly "problem".

Been more than enough suggestions in the last 3 years to take notes.

Hey look that isn't a solution, you have problems following directions don't you.

1.Do you think that POE is non competitive ?

While this doesn't have anything to do at all with what we were talking about I'll bite. I don't play this game competitively. This game is whatever you make it to be. I enjoy the theory crafting and the thrill of a hunt for items. When I get a good drop it's an amazing feeling.

I got a bit off topic but as far as is this game competitive? If you want it to be, if being #1 on ladder is all that matters to you then go for it but cheating in one form or another is going to be a concern.

2.Do you seriously think you can build an insanely strong character faster/easier by doing it legit ?

Although that is completely tangential to what I was talking about, probably ya. How does that effect me tho?

As far as your edit, I only have this account(I just recently picked up this game) so no worries about me replying from any other account.[/quote]


You may want to quote me saying that POE is the only game with RMT problems.If you can't then your telling stories.

I have no problems following directions unless given to me by idiots.Do you have problems using a search function and seeing for yourself whats been discussed in the last 3 years ?

The competitive thing IS relevant as that's what I replied to and you got all ants pants about.Wether I or you or Joeblow aren't competitive makes no difference,the fact is that others are and GGG has designed competitive systems to back that up.

Not everything in POE is about you my dear.It doesn't effect you ? Touche !

Again,POE has many competitive players vying for positions/fame/prizes in races,ladder positions and PvP and RMT sucks balls for legit players.

I merely replied relevantly to a post with rebuttles to it's points,that you find the replys irrelevant is mind boggling.
Last edited by Temper#7820 on Jan 6, 2014, 10:21:21 PM
"
nGio wrote:
"
Dan_GGG wrote:
Firstly, please keep the thread civil, there's no need to antagonize other posters for contributing to it.

With that out of the way, colluding with RMT sites would ultimately be a very flawed and inefficient way to make the game pay to win, which is something we've never wanted to do anyway.

We would have to be comfortable sending our valued players through virus-ridden third party sites that we have no control or oversight over, nor any way to prevent them from stealing your personal information, in order to ultimately allow them to undermine the game for legitimate players. Aside from being probably 10 kinds of illegal across several countries, there really aren't any gameplay or financial reasons remotely good enough to make us consider doing it, even if any of us considered it ethically appropriate.

So rather than organizing an elaborate conspiracy we could just ban them whenever and wherever we can because not only is it less risky, but the game, and therefore everyone who contributed their time, effort and money to it (especially you guys) benefit from us doing so.


Or you could just be realistic. With this current system, it would take somewhere around 200 Exalted Orbs in currency to craft an item from scratch(I'm currently at 81 Exalted into my 2H in Nemesis, and it isn't even usable yet). I have 600 hours played on Nemesis and I have found 2 Exalted and 0 Eternal. So if 1 Exalted drops every 300 hours and I need 200 of them to craft 1 item......do you see the problem?

There are 3 types of people that play tradecraft games like PoE.
1. I don't RMT ever.
2. I RMT every game.
3. I don't RMT.....unless I am completely demoralized with bad drop rates and horrible RNG, and RMT becomes worth more than the time wasted farming/crafting.

Address the real problem, drop rates are absolute abysmal shit, and players aren't progressing late game without RMT. Trade chat is comprised of "6L my shit for 'x'" because crafting is a joke. Your top players(that haven't given up on the game yet) are using RMT because drop rates are a joke. You can hide from us the amount of users online at any given point, but anyone who is playing can see an empty friends list and a trade chat that is purely 2 guys spamming something back and fourth.

I could stay at my job and work 2 hours of overtime, which would give me enough money to RMT more than I would find in 500 hours of doing maps. Literally. That's why RMT users per legit players is so overwhelming in this game. I hate RMT, and I love what this game "could be" but you guys need to fix the problem.



Assumptions, assumptions everywhere. Also, you've been playing this game for so long and still think the only exalts you get are the ones that drop for you? What about the >9000 chaos you farmed? Or other currency? It definitely doesn't take 60000 hours of playtime to gather 200 exalts worth of currency :)
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
After Helmannn's Maruhi accident I went to site which starts with d and ends with p and looked for usernames from every thread from the first page.

The amount of clueless idiots who chose identical PoE and that site usernames have shaken my faith in humanity one more time.

If only I had access to trade logs to correlate them with threads on that site...
"
LennyLen wrote:
"
Krayken wrote:
You are blind if you think that RMT doesn't affect you. No one wants the gear you find because theres better gear out there, better gear crafted using RMT.


I haven't made a single trade in the 18 months I've been playing this game, so it's very easy to not be affected at all by RMT.


Game was developed for trade/economy .... the drop tables are balanced for trade,RMT effects trade which the drop tables are balanced around ... everyone is effected whether you trade or not.

Chests/breakables get adjusted,mob drops get adjusted,vendors get adjusted and in even more extremes of pulling content from games.

If the game becomes too easy for players with great gear (from trading and RMT) and the game gets balanced because of this,it will effect your game even though you solo.

RMT brings botting,mass botting puts more strain on servers/maintenance and enforcement of botting rules,costing time and money,time and money that could go into development to make YOUR game more enjoyable.

Anyway whatever,I'm pretty much done with RMT subject and I'll let you all keep your head in the sand as it doesn't effect YOU !

Last edited by Temper#7820 on Jan 6, 2014, 10:20:08 PM
"
Temper wrote:
Game was developed for trade/economy .... the drop tables are balanced for trade,RMT effects trade which the drop tables are balanced around ... everyone is effected whether you trade or not.




Anyway whatever,I'm pretty much done with RMT subject and I'll let you all keep your head in the sand as it doesn't effect YOU !



The wording you use does leave the impression that you have a bias towards the importance of trading -> "Game was developed for trade/economy". That's not entirely true, only part of the game was developed for trade/economy.

I can understand having a complaint about RMT if a person enjoys the trading aspect, but when it comes to self found; do I think any one of my level 60+ characters would be any better or higher level? No.

Besides if a player is not in the top 100 ladder at most, what's going on is a lot of this:

https://www.youtube.com/watch?feature=player_detailpage&v=5Oz3YTImglc#t=11

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