1.0.3b Patch Notes and 1.0.4 Plan

I'm looking forward to the storm call microtransaction. Right now I have to play my SC witch solo mostly because none of my friends can stand how loud storm call is. If it does anything to make it quieter I'll get it in a heartbeat.
I am betting new skill is a "hold" based skill. You hold down the key to increase damage, when you let go it fires.
The game does not adapt to you, you adapt to it.
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damage support gems in this patch

Hahaha I cant wait to see physical melee damage, multistrike, and melee splash get buffed while GMP and chain still reduces damage and costs a ton of mana to use.

I hope the new fire skill is better than barrage, because as I predicted, barrage sucks. It really needs a buff to be better than frenzy, it doesn't even add more projectiles as it levels.
I was hoping to read this for a long time.

Chris please give us a little information about 'Charged Blast', I can't wait!

Keep up the good work!
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danhibiki wrote:
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damage support gems in this patch

Hahaha I cant wait to see physical melee damage, multistrike, and melee splash get buffed while GMP and chain still reduces damage and costs a ton of mana to use.


By 'damage support gems' they probably mean added lightning and cold, and those sure would welcome a decent boost.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Again a blue skill? I want a new heavy melee attack (red skill)! :)
http://www.pathofexile.com/forum/view-thread/913599 <--- mirror Thread
good timing I found this yesterday

FIRE!

thanks ggg, cant wait for it!
pvp?

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