D3's logic in POE

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Ludvator wrote:
Drop "quality" is relative, it depends on what items you are comparing your drops to. Buffing drop rates would not make you move closer to players you you compare your gear with

loot/crafting works fine for solo selffound (if you know what you are doing :))


I compare my drops to what I'm already wearing.

The fuck I care what someone else has.I don't trade I don't race,I don't compete with anyone else.

I need better gear than level the 18 shite that haunts some slots at level 71.It's shamefull.

Be my guest and write up a solo self item acquisition guide or maybe even a youtube tutorial.I'll be the first to check it out and follow it. =)

PS: And make sure you document the /deaths for consideration.


Last edited by Temper#7820 on Dec 11, 2013, 2:55:39 PM
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LSN wrote:

this is the biggest bullshit that I have ever read!

1. you are uneducated
2. the opposite is true


1. You dont seem to understand that if better loot dropped frequently you would not consider it as "better" anymore after a short period of time. As anyone has the better loot and can get it easily from drops or cheap in trades the treshold of what you think is better loot would just move upwards.

Resulting from this:

2. People would get maxed out on gear far more easily and stop playing the game much quicker as there is nothing to obtain anymore.

Resulting from this:

You have a quite uneducated opinion cause otherwise you would have gotten to these conclusions yourself.

Please keep the uneducated part to yourself.

I assume you have an MMO background where your arguments apply quite well.
Extending the life of a game using scarcity tactics is not acceptable any more.

I think you don't understand what POE has to offer. The complexity, build diversity and skill combinations are more than enough to keep players wanting to play more and try new things.

POE doesn't need to hide the lack of content behind any artificial barriers. POE has a lot of content. I just want access to it in a reasonable amount of time.

PS -- i'm not referring specially on the loot part. Crafting should be good. Imagine if you could roll with acceptable cost any type of color combination on any type of gear. This will be an RNG nerf, but i don't see how this can make more people quit the game faster.
This is the Internet and we have a saying, women are men, men are men and the little girls are FBI agents.
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ziggro wrote:
one level 85 char? lol grind moar then come back.

Loot is fine.


Coming from a guy with a good portion of his posts that start and end with *up*.Thanks for coming.
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Temper wrote:
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ziggro wrote:
one level 85 char? lol grind moar then come back.

Loot is fine.


Coming from a guy with a good portion of his posts that start and end with *up*.Thanks for coming.


Probably because he has allot of good items to sell, if you can't find any good loot check out my shop updated daily :P

All my gear pretty much was self found except for 1 or two items i traded for.
Endgame Items shop +gems+unis++
http://www.pathofexile.com/forum/view-thread/622864

Killing double 78 courtyard boss solo
http://www.twitch.tv/nick20404/c/3381198
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karakay wrote:
"
LSN wrote:

this is the biggest bullshit that I have ever read!

1. you are uneducated
2. the opposite is true


1. You dont seem to understand that if better loot dropped frequently you would not consider it as "better" anymore after a short period of time. As anyone has the better loot and can get it easily from drops or cheap in trades the treshold of what you think is better loot would just move upwards.

Resulting from this:

2. People would get maxed out on gear far more easily and stop playing the game much quicker as there is nothing to obtain anymore.

Resulting from this:

You have a quite uneducated opinion cause otherwise you would have gotten to these conclusions yourself.

Please keep the uneducated part to yourself.

I assume you have an MMO background where your arguments apply quite well.
Extending the life of a game using scarcity tactics is not acceptable any more.

I think you don't understand what POE has to offer. The complexity, build diversity and skill combinations are more than enough to keep players wanting to play more and try new things.

POE doesn't need to hide the lack of content behind any artificial barriers. POE has a lot of content. I just want access to it in a reasonable amount of time.

PS -- i'm not referring specially on the loot part. Crafting should be good. Imagine if you could roll with acceptable cost any type of color combination on any type of gear. This will be an RNG nerf, but i don't see how this can make more people quit the game faster.


Well things are a bit too random in PoE, but loot in general is ok. If loot was on average better, it would be actually worth (as I explained above).

Havent played any mmo yet. Been playing Starcraft since 1998 tho.
alchemy orbs and chaos are there for a reason , maybe try to use them now and then ...
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Bumblebutt wrote:
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Randomzx wrote:
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PrimeHydra wrote:
PoE not only has much better loot than Diablo 3, grinding for it is more fun as well. Where D3 drops were 99% crap, PoE rewards me with a breadcrumb trail of goodies every time I play. I'm also not spoiled on trading for awesome gear; the stuff I find and craft is good but it doesn't overpower my character.

Seriously, PoE's items rock--the comparison to D3 is ludicrous.


You must be playing a completely different game then if you were able to acquire so many 'good' gears after playing less than a month.

Veteran players know there are very strict requirements for a gear to be good at high level, and it takes incredibly luck to get a couple of them with good roll range on a single gear because there are so many junk affixes and no floor on what level of affixes you can get no matter your item level.

No, there's no "Very strict" requirements for gear at end game. You don't need mirror worthy items to kill Dominus and start mapping. You can PLAY THE GAME JUST FINE with just self found items or minimal trading. Trading will push your character to another level but you're not by default entitled to that level. You can play self-found and beat the content just fine. If you want to get stronger than that, 1 shotting everything and raping lvl 78 map bosses, then you need to trade. Just imagine what would happen if you can do all of these awesome things by just farming low maps for a couple weeks, game will die because nothing has any value anymore and game survives on the joy of grinding for gear.


You've made so many posts in your time here.... mostly consisting of *bump*
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bongoclock wrote:
Pretty much everything I own is self found. I made 1 trade for a piece of gear, and it was for my Deerstalkers. Ive bought a couple MultiTraps with Chaos ive found, and ive sold an Exalt I found.

I find a lot of stuff...I mean its not game breaking stuff most of the time but its good mid tier stuff at any rate. One thing I find is a lot of Gems...A lot. I have So many copies of Frostbite I could make even the most weathered Canuck shiver.



And... you traded .....

Aaaand ... It's gone !
Last edited by Temper#7820 on Dec 11, 2013, 3:22:52 PM
The loot you can get is really not all that bad. Almost all of my loot on my level 82 Summoner is self found and crafted, barring my Saffell's Frame. My 81 ST is all self found, other than my weapon, which was only a small upgrade. I have found well over 200 uniques so far, and I have no shortage of pretty decent leveling items I keep for future characters.

Take that as you will, but, I'd say the loot is just fine.
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nick20404 wrote:
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Temper wrote:
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ziggro wrote:
one level 85 char? lol grind moar then come back.

Loot is fine.


Coming from a guy with a good portion of his posts that start and end with *up*.Thanks for coming.


Probably because he has allot of good items to sell, if you can't find any good loot check out my shop updated daily :P

All my gear pretty much was self found except for 1 or two items i traded for.


You traded one item,the stuff you find when using it no longer self found.You traded,not self found

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