Amount of grinding in PoE, compared to Diablo 2

i started playing domination about a month ago. since then i have leveled and geared 3 characters that easily clear maps. one is 74, one is 71, the other is 70. MF Auramancer, CoC Freezepulser and Dual striker.

i started with no currency. And i have a full time job (40+ hours a week)

leveling isnt that hard...
IGN: Masterxmind
Last edited by motoeric616#5043 on Dec 23, 2013, 7:29:38 PM
Look, if you got to 80 in a single day, then next you will be on here complaing that there is no real end game. PvP is broken or some crap, and maps are t repetitve. You want more end game stuff, which GGG cant really do much more above gearing and a few new skills.

Thats the issue here. We dont really want you to get to end game level since its more of a grind than getting there.
'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator

Sometimes, we have to cross a ditch.
Sometimes, we have to cross an ocean.-Rhys, GGG
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motoeric616 wrote:
i started playing domination about a month ago. since then i have leveled and geared 3 characters that easily clear maps. one is 74, one is 71, the other is 70. MF Auramancer, CoC Freezepulser and Dual striker.

i started with no currency. And i have a full time job (40+ hours a week)

leveling isnt that hard...


Yeah, clearing merciless domination really isn't that bad.
IGN: SplitEpimorphism
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Shagsbeard wrote:
The developers at GGG have a plan where they try to kill us. They try to keep us from beating their game. It's like a tower defense game for them. They have to give us the idea that we can win, or we wont play. But they do their best to keep us from doing it and challenge us to try. That's what they mean by "hardcore gaming". If you don't like it, go play D3. There you will be able to achieve what ever goal you might set for yourself. Everyone gets a trophy.


Like has been said many times before, grinding is not difficult. It's just time-consuming. If they're trying to keep us from beating their game by boring us to death, they're doing a damn good job. But I don't think that's the intention...
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Zalm wrote:
Getting there faster being better is a matter of opinion. I dont want it to be faster. If this game moves faster, then there is less time playing and enjoying it, and if I finish it sooner, then I play it less, which makes the game bad.

I appreciate the slower move speed than D2 running and enigma ports. I enjoy the fact that its more effective to kill everything on maps than rush to the boss, and kill it. I like the fact that it takes you a couple of weeks to get to end game, especially since end game is the same for every single game on the market. The exact same stuff over and over again.

Getting to maps in a day just means you notice even sooner that end game is a bit lacking, as it is in every single arpg on the market. I dont mind, since I take my time and build 200 builds along the way. But once I get to max level, I only use that max level char to help others or clear content and farm loot/wealth for other builds. Once I get to 'end game' in an arpg, I move on to another char that ISNT end game, since end game is so repetitive.


You move slower through a "lacking game" to make the experience better.

You judge a game's experience based on how long it takes you to complete it.

You don't like to grind maps because it is repetitive, yet running 200 builds through the exact same content is fine.

You are literally the easiest player to market to. You aren't bothered by any form of "gating." You are amused just by experiencing content, even if it is sub par. Your loyalty goes as far as the content to be experienced, there is no "mastery" in games for you. You are literally the reason the gaming industry thrives (and I appreciate that.) You buy a game, experience the content, then move on. But the fact of the matter is, your opinions have little relevance, as you would be content with almost any changes put into the game. And if you somehow weren't, there still wouldn't be much disappointment in seeing you leave, as a MXT based company like GGG only stands to make [the most] money off of loyal players that apply mastery, that need to have everything.

Your post is hypocritical. As a result of what it says about you, the weight of your opinion/viewpoints suffers because of it. I'm not trying to personally attack you, and I hope you are not offended, but you don't really have a place in this thread.
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Shagsbeard wrote:
I get it... you're one of those guys who likes to present an opinion and then get in arguments with people who post contrary to them. We see a lot of you. Have a nice day.


and I guess your one of those guys who can't handle getting into an argument?

Are people not allowed to respond to your posts or something? Is the OP supposed to read your post and just let it sit there even though he has a response to it?
Standard Forever
Its nearly impossible to offend me. Butn the point of the matter is, this game, much like every other arpg doesnt have compelling end game. Its the same maps, slightly randomized, over and over again. The same as the content getting to that point. Its the same maps over and over again. The same boss fights, the same bandit lords, the same WPs. The only difference is for me is trying different builds is a totally different experince. You play a complete aura and summon build and tell me it plays just like the ground slam mara.

