Will GGG cater casuals

Even tho I'm pretty new here, I think if they were going to head down that path they would of already done it. But I think you will get a crowd of casual's from say D3 (they also have hardcore players too) some might stay, some might go back to d3 which is fine. D3 while I did not care for it to much it was OK in the middle, this game is what I want.

The game as it stands now AMAZING. Finally a game to fill that void D2 was filling.
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lethal_papercut wrote:
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ifarmpandas wrote:
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lethal_papercut wrote:

D3 inferno at launch was 10x harder than POE is or will be come OB. Yes it was badly balanced but it was hard as hell. Even with godly gear it was no pushover.



Ya, no. Once you got past the gear barrier, D3 was a joke.


Orly, so lets see, it took Kripp over a month to finish D3 inferno...you think ppl aren't going to have finished in POE in a month? Kripp breezed through Alpha with no deaths using self found gear, that was impossible in original D3.

Edit: I know you didn't down inferno before the nerfs because they were made a day or 2 after Kripp downed it. Sooo, if you did actually beat D3 on HC you did it post nerfs.

POE is a LOT easier than D3 was.



Most people that beat d3 pre nerf just ran past all the elite groups straight to the end. I know I did. Inferno diablo wasn't so tough but the way there sure was(if you actually fought and didn't skip the majority of elite packs that is).
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knac84 wrote:
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Dudebag wrote:
Wow d3 players don't like to farm. But demand same gears/progressions as hardcores.


Well, the problem is not providing the means to farm that required gear. That's what happened initially in D3, and that's just plain bad game design. They should have fixed that (which they did, partially at least) and left the difficulty as it was, which wasn't that bad after all, when having decent gear.

Taking PoE for example: you will be able to farm for gear in Act 3 and even in some zones of Act 2 (Waterfall Caves 2 is lvl60 in OB which should provide you with high enough ilvl gear) to complete Act 3 and do "low" level maps 66-68, + you can get orbs to craft your own gear (or trade for it).

Something like this was impossible in D3 (items with sufficient ilvl to complete the content simply didn't drop at previous acts or difficulties), because of a variety of factors (in general poor game design, existence of AH, lack of any proper form of endgame so the need to extend the game difficulty artificially, etc.).


Indeed... the whole loot distribution system was flawed, and to make matter worse, you could not farm bosses (I don`t know how it is now but when I used to play a boss would only drop rares or better on your first kill) because Blizzard wanted you to farm uniques (which were subject to lousy drop rates).

That is what made Inferno hard... because you ended up in Inferno undergeared and thus you hit a brick wall. Now some people liked that "challenge" and I was one of them. The fact that I was undergeared made the original Inferno fun but after a while you acquire gear (slowly but you do) and with that gear the game became easier.

I never tried the Monster Power (whatever it is) and never gained XP for Paragon levels because by the time these got introduced I had already quit the game.

And the reason why I quit was not because it was too easy (or too hard) but because there was no thrills when you found loot.

Back when I played Diablo 2, I sometimes got up out of my chair out of excitement after finding a nice Elite... that did not happen in Diablo 3.

-Dinovash
Last edited by Dinovash#4742 on Jan 20, 2013, 12:09:06 PM
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ifarmpandas wrote:


Diablo 3 was harder than PoE. Then people QQ'd and Blizz caved.


Yea first inferno more that 90% ppl cant Pass Act 2 then QQ/RAGE!!! and now inferno is 1 big joke :D

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Danoga wrote:
Great game been playing CB for close to a week now, but once OB starts up and all the D3 casuals start playing. I fear that they will cry on fourms till the game is nerfed to the ground. I heard in general chat yesterday that GGG plans to make the game harder for OB release, if this is true thats great.


kinda agree i would give some simple build / tutorials something like : TAKE IT and Shut up xD
Europe-Poland :D
MrJim Ranger 82lvl physical-build
MrJimo Templar 59lvl support-build
The number of threads considering difficulty will be hilarious :P

I started a new witch yesterday just to test fire trap at early levels. Went to kill hellrake. I haven't bought coral ring. BAM ice spear to the face off-screen, frozen, next 2 spears killed me :P Now imagine a new player creating first character on HC and dying 10 minutes into the game :D It will be epic :)
Last edited by Sagittariuss#1798 on Jan 20, 2013, 12:14:23 PM
It's more important to talk about balance, rather than difficulty, and to know the difference between the two. I want to see PoE be a fair and balanced game, that is also challenging.
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ifarmpandas wrote:
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ibax7588 wrote:
I have the utmost trust that GGG will keep things nice and difficult for us

Who knows, maybe we'll convert some of the more casual Diablo III players into the purer faith


Diablo 3 was harder than PoE. Then people QQ'd and Blizz caved.


Kripparian seems to believe that open beta is harder than D3 is now. He compared it to how D3 was when it was first released.

Standard Forever
Well in the time that I've been playing this game it only got progressively harder.

There are fewer overpowered skills/builds to steamroll your way to higher levels and if there are builds that are overpowered they still aren't so strong as builds/skills where a few months ago. Those could carry entire party's through Maelstrom of Chaos one-shotting entire mob packs. (Old Discharge marauder is a good example)

With the introduction of maps the level of difficulty raised by quite a big margin in endgame as well. They have the potential to be quite a bit more difficult then Maelstrom of Chaos ever was. The nice thing about this whole system is that they can add new layers of difficulty quite easily if they feel the need for it.

And maybe you have heard it from others already and seen it on kripp's stream but with the new patch the game is only becoming more difficult.
lock the doors and don't let them in. We don't need a bunch of immature trolls ruining this great game and it's forums.

I have a feeling most of them will stay right where they are under some delusion that company invented the internet. And certainly not willing to actually think and work towards something.


PoE is gonna kick some serious butt!!!
Last edited by JerzeyDevil13#0071 on Jan 20, 2013, 1:03:14 PM
I'm willing to bet GGG caves in some respect.They'll make crafting easier by making chro orbs colored or make alchemy orbs more prevalent.Something.Orb availability can make crafting quite difficult and I'm willing to bet you will see more QQ threads about it than anything else.

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