Thats the reason I play, and it seems thats the way the game was built. Hundreds if not thousands of viable end game builds, but extremely bland and repetitive end game. The goal is not the end of the trip, but the journey in getting there. The finale isnt the end of the road, but the struggle to get there.
'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator

Sometimes, we have to cross a ditch.
Sometimes, we have to cross an ocean.-Rhys, GGG
I started my 71 Scion a few days ago. I play for a few hours a day now that I'm on holiday break. I don't see where the grind is. Even my 80 Witch hasn't hit a huge wall yet. Piety runs lend me 5% a run which is 1% a minute. That's now too big a grind especially seeing as I haven't even touched my high leveled map pool yet.
IGN: Caessa_Undying - 4 FPS Immersive Rain 4 Lyfe!

Shop: http://www.pathofexile.com/forum/view-thread/822740
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Zalm wrote:
Its nearly impossible to offend me. Butn the point of the matter is, this game, much like every other arpg doesnt have compelling end game. Its the same maps, slightly randomized, over and over again. The same as the content getting to that point. Its the same maps over and over again. The same boss fights, the same bandit lords, the same WPs. The only difference is for me is trying different builds is a totally different experince. You play a complete aura and summon build and tell me it plays just like the ground slam mara.

Thats the reason I play, and it seems thats the way the game was built. Hundreds if not thousands of viable end game builds, but extremely bland and repetitive end game. The goal is not the end of the trip, but the journey in getting there. The finale isnt the end of the road, but the struggle to get there.


Since fun is subjective, your reason for playing is totally fine. However, when players like myself, who enjoy maximizing a character within the confines of a game, literally have no place in a game like this for almost no explainable reason, there is a problem.

Most of the changes suggested would have little bearing on what you are choosing to do with your play experience. There were methods of "rushing" in diablo 2. If you enjoyed playing through the game, you were still entitled to do so. Increasing the loot drops for high tier items would also have little impact on your experience. Now the situation has become win/win, as your experience is still satisfying, and now players like myself are satisfied as well.
Last edited by Terrornoid#4502 on Dec 23, 2013, 7:48:24 PM
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Terrornoid wrote:
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Zalm wrote:
Its nearly impossible to offend me. Butn the point of the matter is, this game, much like every other arpg doesnt have compelling end game. Its the same maps, slightly randomized, over and over again. The same as the content getting to that point. Its the same maps over and over again. The same boss fights, the same bandit lords, the same WPs. The only difference is for me is trying different builds is a totally different experince. You play a complete aura and summon build and tell me it plays just like the ground slam mara.

Thats the reason I play, and it seems thats the way the game was built. Hundreds if not thousands of viable end game builds, but extremely bland and repetitive end game. The goal is not the end of the trip, but the journey in getting there. The finale isnt the end of the road, but the struggle to get there.


Since fun is subjective, your reason for playing is totally fine. However, when players like myself, who enjoy maximizing a character within the confines of a game, literally have no place in a game like this for almost no explainable reason, there is a problem.

Most of the changes suggested would have little bearing on what you are choosing to do with your play experience. There were methods of "rushing" in diablo 2. If you enjoyed playing through the game, you were still entitled to do so. Increasing the loot drops for high tier items would also have little impact on your experience. Now the situation has become win/win, as your experience is still satisfying, and now players like myself are satisfied as well.


True, fun is subjective, same goes to better and many other terms that we use about this game.

But increasing end game drop viablity instills power creep, and if everyone has the same end game BiS gear, then the gearing becomes D3 styled where everyone has the best and every just grinds a max level char looking to amass wealth for no reason.

Again, D2 nor PoE have end game and getting to that end game quicker kills the life expectancy of the game. Not to mention, there are alot of players including myself saying that they easily get to end game elevel within a week or so. It might not tbe the 2 days of D2, but its not too bad to spend a week into getting a free game. Its better than paying 60 for D3 and only playing 3 weeks in it.
'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator

Sometimes, we have to cross a ditch.
Sometimes, we have to cross an ocean.-Rhys, GGG

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